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Zelda Matchup Thread // OUTDATED

ShadowLink84

Smash Hero
Joined
Sep 12, 2005
Messages
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Middle of nowhere. Myrtle Beach
SL I need you to text me again I lost your number when my phone broke
XD how did it break dude?



^Idiot ^_^
Be nice.
Now onto Mr. SL
Shadowlink84.
Spell it or don't say it.
Moveset means more than 1+ move so your example is void
if you , you know, read my post, you would know that is what I was saying. making this part of your response, null.
Captain Falcon has moves that lag a lot, just some, they lack priority and also have bad range (just some again) so I fail to see how you consider that a good moveset
We can do this with everyone except MK.
hey I can do it to Zelda too.
Zelda has kill moves that can be DI'ed. Just some.
Zelda has laggy moves, again just some.
Some of her moves are bad, again just some.

I can do it t MK too.
Some of his moves are long last, again just some
I trust you get my point.

Falcon's moveset isn't bad.
Priority is an issue true.
His range, its above average. its better than 20+ characters, on average.
The main issue though isn't the fact that his moveset is bad.
It isn't, its actually decent.
The issue is that his capabilities cannot put that moveset to use.
Look at melee, had the same issu with priority but look where he was.
Oh and mind you. his moveset is actually buffed on the whole.

So you're wrong.
The engine screws him up.
Oh wait, you play Sonic lawl

^That's how a lot of Sonic mains post in the sense of misinformation/
Uh huh. So they mock themselves by saying, lawl you play sonic.
As you said Marsulas didn't know Sonic then I could say you're ignorant on Zelda.
Um no, I didn't say that, you're strawmanning.

So you are suddenly endowed with knowing more knowledge on Sonic than someone who mains them?
Keyword being greater. Never called him ignorant.

^OMG If you didn't please forgive me ^_^;; if you did then >:l
I won't forgive you since you have an edit button, and a back button. Use them.
See? You'll just continue the argument forever
Riiiiiiiiight.
AND ALSO NOTE THAT I'M NOT GIVING ANY NUMBER
K


I don't need to play a character to understand what the character is capable of, this is one of the more common misconceptions seen on Smashboards daily.
I never said you had to do so. Again, I am criticizing you, because you are acting as if you know more on what Sonic can do, when clearly, you do not.
people who also play the character, tend to know the lesser known things.
you don't have to play a character to know their capability, but why do you act as if you know more on Sonic than the mains themselves?
It would be understandable if they said something questionable, but they haven't.
I am aware that the characters tier placement has nothing to do with a matchup discussion that is obvious and nothing that I said implied that.
Again never said you did, I was making a comparison on what you said about moveset to that of tier placement.

I am just tired of all the Sonic propaganda spread around SWF and when anyone ever says a negative thing about Sonic(whether it be a well respected player or a silly theory crafter like me)......the Sonic mains come in packs and complain about no one taking Sonic or his capabilities seriously, which is entirely not true.
I understand you fully well, its mainly because Sonic mains get alienated so much, it gets rather tiresome.
As for myself, i am just a jerk in general so don't take it as my being a sonic main.
Movesets do matter.
never said they didn't.
the more options you are allowed with your characters moveset....the better your character is it's as simple as that.
no.
Again look back at Falcon in melee. he had many options available to him in that game.
it wasn't because of his moveset either mind you.
Especially considering several of his moves were buuffed coming into brawl!
Captain Falcon has an awful moveset and a lot of his game is limited to a couple of options such as his jabs and his nair or bair............so it makes him become rather limited as a character.
No. it seems like a bad moveset but it is not.
if you go stat by stat basis, then his moveset isn't bad at all.
The issue is his capability, which you are talking about.
he cannot follow up his moves or anything because of the game's engine.
Not because his moveset is bad.
he has range, he has speed on several of his moves.

The games engine and lack of kill setups is what hurts him so badly.
He no longer ca use the offensive options he had in melee that made use not of his moveset, but his agility. Which he still has.

moveset is now more important, but it is not a determining factor in a matchup. Especially if you are facing a character who can retain their options while approaching.
For example Falcon vs Marth in melee is sometimes considered to be in Falcon's facvor, even though marth has a better moveset outright.

