Dark 3nergy
Smash Hero
- Joined
- Aug 15, 2008
- Messages
- 6,389
- Location
- Baltimore, MD
- NNID
- Gambit.7
- 3DS FC
- 4313-0369-9934
- Switch FC
- SW-5498-4166-5599
Dracospawn, i took on a taunt party today, i lost let see...6 times and won about 6 times
The ones i won on where with ROB and Kirby. I'll upload my findings so you can see them. If i wasnt getting gang *****[losing], I was ****** the **** out of them.
You'll enjoy these--brb gonna record then upload them for you
http://www.youtube.com/watch?v=rFAqqiq0nVI
LOL at the guy trying to Solimar me--sorry about the audio desync it happend due to frame loss
gimmie a view minutes to write up my thoughts--
Alright so here are my thoughts.
You want a nimble and quick character that can do gay things to other people. Kirby mets this criteria pretty well. I tried getting on PT but it failed horribly and heres why;
This video is a prime example of the different degrees of skill as shown by the players in the video.
Player 3- the guy on Pit/Sonic is the idiot.
Player 4- the guy on Solimar/DK/Jiggs/Snake/Bowser has half an idea about what hes doing and is mucking everything up for Player 2
Player 2- the guy on DDD/Falco has read these boards and knows his spacing with aerials, and how to chain grab. He kept taking me head on first.
When i tried getting on PT he kept edge hogging me, which isnt good for PT since all 3 of their recoveries suck. Now if the DDD/Falco player was dumber i could of gotten away with it. Not the case as you can see obviously.
I also tried olimar, again his poor recovery and the DDD edgehogging me wasnt a good idea.
I tried Wario, and sudden death against the DDD and lost. I think Wario might of worked but i felt more comfortable on Kirby.
ROB was..ok..but i couldnt seem to make any use of his projectiles gimping skills.
Kirby on the other hand, if you check out the match at 8:25 i planked for literally most of the match and got away with it due to their own frustration. It worked so well, the DDD got meteored with my up+b and Sonic was just being stupid all over the place. By the end of the match they were getting desperate and tried to kill each other. Didnt work since i had a 8 kill lead.
So why did i get on Kirby? Because of the DDD/Falco player. First off i know Kirby does well against both DDD and Falco. I know Kirby's move set fairly well and when i could i got grab combos off. Player 2 is the type of player you want to counter pick characters against. Now if they're on MK, unless they know MK really well i wouldnt worry about it. And yes player 2 DID switch to MK vs my ROB but i avoided the SL real easily and when he Nado'ed the idiot Player 3 and Player 4 got sucked up into it. Double edged sword
People like Player 2 that actually have some knowledge about smash are the ones you should worry about. People like Player3/4 get in the good players way and you should capitalize on this HEAVILY like i did. Punish their mistakes VERY quickly and move onto the next target. Notice how i barely used any smash attacks? If it had connected with one target another guy could of easily come up and punished me, same with grab combos. When i was in the middle of the chaos at battlefield, i did get a fthrow,uair,fthrow,uair,jab combo off on the DDD @ 9:42.
I also went after Player 3 [pit, sonic] alot. Mainly because he was an absolute idiot, i knew i could get free kills if i harassed him alittle bit. Picking out the weaklings with a free fsmash while they're taunting is always the best thing to do. When the olimar taunted at Shadow Moses, i took it apon myself to Bair his ******** *** for a free kill. Why not? Part of being a jerk is taking advantage of the situation and he was asking for it big time.
Another thing you need to keep in mind is correct stage selection. Depending on who your fighting you should pick gay stages. Taking his Falco to sky world ***** him SO hard. Footstool gimps and meteors every where..it was so sad.
Stages you should definitely go to;
Sky World- is great if they have BAD vertical recoveries.
Rainbow Cruise- also good for heavys and characters with bad recoveries.
Rumble Falls- same thing for heavys mostly
Port Town Aero Drive- good for heavys, chars with bad recoveries, and light weights the cars owns them pretty hard
Summit-again great if they have a bad recovery, theres no ledges to grab here and you can use the fish to get easy kills. You should be able to circle camp here
Bridge of Eldin- If they're using Meta Knight take them here and stay in the center of the stage. I took a good MK here once on my Ike and he had a very hard time killing me as long as i stayed center stage. You can also camp the area near the blast zones and grab>back throw for a free kill if they're stupid
Corneria-if your dealing with a light weight, take them here and kill them with ease. If you can, infinite them on the tail fin with dtilt locks/jab locks/CG infinite. Its not impossible to do as i've dtilt locked a ZSS/Wolf/Mario on my ROB. Yes, all 3 at once.
Other stages to consider;
Yoshi's Island pipes- If you take them to pipes, combo them in the center of the stage to get them above like 40% ish then camp THIS SPOT
You want to be where Mario is. If you grab and back throw them, its a free kill because the blast zone is RIGHT behind you. Sonic/Mario/Pikachu/DDD/Luigi/DK/Ness/Lucas/Snake have good back throws that kill at lower % when your next to the blast zone like this.
Onett- Circle camp in the middle, and throw them into the close blast zones if you get a chance.
Flat Zone 2- Camp near the blast zone off the LCD screen, grab, back throw, easy win. Also if your going to Flat Zone, get on a tether grabber like Olimar/Link/Toon Link. It makes your life easier.
75m- Camp in the middle of the stage, or again camp the far right side where the blast zone is and grab>back throw.
