Mmac
Smash Lord
How do you think the Infinites will affect Wario's and Squirtle's Matchups? ZSS Can Infinite them both with Release Grabs. Though Wario requires timing, Squirtle is extremely simple to do.
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Release infinites are generally banned in tournament play, however:How do you think the Infinites will affect Wario's and Squirtle's Matchups? ZSS Can Infinite them both with Release Grabs. Though Wario requires timing, Squirtle is extremely simple to do.
The only question is can you get them into the grab and time the d-smash properly.Ok as someone (Vanz) pointed out to me, if you d-smash Wario with the very top of the hitbox after a grab release it will hit. Then you can regrab, and this won't count as a standing infinite
What? When did this happened? However that Dsmash thing sounds even betterRelease infinites are generally banned in tournament play
Again, I tried that, but when I tested to stun him without Wario DJ'ing, then it stuns him too high for me to regrab, so I gotta wait until the affect is finished in order for him to come down to Regrab him.Knockback shouldn't have anything to do with grabbing someone out of dsmash, especially at 85%, when the stun is long enough you should be able to grab him. That is, assuming you stun him low enough to grab him.
Thanks for the input. You're right about it not resetting the d-smash the first time. That could ruin the whole thing . If you have to do two grabs in a row it's probably going to be considered a standing infinite.To contribute about the Wario release stuff. It's freaking hard, but doable. Like Snakeee said, you need a frame perfect downsmash and hope the Wario isn't good at jamming the jump button. Also, you can dsmash, grab, pummel, air-release, grab, pummel, air-release, dsmash, etc etc. For some reason the first grab/pummel doesn't reset the dsmash cooldown, but the second one will. Is anyone else getting those results?
EDIT: speaking of Snake, you should probably add a little tidbit about grabbing him out of his cypher. It's super easy with the tether. Basically, all you need to do is d-smash him on the way back, either grab-release him (with pummels) or let him fall out of the d-smash. Then, when he uses his cypher to recover, you should be able to snag him out of it. Don't pummel at all, and he'll have to c4 himself to recover.
Ah, I see...wonder how I missed that before.They're there I just separated them into Charizard, Squirtle, and Ivysaur. Really good PTs actually do pretty well against me, but I only gave the advantage to Squirtle.
http://smashboards.com/showpost.php?p=5118290&postcount=144It is only banned if you continually grab and do no damage with the intent of running the timer.
Our character isn't so bad that we need to infinite to win.You seem to be really uninterested in the Squirtle Infinite, and I don't see why not....
If it's about legality, Overswarm says its completely legal in the SBR Recommended Ruleset
http://smashboards.com/showpost.php?p=5118290&postcount=144
Our character isn't so bad that we need to infinite to win.
I guess. I figure the best way is to grab him out of Withdraw.Well that's good to know but I don't take the back room as like the Jedi Council or something lol. It's probably legal in more places then it is banned though I think. Also like Cyanide said, a grab is very risky and difficult to land especially on Squirtle. He counters ZSS pretty bad besides this actually, so the match up would be more in his favor if it weren't for the infinite.
Serious comment is serious. That's why I always denote my comments with the word serious. Seriously.Ok, what the hell was that? I wasn't trying to insult you in anyway. I'm just trying to help, I never said you're character was useless garbage
He's JV-3stocked me before...Oh thanks for reminding me guys. Yoshi changed to 6/4 Yoshi...now this is where people are going to start doubting me lol. Well then play against Pride and you guys will see.
>_>Serious comment is serious. That's why I always denote my comments with the word serious. Seriously.
You can ask Pride how I gimped him at 14% on the first stock with them once =D>_>
I don't like jokes. I r serious person.
I still think Squirtle should be at least Neutral though. I mean it's pretty much a free kill if the rules allow it and if you don't do it too close to the edge.
And I'm pretty surprised with Yoshi, though I haven't really played many ZSS mains myself. Really hate those Armour parts at the start though
O_o!Omg Mmac's post count is PURE EVIL o_O
Well you can look at the first page for the logical explanations, but I can beat most Metaknights too easily now honestly. I think it may even be ZSS favor by a bit, but technically I should leave it at even because it's more from my match up knowledge there. She's one of the few characters though that can punish Metaknight, and can recover well against him.Hmmm.
Snakee aren't you being a tad optimistic with these ratios?
Even with MK for example....errrr...no, sorry but that is unacceptable.
And vs Marth... >_>
Vs MK is 65/35 his favor maybe worse and vs Marth is 60/40.
Debate me or die.
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