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What are your opinions on Project M?

Divinokage

Smash Legend
Joined
Aug 6, 2006
Messages
16,250
Location
Montreal, Quebec
A lot of people I've talked to think ganon is borderline broken (of course, we're all bad here in cleveland) so how do you think he ranks in comparison to the rest of the cast right now?
Hard to say, I really have to play more P:M to figure that out. =P I just know Ganon feels very good and much better than in Melee.
 

Medz!

Smash Journeyman
Joined
Jan 24, 2011
Messages
290
Location
Mesa,AZ
The smash community of mexico list ike, ganon, and bowser as the best characters in the game
 

Jockmaster

Smash Ace
Joined
Jan 20, 2012
Messages
872
Location
Athens, GA
Ike isn't broken, it's just that no character like him has been in smash before. Hes good, but not broken. The only move I think actually needs a nerf is his Eruption, simply because he can edgeguard anything by simply sitting there charging it. Stupid super armor.

Also, anyone who thinks Bowser is one of the best characters has not seen him against Jigglypuff or the Links.

:phone:
 

Shadic

Alakadoof?
Joined
Dec 18, 2003
Messages
5,695
Location
Olympia, WA
NNID
Shadoof
I was doing well against Dazrin's TLink with MY Bowser, lawl. And he spams like no other.

That matchup really depends on stage, imo. Bowser can also crawl through a lot of stuff.

:phone:
 

N.A.G.A.C.E

Smash Champion
Joined
Mar 30, 2008
Messages
2,919
Location
NY (LI)
I am not convinced that jiggs is bad for bowser, but i agree bowser is far from one of the best characters (try ganon's cg on him its upsetting)

:phone:
 

6VI6

Smash Apprentice
Joined
Sep 29, 2011
Messages
121
I understand Bowser's problems with Link, but what's the problem with Puff?

:phone:
 

`dazrin

Smash Champion
Joined
Jan 11, 2012
Messages
2,213
Location
Vancouver, BC, Canada
I was doing well against Dazrin's TLink with MY Bowser, lawl. And he spams like no other.

That matchup really depends on stage, imo. Bowser can also crawl through a lot of stuff.

:phone:
Yeah, that's actually true. It really does depend on the stage.
Initially, I thought the MU was 90-10 or something in favour of TLink regardless of stage. However, on a stage like YS or MC, there is little hope for escape from bowser, and he doesn't give you a chance to throw many projectiles. Then, he can take advantage of TLink's poor offstage game and edgeguard it easily.
However, on FD, the MU is free and beyond for TLink because he has all the space in the world and no platforms in his way to keep pelting bowser with projectiles and following up with combos into dair/up-b.

Ike and Ganon are kind of similar MU's in that the MU differs depending on the stage size. Ike and Ganon are annoying as all heck though in ways Bowser is not >.>

As for puff vs Bowser, the MU is extremely difficult for puff. Yes, Bowser is easy to rest, but Bowser can literally just sit in his shield and puff can't do anything about it. Bowser outranges puff by a huge margin and his OOS game destroys anything puff tries to do. Not only that, but puff is so light and easy to kill that any move that puff gets hit by is certain death. Puff can't even shield against Bowser otherwise her shield will probably break. Her shield probably could only take a few hits before giving way. Bowser is also hard to kill because of how heavy he is, and gimping his recovery is no easy task for puff.
However, if puff finds a way to get in on Bowser, assuming the puff is good, puff could probably combo her way into a rest pretty easily.
 

PB&J

Smash Hero
Joined
Apr 25, 2007
Messages
5,758
Location
lawrenceville, GA
Ike is really good,but not unbeatable. I know Mario has a very simple edgeguard game vs ike and some others.

I think alot of the characters in pm can win tournies tbh.

Here are just a few that i think can do it:

Mario
Dk
Lucario
Ness/lucas
Falco/Fox
Sonic
Wario


there are many others that can do it too .


p.s.- I use to think sonic sucked until i saw wizzyrobe from florida destroy hbox in grandfinals @ tipped off 8.

p.p.s.- I love pm and there are alot of good characters in this game and i think it is very balanced for the time being
 

Jockmaster

Smash Ace
Joined
Jan 20, 2012
Messages
872
Location
Athens, GA
Yeah, I have been developing a pocket Mario just to deal with Ike. My Ganon just sucks against Ike idk.

