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Zero Suit Samus Questions & Answers

PEACE7

Smash Champion
Joined
Feb 22, 2009
Messages
2,213
Location
Training Mode
I want zs to be my 2ndary and i have a question or 2.

How do you get a huge jump out of the Down+B jump? I see so many ZS Down+B then just some super huge jump after it.

What is the safest way to jab? It seems people PS my 3rd jab all the time!!!
I think I know what you are talking about just hold y after down b and youll bounce on items or anyone.
 

Dakpo

Smash Lord
Joined
Jun 5, 2009
Messages
1,912
Location
Denton, Texas
Pictochat isn't a good CP :(The stage is too big and you'll never kill on it.
I think its a great CP against characters like Diddy (when they ban FD)
and maybe.....maybe Metaknight since he cant gimp you there. Which seems to be a big factor when playing mk. Also its just as hard to get killed there as it is to kill.
 

MdrnDayMercutio

Smash Champion
Joined
Mar 15, 2008
Messages
2,354
Location
Western Mass
I'm so confused.

Are you saying it's a good CP AS Diddy or AS ZSS?

Cause I can't imagine that a Diddy would ban FD. And most Diddy's like Picto.
 

[FBC] Papa Mink

Smash Legend
Joined
Feb 15, 2010
Messages
12,918
Location
Orlando, FL
NNID
PapaMink
So who has videos on this infinite?
Cause i can't fight diddy's worth a dikk.
If someone can help me out or point in the direction of an export thread?

Usually the MU thread has given me problems.
 

VSC.D-Torr

Smash Hero
Joined
Mar 9, 2008
Messages
7,000
Location
Kissimmee, FL (Poinciana)
So basically the infinite (from watching the vid) is:

Glide Toss Banana
-> Dsmash
-> Footstool and throw banana down
-> catch banana and follow trip
-> throw banana down on Diddy
-> repeat from Dsmash
 

NickRiddle

#negativeNick
Joined
Jan 3, 2006
Messages
9,913
Location
Florida
So basically the infinite (from watching the vid) is:

Glide Toss Banana
-> Dsmash
-> Footstool and throw banana down
-> catch banana and follow trip
-> throw banana down on Diddy
-> repeat from Dsmash
The trip will always go in the same direction (the one Diddy is facing) if you throw the Banana down after the trip without moving left or right.
 

Super Mallow

Smash Rookie
Joined
Jan 31, 2008
Messages
12
Got a quick question. Sonic main, but trying ZSS out lately.

Got the boost jump and the multiple dash attack buffering down, but how do you perform the technique with the armor at the beginning that causes ZSS to slide/move quickly? I don't know the actually name of the AT so when trying to search it, I couldn't find it. Found this thread, wanted to ask.

Please let me know
 

VSC.D-Torr

Smash Hero
Joined
Mar 9, 2008
Messages
7,000
Location
Kissimmee, FL (Poinciana)
Got a quick question. Sonic main, but trying ZSS out lately.

Got the boost jump and the multiple dash attack buffering down, but how do you perform the technique with the armor at the beginning that causes ZSS to slide/move quickly? I don't know the actually name of the AT so when trying to search it, I couldn't find it. Found this thread, wanted to ask.

Please let me know
The AT you're looking for it Glide Tossing

This is from the ZSS Complete Guide Thread

Glide Tossing is a technique that allows Zero Suit Samus (and other characters) to perform a strong toss while gliding across the stage. ZSS possesses one of the longer Glide Toss distances in Brawl which is obviously very good for her, because she starts with strong items. To perform a Glide Toss, interrupt the opening frames of a forward roll by tapping the C stick in any direction. (R/L, Tap forward, C stick) http://www.youtube.com/watch?v=zDtdmdkzaro
 

Zero

Smash Hero
Joined
Jul 7, 2008
Messages
5,825
Location
ワイヤード
You also have jump cancelled tossing. You go a shorter distance, but sometimes that's useful.

To do: press direction, then jump, then item toss. I use A for it.
 

Yamitsuki

Smash Cadet
Joined
Feb 3, 2011
Messages
46
I'm new here an all (probably can tell by the post count), but I was wondering how am I supposed to play as ZSS? I really have no idea how to play her on the ground. I think I understand how I should play her once someone is not on the ground, but I have no idea what I should on the ground.
 

Deathfox30

Smash Journeyman
Joined
Mar 12, 2010
Messages
483
I'm new here an all (probably can tell by the post count), but I was wondering how am I supposed to play as ZSS? I really have no idea how to play her on the ground. I think I understand how I should play her once someone is not on the ground, but I have no idea what I should on the ground.
Spam B, Side B, and D smash.
 

Yamitsuki

Smash Cadet
Joined
Feb 3, 2011
Messages
46
I thought it depended how close you were to him. Really close you can get away with SDI behind, but any other time I think it has to be SDI up and get out that way (jump or airdodge).
 
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