Meta and Snake have far superior movesets to Zelda. Of course we look at other aspects of the matchup(such as character weight, recovery, KO power) but eventually it boils down to their superior movesets and the greater number of options they have against Zelda.
No it doesn't. Again its everything else + the moveset.
moveset does offer part of the reason for their options, but it does not boil down to it completely. Again i reference t Captain falcon in melee and in brawl.
in brawl his moves have gotten better, but he is a bad character on the whole.
This is how I view Sonic, i'm not one of the people that believe Sonic is a crapload of a character and that we should just always write him off.......but he has to work his *** off for every amount of damage he gets in a lot of matchups.
Well it isn't damage. its killing.
sonic racks up damae just fine. If you make one mistake, he can easily cause around 32% damage of a single combo.
If its one of his lesser combos it is 18%, not counting his chasing ability.
If SOnic spincharges you and footstools you, he can smack you for another 18% assuming he doesn't footstool you again.

The issue though is at higher percents where he cannot kill.
17 frame Fsmash? terrible.
15 frame Dsmash? With over 40 frames of endurance? terrible.
13 frame Bair? passable.
but then he has no setups for his Bair which hurts terribly.

Sonic is obviously fast and can cancel Spindashes and a bunch of other crazy s***, but his moveset is far slower than Zelda's. His horizontal aerial movement speed is slow as well and combining that with our threatening usmash and it limits his approaches to grounded ones. I am aware that the ground is where the majority of Sonics approaches will come from..........but thats where Zelda excels.
his horizontal aerial movement is 6th in speed. It is among the worst in mobility.
however he can circumvent this in a number of ways.

Concerning attack speed I believe you are incorrect.

moves sonic has that are faster.

jab:
ftilt:
utilt:
Dash attack
Nair
Fair
Uair

Moves zelda has that are faster.
Fsmash
Dsmash
Usmash

Dtilt
Dair
Bair

But as you can tell its these that matter most.
Minus the Usmash, all of Sonic's kill moves are slower.

Sonic has little issue racking damage, he does so better than a number of characters, its the fact that he can't get the kills when he needs them.
Her priority doesn't come from her smashes alone. Jab and dtilt are really good for spacing without the fear of being punished because of their extremely low cooldown. Now obviously I can't just throw these moves out whenever I feel like it because of Sonics speed. Jab to a spotdodge or dtilt to a spotdodge, I could quickly put up a shield, I could turnaround bair, I could SH nair......she has a lot of options for putting up a successful wall that doesn't require a lot of risks with her fsmash, dsmash, and usmash. Nair I see as being very good in this matchup as well becuase the AC ability of the move enables numerous options before I hit the ground and when I hit the ground(and yes I am aware that Sonic is fantastic at punishing landing lag).
The issue though is that Zelda cannot wall off Sonic as effectively as Marth or MK. She lacks the pure speed and range that those two characters have.

Well priority isn't so much an issue with Zelda primarily because they don't cover alot of area. They have range, like Fair and Bair, but they don't encompass as much space.

Concerning your jab.Dtilt to spotdodge.
I say the best one you can get away with, is your Dtilt, Since it doesn't last as long and Sonic won't be able to dash shield grab through it as easily. Mind you he can dash shield grab through most of your moves and considering Sonic remains just outside your range, you have to be very careful cause of his speed.

As for Sh Nair, I do not really recommend it, against as I said earlier, its cause of sonic's gameplay style, staying just outside the opponents range. So if you Sh Nair, he can very easily jump in with his Bair to beat out your Nair.
i don't believe sonic can really punish landing lag as effectively on Zelda because most of her moves finish before she even gets near the ground, so it won't be the issue. its more on what happens after you've initiated your move.

She can hinder the approach, but she won't be able to wall Sonic effectively.
I think Dtilt is more annoying than jab because its faster and can lead to setups on sonic.

As for sonic approaching in the air. He can do it well.
He has two quick methods of approaching through the air.
Spinshotting
Instantspindash jump (ISDJ)
Spinshotting lets him instantly double jump and sends him faster through the air than everyone. It goes up to the peak of his jump and covers roughly half of FD.
he can use any of his attack moves to stop the aerial momentum.
ISDJ isn't as quick in initiated, but it retains his second jump, allowing him better mobility in the air even though it takes longer for him to get to the ground. At the cost of a second jump, he can attack out of it.

He also has his ASC which comes in at roughly 45% and can be controlled somewhat before release (he can move away or froward a little), he can double jump it or shield cancel it.


Now since Zelda has her epic Usmash of doom, he probably won't approach from the air as much, but when he does so, its extremely quick.

