When I first purchased Brawl, Meta Knight immediately appealed to me. I figured that as the character with the least lag, his metagame would develop the fastest. I expected a substitute for wavedashing would emerge and character motion would in general be advanced. I figured that Brawl would evolve into a game that was based on extensive mindgames that would revolve around getting 2 or three hits in at a time. I was wrong.
There is no dashdancing, wavedashing, etc. There are no universal AT's that have been discovered, except for stupid stuff, like glide tossing. Thus, there is no potential for extensive mindgames to make up for the lack of combos. I refuse to play a game without AT's, combos, or mindgames. Its just not fun.
And @ everyone who was talking about identifying Brawl noobs based on their join date and post count, especially Cinder. I've been lurking for years, and only finally joined so I could help to bolster the Melee community.