Snakeee
Smash Master
The damage output of the eggs seem to about balance the fact that we can get a few extra needles in...
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I was mainly talking about Sheik though. I haven't really played much Zelda's. The only difference I see that happened is that Yoshi's Nair now stops Din's Fire. Also I heard that Yoshi can pressure Zelda well if he can get in through her high priority attacks.I'm going to move Yoshi down to even for the two solo matchups, with a +10 in the team's favor. Fair enough?
I'm not sure if this is common knowledge, but I feel it might be also worth mentioning that Sheik can also crawl under and past Falco's reflector and punish him with either a D-tilt sweep or a fully charged Needle Storm once the actual reflector is behind you. This is an equal amount of utility for every other character capable of crawling (including Lucario, who has arguably the least useful crawl in the game), especially Diddy when he's armed with a banana.Sheik can dash under a lot of projectiles and can crouch under Falco's laser. I don't think you can really make much of a statement about her height since that only applies if she's standing or walking.
Heh, can't imagine G&W being that hard for MK, Marth, Wolf and others. His aerials get him stuck in his attack animation and have landing lag (at least a bit), and he has trouble KOing because his smashes are so easy to stay away from. Those G&W must be very good...he's not that popular anywhere else I think, he just gets ***** by characters that have nice mobility and spacing options.um, G-dub is really really popular here in the southeast. We had two of them in a top four once, i have been knocked out by Game and Watch 3/6 times.
It's a pretty tough matchup. I've picked up one of the 2 game and watch counters (there is so very few)
At 90% both Zelda and Sheik die with one smash......that should explain everything right there. He also outprioritizes everything you have.Well, I play a mean G&W...I've played "decent" G&W'es. He's not that great, at least not against MK, Marth and some others. I don't know about Zelda/Sheik though.
What are you talking about? Some of his attacks are excellent against MK. Dsmash can kill MK at 65 % or so. And G&W is a good character, definitely 3rd or 4th best in the game. He's not "not that great."Well, I play a mean G&W...I've played "decent" G&W'es. He's not that great, at least not against MK, Marth and some others. I don't know about Zelda/Sheik though.
We know each other, and I'm great against Metaknight because I kind of hate the character. My guess is he was afraid to shuttle loop. I **** MK players who Shuttle Loop too often, too. Also the ones that Mach Tornado too often. Sheik's dsmash outprioritizes the nado, plus she has no major trouble shielding it.That MK didn't really look all that great to me, I didn't even see one shuttle loop in the first match, I didn't watch the second match. I think the SHeik/Zelda hybrid is 60:40 MK..........he's just too good.
You talk like you can just get a tilt lock off on every stock against a MK......how? Approaching MK is really hard and he has no trouble approaching you even if you needle camp, also his dsmash r8pes anything you can throw at him and his tornado eats your sheild alive if your just going to shield for the duration of it. Zelda is even worse at approaching than Sheik, she just does well against MK because of her KO power and her defensive options(dsmash,utilt,fsmash,usmash). The Zelda matchup by itself may be 50:50, but the Sheik matchup by itself is 65:35 MK, hence the 60:40 MK advantage.We know each other, and I'm great against Metaknight because I kind of hate the character. My guess is he was afraid to shuttle loop. I **** MK players who Shuttle Loop too often, too. Also the ones that Mach Tornado too often. Sheik's dsmash outprioritizes the nado, plus she has no major trouble shielding it.
Your argument is only that MK is too good...
I go 50/50 against great Metaknight players. I just do better against average ones, obviously.
Here's my input on the matchup:
Sheik can ftilt lock MK from 30% to 60%. She can give or take damage depending on how evasive you are, since Sheik has such amazing mobility, great range on her upair and almost no startup or landing lag on nair and fair. At above 80%, you can downsmash or dash+upsmash Metaknight to get him away from you and give you time to transform. From there, Zelda KO's very easily.
Needles help too. A lot actually. Sheik's weakness against MK is MK's edgeguard. H*1L, her only real weakness is getting edgeguarded after MK hits a shuttle loop or a downsmash. You can somewhat make up for this by staying near the center of the stage. A skilled Sheik player is also very hard to pressure.