Lol i'm a really slow typer so I look forward to having something to respond to so I don't use up eevrything right now:). I do have some more on the matchup though.
I am a slow typer too. XD

Please don't turn into some elitist, f***head, dips***....because thats really what you've been sounding like lately.
^^^
This.

I don't count though, i sound *****y most of the time =(
 

Kataefi

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Good stuff on both sides! Lets keep this as civil as possible!

I realised today that it is possible to LK sweetspot sonic in the air a lot easier than I had passed imagined =O In any of his spindash attacks you can also do this, as well as his fair (and I think nair too).
 

RoyalBlood

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XD how did it break dude?


1.- Be nice.

Shadowlink84.
Spell it or don't say it.





2.-if you , you know, read my post, you would know that is what I was saying. making this part of your response, null.


3.- We can do this with everyone except MK.
hey I can do it to Zelda too.
Zelda has kill moves that can be DI'ed. Just some.
Zelda has laggy moves, again just some.
Some of her moves are bad, again just some.

I can do it t MK too.
Some of his moves are long last, again just some
I trust you get my point.

4.- Falcon's moveset isn't bad.
Priority is an issue true.
His range, its above average. its better than 20+ characters, on average.
The main issue though isn't the fact that his moveset is bad.
It isn't, its actually decent.
The issue is that his capabilities cannot put that moveset to use.
Look at melee, had the same issu with priority but look where he was.
Oh and mind you. his moveset is actually buffed on the whole.

5.- I won't forgive you since you have an edit button, and a back button. Use them.
1.- You just contradicted yourself and that wasn't directed to you

Read the rules of the thread please ;)

2.-
Thats not good reasoning.
that's saying, I have a better Fair than you do so I win!
No, just...no.
I think you should read your post, not me :laugh:

3.-Exactly ;)

The difference is that Zelda's and other characters have nice priority and shield push back plus Zelda is able to shield poke with the duration of 1 attack ^_^

4.- Don't talk about Melee please

They're different games

Falcon has actually more priority on Melee (more range/priority on the knee is an example) so I guess you play Brawl more, you should inform yourself before making an statement

5.- XD I edited, it quite obvious that you want to "piss me off" ;)

Now onto Sonic, Zelda has better range?

Yes

Zelda has better air speed?

Yes

Who has to approach? (unless some magic power damages Zelda at the start of a match)

Sonic

Who punishes better?

Sonic

Which of the 2 has a better move set?

Debatable but I'm going bias and say Zelda

Now you'll repeat what you have said

Also after this post please take the flame war (with me included ;) ) to PMs, failing to do so will have your post reported

This goes to either side including me ^_^

KEEP IT CLEAN AFTER THIS POST

NO ATTACKING GRAMMAR :mad:
 

MalcolmM

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while avoiding a long mu discussion that im still having with another boards...(and i am the only sonic who feels this way) i think mk is 55:45 MK against sonic.

and my ability to beat top level MKs is what i base that off of...because when discussing matchups we should be considering the highest level of play.

so while avoiding writing paragraph after paragraph about that....my #s are traditionally different from other sonic mains. I base mine off of how difficult i find certain matchups....a good example would be we have rob as 50:50 while i think rob is somewhere around 65:35 against sonic.

but with zelda every1 seems to have it as 50:50. that doesnt mean each stock is going to be down to the wire...i can honestly c sonic 3 stocking zelda and that same sonic getting 3 stocked by that same zelda the next match because whoever gets the first kill has a tremendous advantadge. the other person has to approach. zelda doesnt have the best approach (at least its better than melee when i mained her) and sonic doesnt have a kill move that u cant see from 100 miles away. with that being said i still think its a coin toss on who wins because while zelda has the kill potential she doesnt have a reliable way to hit sonic and while sonic can hit zelda he cant reliably kill her w/o taking alot of % for hitting her shield. if u c the match as "I can camp sonic" its not gonna work and if sonic sees the matchup as "zelda is slow im just gonna spindash around her for massive %" its gonna get him demolished. both players have to play alittle bit out of their comfort zone but it doesnt put them @ any disadvantadge. this is why i say its 50:50. feel free to rip this apart.
 

