Tankman from Newgrounds
Smash Hero
Anime-Styled games are overrated and uncreative.
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oh that reminds me of another of mine: tifa and barret are boring and devoid of personalityAerith is extremely overrated. Besides summoning Holy and getting captured by ShinRa she has very little plot relevance and her characterization isn't that good; it's certainly not on the same level as Cloud, Tifa, and even Barret and Nanaki.
you are dead to me. insults to tifa are punishable by deathoh that reminds me of another of mine: tifa and barret are boring and devoid of personality
im not sure we’ve ever met before so I doubt it mattersyou are dead to me. insults to tifa are punishable by death
Aerith is far more interesting and cuter.oh that reminds me of another of mine: tifa and barret are boring and devoid of personality
I feel this way towards corridor platformers, at least collectathon fans get TONS of indie love, us corridor fans just have Crash, two Mario games, a few Sonic games of varying quality, and old M&Ms/Disney games from the 90s of an even more "varying" quality. Mobile autorunners don't count IMO.I adore 3D collectathon platformers and wish there was more interest in making them from AAA developers. Donkey Kong 64 is a great game that doesn't deserve all the hate it's gotten. Wario World is a great game that deserves more attention. Both games, while flawed, feel like they laid a solid groundwork that could be improved and iterated upon. It's a pretty big bummer that this style of game has yet to be attempted again by either franchise. Also wish non-Nintendo companies would make new entries if they have popular series who fit into the 3D collectathon genre. And would love to see some fresh faces from these companies, too.
you just had to make it weirdAerith is far more interesting and cuter.
I'm pretty sure that's the popular opinion.The Mario Kart DLC is visually disappointing. It is just a bunch of flat textures for things like grass and looks like it was ripped out of MK Tour. When the competition looks like Froza Nintendo's just gotten lazy with a bunch of their content. I'm not saying MK needs to be ultra realistic but we should really be seeing individual blades of grass in 2022.
The course layouts on the other hand are very good.
the thing about ultimate is a majority of the improving process is done in the mental space due to the absence of almost any tech skill, and therefore makes it hard to accurately measure how much you've changed as a player when you're at a low enough level to where you're not as aware of concepts such as neutral and conditioning.I feel that Nintendo removing or not including advanced mechanics in their multiplayer games makes them less accessible. When I play Nick Brawl or CTR, I get the feeling I could eventually become a super-skilled player because there are easier to understand, intentionally included advanced mechanics that make it feel like a fun learning curve before fully embracing the exploits and glitches; while in Smash or Mario Kart there's only the base mechanics and glitches/exploits, so it just kinda feels like the only stages of skill are "doesn't know how to block/drift", "does know how to block/drift" and "competitive/speedrunner".
My biggest issue with DLCs is when they're required to play the game. The situation with Nintendo closing the Nintendo Network eShop will make certain titles borderline unplayable.DLCs has default arent bad, the only problem is when those has absurd prices or is contenta in-disc (Street Fighter x Tekken).
No dude, the fact that you play that super obscure RPG from the Amiga doesnt make you superior (note that this is a exageration, is just an actual compliment about how there is people that think mainstream games bad, obscure games good)
Same thing goes for indies, not all Indie games are made for the love to the industry and are all good, and at the same time not all the AAA games are bad and evil and only made for money.
But if that happened we might have missed out on the bit of lyrical genius that is “Yeah. Uh. Uh. Yeah. Yeah. Uh. Uh…” repeated for two minutesI really think Monolith Soft should’ve had ACE and/or Yoko Shimomura do Xenoblade X’s soundtrack.
Mainly so we could actually get some X music in Smash
This is super late but what exactly did you mean by this. I kind of aggre that there is a certain style of anime thats a bit overused. But "anime" is such a vague term it seems a bit unfair to lump everything inAnime-Styled games are overrated and uncreative.
I feel that if any game garners a competitive community, that should be the focus in design - at least when it comes to balancing and mechanics - given they're the only ones who will even notice balancing and mechanics.Pokémon main series should only focus in the competitive and instead made spin off exclusively for the single player enjoyment.
what purpose would that serve?Pokémon main series should only focus in the competitive and instead made spin off exclusively for the single player enjoyment.
Well, the Pokémon franchise has two mayor groups, the people who only care the competitve and the people who only care have an adventure, the problem is that each point of view affects the other, the competitive it's attached to the current game settings meanwhile the mechanics of the general game are attached to be accord to a meta. If they made separate games you can have a balanced competitive game for the ones who wants that and a more flexive and interesing gameplay that doesn't require balance for pvp for the second.what purpose would that serve?
i see, so we get rid of the competitive crowd by making spin offs based solely on battlingWell, the Pokémon franchise has two mayor groups, the people who only care the competitve and the people who only care have an adventure, the problem is that each point of view affects the other, the competitive it's attached to the current game settings meanwhile the mechanics of the general game are attached to be accord to a meta. If they made separate games you can have a balanced competitive game for the ones who wants that and a more flexive and interesing gameplay that doesn't require balance for pvp for the second.
everybody winsYeah basically that or viceversa, any form works. I think Legends was the right step even with all their problems. And the competitive games could be like Battle Revolution or Colisseum