PLUS...that video is from my SECOND TIME playing as Sheik. I'll go to a couple tourneys this weekend. I'll try to rep Sheik!!
BTW: Zelda/Sheik vs MK is 50/50 or 40/60 in MK's favor (don't think so though, she seems better than DK, an "even" matchup). 35/65? Eww!! Lucario and G&W are worse matchups than Metaknight.
EDIT: Vid removed. I'd better post me vs a top pro or something next time I see one so I don't get harshly shut down.
A defensive Zelda is even against Meta Knight, She can sit there and force approach and then use upsmash, dsmash, and fsmash to keep him away.There is no possible way an above-average character with the ability to switch what her weaknesses and strengths are is even against a character that is superior overall in every trait except weight and KO power (vs Zelda).
The only way you'll land a hit on a Meta Knight is if you capitalize on a mistake the MK player makes, and obviously the better the MK, the fewer mistakes you'll get to work with. Landing, of all things, an ftilt on a MK at low % is particularly difficult.
lol one of his last ones scared the s**t out of meI went into this thread hoping to see an awesome Ankoku banner sig. Woe is me...
based on some of the match-ups I see (the ones mentioned in particular) I'm am HIGHLY inclined to respectfully disagree.which is why they are in general, very very accurate. This is one of the best matchup threads on the boards. This thread is consistently more accurate then the one being generated in the Zelda boards.
This is hilarious and a complete failure of logic. "You're not very good at Zelda, therefore you should stop using her at all until you get better with her."And... really... I don't want to offend Ankoku... but, based off of the matchups I've seen involving Ankoku's Zelda/Shiek... he should really just stick to shiek until he gets better with Zelda. I'm not saying he's awful or anything... just that he really doesn;t understand her near as well as he should... which I'm sure affects how accurate this thread is at the moment.
well if you look at it that way... yes... I suppose it DOES sound silly... I guess the only way to get better with her is to play her more.... I was just saying that in any matchup I saw you dual main... as soon as you brought out Zelda, you foe started gaining back momentum. I mean If you want to learn how to use Zelda better, by all means, keep using her... I was just worried that you were using your zelda experience to come up with matchups when your zelda needs work.... and.... honestly... the better way to get better with zelda is to try zelda alone a lot, not attached to shiek, otherwise you'll just fall back onto shiek as soon as things start going bad instead of getting better with zelda... then once you are better with zelda to stick them together once again.This is hilarious and a complete failure of logic. "You're not very good at Zelda, therefore you should stop using her at all until you get better with her."
geez learn how to take criticism in stride... I said nothing that you should have had to get so defensive about but now you're just being a prick....or, I can do whatever I feel like.
this is a shiek board... so the fact that the zelda matchups run so askew from the zelda boards set up a big red flag that something was amiss. and there is a grand shortage of Zelda/Shiek mains out there... so... yes... I figured that most, if not all the basis for Zelda/Shiek's matchups came from you or other shiek players without a huge amount of Zelda experience.The matchup listing is something that the community as a whole is supposed to contribute to, not just me. My personal playing ability should have nothing to do with anything, and I can't really think of any reason why you'd bring it up except as an entirely dubious support of "I don't think Ankoku wrote the Zelda matchups correctly." Huh, funny. Does that mean the matchup listings on the Zelda boards are being made solely by the best Zelda player there?
completeness means nothing if it sacrifices accuracy. And this is the problem I'm talking about... you are a shiek main... a shiek main who occasionally switches to zelda for KOs... as are most "Zelda/Shiek" mains out there... the point is... assuming everyone helping you come up with this was of your mindset, then Zelda's matchups would be all askew and Zelda/Shiek's would only come out of the experience of Zelda/Shiek users who were only really comfortable as shiek...I never used my experience with Zelda to come up with the Zelda matchups, I just threw up some random numbers that for some reason people rarely ever contested with good evidence. The ones that were contested with good evidence were subsequently changed.
Honestly, I have a hard time really caring about Zelda, but since other people do I figured I should at least opt for completeness.