ShadowLink84

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1.- You just contradicted yourself and that wasn't directed to you

Read the rules of the thread please ;)
Its best not to have 2 flame wars just one.
Its a principle of quantity.
2.-

I think you should read your post, not me :laugh:
Why are you trying to strawman me when i already told you my intent?
Seriously, do people skim?
3.-Exactly ;)
The difference is that Zelda's and other characters have nice priority and shield push back plus Zelda is able to shield poke with the duration of 1 attack ^_^
Can and will are two different things.
As for priority, as I said earlier, for Falcon his range aids in making up for it. its the fact that the games engine hurts him.
Shield pokes are good for Zelda but those that do, well you can DI out of them.
Ever gotten rested by a jiggly? I have.

4.- Don't talk about Melee please

They're different games

Falcon has actually more priority on Melee (more range/priority on the knee is an example) so I guess you play Brawl more, you should inform yourself before making an statement
*stamps F on your forehead*
Wrong!
in comparison to melee Falcon's priority is roughly the same. When you compare the hitboxes of other characters to Falcon's, his priority has remained the same in comparison to the cast. It remained poor.
His range has NOT increased since melee.

As for the knee, you are terribly wrong. For one thats the size and duration of the sweetspot. The range hs remained the same.

So not only are you wrong with your assumption, you are also wrong on your melee knowledge.

5.- XD I edited, it quite obvious that you want to "piss me off" ;)
don't assume my intent, you've been wrong everytime.
I didn't intend to piss you off, i was intending to tell you not to make errors that are easily avoidable.
Zelda has better air speed?
*sighs*

Sonic - 3.36
Zelda - 3.02

Who has faster air speed again?
you are referencing to mobility in the air.
Nitpicky I know.

Who has to approach? (unless some magic power damages Zelda at the start of a match)

Sonic
Approaching is not bad. Why did you even mention that?
Marth has to approach Falco, guess who has the advantage?
The issue is how well they approach, not the fact they approach.
I love how people automatically go, WOMG YOU GOTS TO APPROACH, THAT HELPS ME!
Not really. Certainly not when I zone you as I approach and remove your options.
Just like Marth does to Falco.
woopee.

Who punishes better?

Sonic
Course
Which of the 2 has a better move set?

Debatable but I'm going bias and say Zelda
Damage racking wise? sonic
killing move wise? Zelda
The latter being more important than the former this time around.
Now you'll repeat what you have said
Of course, if my opponent makes a response that requires the same one, then the same response will come.
make a different argument and you'll get a different answer possibly.
big red letters are obnoxious and stupid. Don't do them unless necessary.
good bye now.


Click the above. it will ease the tension.
 

Villi

Smash Lord
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Marsulas said:
Please don't turn into some elitist, f***head, dips***....because thats really what you've been sounding like lately.

Elitist? All I said was that the Zelda boards more than any other character board I visit make statements about their character that just aren't true.
 

Bandit

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So, you wanna play?
Like what? If someone says something made up, they are called out on it by another Zelda. I know I do it when I know the answer is false.

Royal, if I were you, I would simply put the match-up to however you feel convinced and move on. I know what I want (60-40 which seems like the most common Zelda opinion), but you are going to decide what you want to decide. The Sonics won't stop unless it is at least even or in their favor just like Wario and Pit before this. I'm tired of coming into a thread that I should be happy to contribute to and just getting pissed off at our "guests" and fellow Zelda players. I'm with Hedgedawg on this one; I am done until the match-up is changed.
 

Sonic The Hedgedawg

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Like what? If someone says something made up, they are called out on it by another Zelda. I know I do it when I know the answer is false.

Royal, if I were you, I would simply put the match-up to however you feel convinced and move on. I know what I want (60-40 which seems like the most common Zelda opinion), but you are going to decide what you want to decide. The Sonics won't stop unless it is at least even or in their favor just like Wario and Pit before this. I'm tired of coming into a thread that I should be happy to contribute to and just getting pissed off at our "guests" and fellow Zelda players. I'm with Hedgedawg on this one; I am done until the match-up is changed.
just reitterating that I wasn't SOLD on 60:40, I definitely could see this only being a 55:45 for us because he's so **** hard to pin down if he somehow DOES get a damage advanatge and he's really got a lot of options with feints
 

DMG

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DMG#931
I'm gonna go with Malcom on this one; I actually strongly feel that Sonic would beast her if he was a bit better in the air like Wario.

I know you guys are probably tired at some of the character boards coming in and being persistent in trying to get an even/advantaged matchup listed (for Pit and Ness your feelings are validated lol), but for other character boards it is discouraging to come in here, have top players of a particular character share what they believe, and the Zelda boards disagreeing strongly or not evaluating the input as much as they should.