Green Hill Zone- Grab>back throw if your very close to the blast zone, if not camp the center of the stage
As i run into more taunt parties, i'll experiment more and post my findings here for you.
The ones i won on where with ROB and Kirby. I'll upload my findings so you can see them. If i wasnt getting gang *****[losing], I was ****** the **** out of them.
You'll enjoy these--brb gonna record then upload them for you
http://www.youtube.com/watch?v=rFAqqiq0nVI
LOL at the guy trying to Solimar me--sorry about the audio desync it happend due to frame loss
gimmie a view minutes to write up my thoughts--
Alright so here are my thoughts.
You want a nimble and quick character that can do gay things to other people. Kirby mets this criteria pretty well. I tried getting on PT but it failed horribly and heres why;
This video is a prime example of the different degrees of skill as shown by the players in the video.
Player 3- the guy on Pit/Sonic is the idiot.
Player 4- the guy on Solimar/DK/Jiggs/Snake/Bowser has half an idea about what hes doing and is mucking everything up for Player 2
Player 2- the guy on DDD/Falco has read these boards and knows his spacing with aerials, and how to chain grab. He kept taking me head on first.
When i tried getting on PT he kept edge hogging me, which isnt good for PT since all 3 of their recoveries suck. Now if the DDD/Falco player was dumber i could of gotten away with it. Not the case as you can see obviously.
I also tried olimar, again his poor recovery and the DDD edgehogging me wasnt a good idea.
I tried Wario, and sudden death against the DDD and lost. I think Wario might of worked but i felt more comfortable on Kirby.
ROB was..ok..but i couldnt seem to make any use of his projectiles gimping skills.
Kirby on the other hand, if you check out the match at 8:25 i planked for literally most of the match and got away with it due to their own frustration. It worked so well, the DDD got meteored with my up+b and Sonic was just being stupid all over the place. By the end of the match they were getting desperate and tried to kill each other. Didnt work since i had a 8 kill lead.
So why did i get on Kirby? Because of the DDD/Falco player. First off i know Kirby does well against both DDD and Falco. I know Kirby's move set fairly well and when i could i got grab combos off. Player 2 is the type of player you want to counter pick characters against. Now if they're on MK, unless they know MK really well i wouldnt worry about it. And yes player 2 DID switch to MK vs my ROB but i avoided the SL real easily and when he Nado'ed the idiot Player 3 and Player 4 got sucked up into it. Double edged sword
People like Player 2 that actually have some knowledge about smash are the ones you should worry about. People like Player3/4 get in the good players way and you should capitalize on this HEAVILY like i did. Punish their mistakes VERY quickly and move onto the next target. Notice how i barely used any smash attacks? If it had connected with one target another guy could of easily come up and punished me, same with grab combos. When i was in the middle of the chaos at battlefield, i did get a fthrow,uair,fthrow,uair,jab combo off on the DDD @ 9:42.
I also went after Player 3 [pit, sonic] alot. Mainly because he was an absolute idiot, i knew i could get free kills if i harassed him alittle bit. Picking out the weaklings with a free fsmash while they're taunting is always the best thing to do. When the olimar taunted at Shadow Moses, i took it apon myself to Bair his ******** *** for a free kill. Why not? Part of being a jerk is taking advantage of the situation and he was asking for it big time.
Another thing you need to keep in mind is correct stage selection. Depending on who your fighting you should pick gay stages. Taking his Falco to sky world ***** him SO hard. Footstool gimps and meteors every where..it was so sad.
Stages you should definitely go to;
Sky World- is great if they have BAD vertical recoveries.
Rainbow Cruise- also good for heavys and characters with bad recoveries.
Rumble Falls- same thing for heavys mostly
Port Town Aero Drive- good for heavys, chars with bad recoveries, and light weights the cars owns them pretty hard
Summit-again great if they have a bad recovery, theres no ledges to grab here and you can use the fish to get easy kills. You should be able to circle camp here
Bridge of Eldin- If they're using Meta Knight take them here and stay in the center of the stage. I took a good MK here once on my Ike and he had a very hard time killing me as long as i stayed center stage. You can also camp the area near the blast zones and grab>back throw for a free kill if they're stupid
Corneria-if your dealing with a light weight, take them here and kill them with ease. If you can, infinite them on the tail fin with dtilt locks/jab locks/CG infinite. Its not impossible to do as i've dtilt locked a ZSS/Wolf/Mario on my ROB. Yes, all 3 at once.
Other stages to consider;
Yoshi's Island pipes- If you take them to pipes, combo them in the center of the stage to get them above like 40% ish then camp THIS SPOT
You want to be where Mario is. If you grab and back throw them, its a free kill because the blast zone is RIGHT behind you. Sonic/Mario/Pikachu/DDD/Luigi/DK/Ness/Lucas/Snake have good back throws that kill at lower % when your next to the blast zone like this.
Onett- Circle camp in the middle, and throw them into the close blast zones if you get a chance.
Flat Zone 2- Camp near the blast zone off the LCD screen, grab, back throw, easy win. Also if your going to Flat Zone, get on a tether grabber like Olimar/Link/Toon Link. It makes your life easier.
75m- Camp in the middle of the stage, or again camp the far right side where the blast zone is and grab>back throw.
Green Hill Zone- Grab>back throw if your very close to the blast zone, if not camp the center of the stage
As i run into more taunt parties, i'll experiment more and post my findings here for you.