But yeah, Mario cape seems to really limit Ike. He is forced to perfectly sweespot, meaning he has to go super low and risk getting gimped while drifting down that far.

Also, I can see where Bowser gets off killing Puff real easy, but if Puff plays super gay it gets really hard. Ofc on small stages Bowser *****, thats why you ban them (according to JCeasar's strking system at least).
 

`dazrin

Smash Champion
Joined
Jan 11, 2012
Messages
2,213
Location
Vancouver, BC, Canada
What can puff do? Spam bairs?

Well okay, bowser can just shield those and grab, or upb oos and put an end to that shenanigans. This is just theory, but couldn't bowser just koopa klaw any of puffs moves? The super armor will keep bowser safe and if puff gets too close she'll get grabbed or otherwise hit hard. There just seems to be little hope for puff in that MU unless you get close enough an easy rest somehow.

:phone:
 

Jockmaster

Smash Ace
Joined
Jan 20, 2012
Messages
872
Location
Athens, GA
I mean yeah, spam bairs until you draw a move out of the big oaf. From what I've seen, it's that simple. Like I said, itll be the gayest match ever played, but if Puff stays JUST outside of Bowsers fair/grab range, all he can do is sit there. This is made exponentially worse as the stage gets bigger.

Oh yeah also those easymode rests. They made Bowser BIGGER.

:phone:
 

DerfMidWest

Fresh ******
Joined
Mar 31, 2011
Messages
4,063
Location
Cleveland, OH
Slippi.gg
SOFA#941
I'm mad at how good CC is in this game.
Also, is there somewhere I could get a melee texture/ sound effects pack?
Because the brawl graphics and sound effects make the game feel slow and it irritates the hell out of me.
Melee default textures should be included in future releases.
 

6VI6

Smash Apprentice
Joined
Sep 29, 2011
Messages
121
I mean yeah, spam bairs until you draw a move out of the big oaf. From what I've seen, it's that simple. Like I said, itll be the gayest match ever played, but if Puff stays JUST outside of Bowsers fair/grab range, all he can do is sit there. This is made exponentially worse as the stage gets bigger.

Oh yeah also those easymode rests. They made Bowser BIGGER.

:phone:
Disagree because upB oos has plenty of initial range to hit puff's bairs or whatever and enough mobility to retreat if he misses. And it kills puff at 70-80%.

:phone:
 

KishSquared

Smash Master
Joined
Jun 4, 2003
Messages
3,857
Location
Osceola, IN
Final 6 for Project M Pool!

Darkrain (Falcon)
Chad (Mario)
Axe (Pikachu)
Hungrybox (Jigglypuff)
Vro (Ike)
Kage (Ganon)

Such an awesome pool. These matches will be legendary.
 
D

Deleted member

Guest
i've only watched a few matches but based on fc stream chat seems like every character is fast, including ganon and ike

personally dont like it sometimes having slow, but strong characters are sick too
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
Project M matches take a long time (compared to the average Melee match) and I can't figure out why...
 

DerfMidWest

Fresh ******
Joined
Mar 31, 2011
Messages
4,063
Location
Cleveland, OH
Slippi.gg
SOFA#941
its because all the characters are stronger defensively.
so the game is slow.
Its also less smooth than melee is at this point and the adjustment causes many melee players to be less comfortable with it and play slower.
 

foshio

Smash Journeyman
Joined
Jun 10, 2010
Messages
293
Location
Tokyo
I think because we watched so many games with jiggs that the matches seemed longer. Also I wouldn't say gannon is particularly fast, he's pretty much the same with a few things that are abit faster making him not suck terribly.
I also am looking so forward to how the metagame will start to counter these new and buffed characters. We already saw Hbox work around Ike and take FC. It was such a champion moment damn... Hbox...
 

rawrimamonster

Smash Ace
Joined
Mar 28, 2010
Messages
745
Location
dearborn heights MI
Jcaesar I think, said something interesting in regards to asking if he thinks Ike is OP. He compared him to shiek, I at this point do not think that is a fair comparison as the metagame we have today is far different and WAAAAAAAAY more developed than what we had back then when we thought shiek was OP. Some of the stupid comments fished up from back then prove this. There is the fact that we still have to learn the new character and the transition between melee to P:M isn't perfect, but it doesn't change whats happening before our very eyes. Ike at least needs a recovery nerf. Fast+Strong+good recovery= wat. Thats like combining a little of marth's speed with bowsers power.