I can understand disagreeing on certain points, but cmon. Malcom has some good justification as to why he feels that Sonic can do that well vs Zelda, he's also assessed Zelda quite accurately. He's a good player that has some reasonable input.

Basically, if you want people to come in here and post their input, then take note of it appropriately instead of just going with the "consensus" you have developed here or just averaging out your number with theirs.

Oh, and Wario vs Zelda is in his favor. :)
 

Bandit

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So, you wanna play?
DMG, you haven't really been reading anything have you? MalcolmM has actually avoided giving any reasoning at all other than saying "I think it is 50:50." His reasoning was that he had played Negace and Naks. Negace is not known on these boards and Naks has long been retired, so he must've played them long before our metagame started to evolve. I know he plays NinjaLink regularly, but he said he hates fighting him just to give people a good video to watch.

There you go. He has said nothing else except claim we know nothing about the match-up. Now, you tell me why he is justified at simply saying a random match-up number without reasoning? If you came in and said, "Wario's advantage 40-60" and only said you played a Zelda before, then we would question you as to why. If you didn't give a reason, your opinion gets dismissed.
 

GodAtHand

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Although we have had Sonic's come in here and say that it is even or their advantage we have also had Sonic's come in and agree that it should be 60:40 Zelda.

CLEARLY this matchup is somewhere between 55:45 Sonic and 60:40 Zelda. (Because I am leaning more towards Zelda on this one.)

Just because a good player says that it should be in one or another's favor doesn't mean it IS. That goes for everyone.
 

Kataefi

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55:45 is considered even anyways so if we we're to go down the route of it being slighlty in her favour (as Zeldas and few sonics have said), this is probably the best score.
 

Sonic The Hedgedawg

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I respect that sonic's mindgames and feints really CAN get him through zelda's defenses. but what you seem to ignore, or at least underplay, is that they don't work all the time.. and when they don't work, zelda DOES punish sonic... I know sonic is better than he's given credit for, but zelda is too, and she has a crap tonne of killing methods that'll knock sonic into the stratosphere at moderate damages.
 

RoyalBlood

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I'll list it as 55:45 Zelda and that's all ^_^

I'll update shortly ;)

Sonic Mains can do what they want on their matchup thread

That way everyone goes happy :)

EDIT :: If the match has to change then only time will tell

EDIT 2 :: Someone go for the Luigi mains please

Thanks~
 

hippiedude92

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Wishing Apex 2012 happened again.
If you girls are done talking about your little drama about silly matchup ratio numbers.. I give it possibly 50-50 or 55:45 in zelda's favor.

She ruins SH approachs where luigi highly excels. I think luigi kills her in ko options and raw power i believe.
 

GodAtHand

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If you girls are done talking about your little drama about silly matchup ratio numbers.. I give it possibly 50-50 or 55:45 in zelda's favor.

She ruins SH approachs where luigi highly excels. I think luigi kills her in ko options and raw power i believe.

hmm... Maybe, maybe, not.

Luigi's Forward smash and up B kill really early, but so do lightning kicks and up airs. I think Luigi might win in low % kills if he can actually hit with them...

But for K.O. options I think Zelda wins. She has 9 moves that can K.O. Luigi has like 4? I could be wrong but I think that Zelda has more K.O. options.

I don't really know too much about this matchup though I will admit.
 

ShadowLink84

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I respect that sonic's mindgames and feints really CAN get him through zelda's defenses. but what you seem to ignore, or at least underplay, is that they don't work all the time.. and when they don't work, zelda DOES punish sonic... I know sonic is better than he's given credit for, but zelda is too, and she has a crap tonne of killing methods that'll knock sonic into the stratosphere at moderate damages.
Um, gee, why would a feint be punished when Sonic is OUTSIDE of Zelda's range?
Seriously, if I cancel my side B just in front of your fsmash range and you don't do anytihng, how will you punish me?
At worst, we are back to neutral where I am camping outside your range.

Zelda cannot punish Sonic, if Sonic hasn't acted yet, he acts on Zelda's reaction and always has his options open even when he is beginning his offense.

Edit: Wow im late @_@ and off topic @_@
 

Kataefi

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Yeah Luigi is mad strong. But he's never been problematic for me. I've always seen this matchup as her advantage. He has poor range and priority in comparision, but that nair... it's brilliant! I think her jab outranges his nair however.

Didn't we discuss his jab > firepunch combo and how can use nayru's in between stun to escape it?
 

