Noobicidal
Smash Master
- Joined
- Dec 27, 2008
- Messages
- 3,551
I'd say Yoshi's Island or Smashville; leaning more toward YI.
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Final Destination is actually a pretty unfair stage. The reason is that it is too featureless; it makes projectiles too good, particularly projectile spamming, and characters with good horizontal control have a big advantage on the level in general. It also allows any sort of chain throw to go a very long distance if you're facing in the right direction for it, as well as other similar flats-dependent strategies (like Waveshining in Melee).
People think it is fair because they aren't really thinking about it. Having some overhead disruption is a good thing, and having multiple platforms makes it easier to recover, which is important as it makes it harder to edgecamp.
Yea... I said this before, but with a few changes in this post. -_-;A stage that does nothing isbrokenunfair?! What's next, Warioware is fair because it give people healing and the other invincibility? If you john about campers, and chain grabbers just dodge or block them, it's not too hard. And about the edges messing you up, pratice so you don't get messed up by the edges.
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Lol ban chaingrabing off edges? Go cry some more. Stay away from the edges. Srsly.i say delfino. there are certain points of the stage that work for certain characters and there isnt anything really unfair except the possibility of dedede and falco can pull walk offs (which in my opinion should be banned)
I completly agree about BF, but FD's ledges make it unfair for some characters (bet thats expected to hear from a Falco and Marth main). IMO, Smashville is the fairest stage.Final Destination. Battlefeild has those 3 platforms which bugs me and messes me up trying to do combos.
Meh, I disagree. It happens to everyone occasionally, no matter how good they are. The fact that it's even possible is why I think it is unfair. I still play on it, though I think Melee's was better. I miss it.If you get stuck under FD's edges when recovering, you're a noob and you deserve it haha. It's really not that hard to avoid getting stuck. Not hard at all.
Hmm.....thats quite a good point. It still will annoy me if it happens, but....well, I'll keep that in mind.LOL. All it does is make people actually have to think when they're recovering- something most people haven't done since melee. People have become too soft from playing so much brawl.
i main link so i have to think EVERY time i recoverLOL. All it does is make people actually have to think when they're recovering- something most people haven't done since melee. People have become too soft from playing so much brawl.
If you actually read the thread, smashville has been thought to be the most fair by a large margin. >_>I think Battlefield is the most fair. It always was.
Play against an Olimar on Battlefield. It will change your mind. They push up on the C-Stick. And win.I think Battlefield is the most fair. It always was.
Btw, in my fangame, Super Smash Bros Crusade, all stages are fair. Just thought I'd point that out. It's not like I'm PROMOTING THE GAME or anything.
nah Ps2 is not a fair stage for the most part. i'd say smashville since it's a good sized stage and at least has a platform right there. it's a basic stage and good for basically all characters.Honestly, I'd tend to say Pokemon Stadium 1 or 2. They change, meaning any camping you do on/under the platforms is limited in duration; they're thick enough you cannot attack someone on top of the stage from underneath it; they're varied enough they mix up who has the advantage, and some segments have platforms which disrupt projectiles while others have none and act more FDesque.
FD, Smashville, and Battlefield all suffer from various issues which deny them the "most fair" stage title; FD is too featureless, whereas Battlefield really can get in the way of some characters and aid others in camping. Smashville is probably fairer than either as you cannot camp under the platform all the time and the platform doesn't always mess with gravity-influenced projectiles.