GreyFox86

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Well, my experiences against Luigi is fairly decent.

It's true that he has short range compared to Zelda, I also think the same as for him in the air.

The only thing is his aerials are all fast other than Nair, and for some reason (due to my in-experience against a good Luigi) can and has out prioritized Zelda's Nair/Usmash.

I know that Luigi has high priority, not as high as G&W, but its up there. However there are little kill moves that he can do really.

From what I can gather here is Luigi's KO moves
UpB
Fsmash
Miss Fire
Fair

Ours goes like this
Dsmash
LK
Uair
Usmash
Din's
Utilt

Thats only if the life is anywhere between 80%-100% for both, I think
Please correct me if I'm wrong about the KO moves at that percentage.
 

Kataefi

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By prediction, and from a slight distance, she might be able to counter it.

But no way near on reaction. His nair is wicked good.
 

hippiedude92

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Wishing Apex 2012 happened again.
What is Lk? idk i dont fight zeldas AT all or maybe 1 lolz. Misfire isnt our MAIN ko move.. It just happens to be there popping outta no where at 1/8 chance so its unreliable...

As usual people will be always expecting a jab (first hit only) to a upb, however alot of luigi mains take advantage on their reaction if they're scared or what not. So its really alot of free jab grabs etc.

i've been hearing naryu's love or w/e it is... tell me more about it tho...
 

MrEh

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From what I can gather here is Luigi's KO moves
UpB
Fsmash
Miss Fire
Fair
He has more.

Bair, and Dair can kill offstage.
Nair *****.
Utilt can kill.
All of his smashes can kill.
And his Fair is a pretty poor killing move.
 

GreyFox86

Smash Champion
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LK = Lightning Kick (Zelda's Fair/Bair)

I wasn't placing that as main kill moves. I was just throwing that out there cause it is a kill move, despite the accuracy of it hitting.

Naryu's Love should come obvious, our Neutral B. It has invincibility frames at the start, so if the reaction is fast enough (many times it isn't) it can stop the SRK (I'm calling it the Shoryuken) before it comes out and knocks you away from us.
 

hippiedude92

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what frames is the invcibility frames for her naryus love? and what hitbox does it come out? And mreh hits the sexy spots as usual you sexy boozer main troll xDDD

oh and fair is for strings and crappy walls which are easily di'd out of.
 

MrEh

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And mreh hits the sexy spots as usual you sexy boozer main troll xDDD
I'm not a troll!



EAT GANNON CANNON! HAHAHA!!!


what frames is the invcibility frames for her naryus love? and what hitbox does it come out? And mreh hits the sexy spots as usual you sexy boozer main troll xDDD

oh and fair is for strings and crappy walls which are easily di'd out of.
I think Naryu's only has invincibility from frame 4 until the hitbox comes out.
 

Kataefi

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I am DESPERATE for her frame data. Please please please can someone just smack me silly with indepth frame data :/

Nayru's is that massive blue crystal that surrounds her. It's said to come out on frame 4. It's invincincibility lasts from frames 4-11 and then the attack comes out. This is based from my knowledge acquired through the grapevine =)
 

hippiedude92

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So let me get this straight, naryu's love thinggy her invcibility frames is 1-4? or does it start from frame 4 and end at frame 9?

and dayum mreh proves that im blind lolol.


edit: @ wow im so off on the frame part lol.

edit: again, so does she is it as a OOS? or a GTFO ME BISH move?
 

Kataefi

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Comes out on frame 4 I believe, and has invincibility from frame 4 - 11, and then the crystals come out to attack for a few extra frames.

It's an interesting move. Mainly a GTFO me move, but it's decent as an OoS options I suppose, just sometimes very risky when used this way.
 

hippiedude92

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Considering that it comes out at frame 4, OOS nair will take care of that. It comes out quick at frame 3 and pops her in the air. And seemily I THINK i'm not sure tho, cause our frame data is never 100% sure or I might be really drunk atm.. that luigi's upb, as a OOS, will beat her naryu's love cause I THINK (again not sure lol, gotta still clear things up), that his upb has the invicbility frames from 1-5 then the hitbox comes at frame 6 I THINK. Kinda like Marth's upb I believe. however i maybe wrong cause i really suck with numbers that's why i asked for her frame data lolol.

But either way, Nair will take care of that. Oh and Zelda can be "potentially" outcamped. Luigiking and Swastylepika or w/e his name is, should be all over this.
 
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