I heard Ike has fanboys in the dev team from the commentators...so dont jump on my back too hard kids.

tl;dr its a unfair comparison, the metagame is different than it was back then, Ike needs a nerf.
 

abcool

Smash Ace
Joined
Oct 6, 2007
Messages
871
Location
The Bahamas
I don't think Project M needs less stock, nor do i think all the characters are faster Ex. (Bowser). In Melee almost everyone mains a fast faller. In Melee Samus vs Peach, Jiggs vs Ylink, Marth vs Sheik(When the players are being safe). All take just as long as Project M matches. Any match in Project M using a FF is significantly faster than say Puff vs Bowser or something. So that is a silly comparision. Melee is faster because people use faster characters. Where in Project M they use a lot of floaties and wanna win an try new things because well the game is new.

In regards to Ike i also agree his recovery needs a nerf. The only reason Vro wasn't tougher matchup for Hungrybox is because his wall recovery failed at times and the pressure of a big tournament. He was ****** him early and pretty much everyone else who is better than him in Melee easily. Ike on stage game and everything else can stay.

As for FC i was hyped as **** watching the stream. I wanted Kage and Hbox to win sooo badly lol. Vro Ike made him a boss so i cheered for Hbox because he was the underdog and he destroyed him. It was so epic down 2 matches and only one game to lose the whole tourney and he brought it back!! good **** Hbox... :)
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
As a note, the PM dev team appreciates everyones feedback and it's not going unheard. Also stay tuned for some cool news updates in the near future. Anyways, keep the feedback coming.

I do have to say that I think PM as a whole needs a lot of metagame maturing before people act too hastily. A classic example of this is we barely saw a lot of new character representation, and frankly, a lot of people playing unfamiliar matchups and immediately deeming them unfair. This isn't to say there aren't things wrong with current balance (we aren't perfect haha), but I also just want to caveat how early we are in the games lifecycle.
 

Jockmaster

Smash Ace
Joined
Jan 20, 2012
Messages
872
Location
Athens, GA
I don't think Project M needs less stock, nor do i think all the characters are faster Ex. (Bowser). In Melee almost everyone mains a fast faller. In Melee Samus vs Peach, Jiggs vs Ylink, Marth vs Sheik(When the players are being safe). All take just as long as Project M matches. Any match in Project M using a FF is significantly faster than say Puff vs Bowser or something. So that is a silly comparision. Melee is faster because people use faster characters. Where in Project M they use a lot of floaties and wanna win an try new things because well the game is new.
This, so much this

The game isn't inherently slower, as Brawl is compared to Melee. It's the fact that spacies arent being used very much right now with all of the new/updated characters being tried out.
 

Jockmaster

Smash Ace
Joined
Jan 20, 2012
Messages
872
Location
Athens, GA
I don't understand how spacies are slower. Besides that one dead frame or whatever, didn't they simply port the whole physics and movesets? How it could be slower?

Maybe I'm just dumb idk
 

Archangel

Smash Hero
Joined
Dec 4, 2008
Messages
6,453
Location
Wilmington, Delaware
NNID
combat22386
project M is a worthy squeal to melee and it's not even finished...get ***** brawl. Some hype as **** **** on the stream and from what I heard off stream as well. Vro vs Chad game 3 on FD....that was some M2K ****!
 

DerfMidWest

Fresh ******
Joined
Mar 31, 2011
Messages
4,063
Location
Cleveland, OH
Slippi.gg
SOFA#941
I don't understand how spacies are slower. Besides that one dead frame or whatever, didn't they simply port the whole physics and movesets? How it could be slower?

Maybe I'm just dumb idk
The frame off part makes them feel weird, not slow.
The reason they feel slow is because of the stupid *** brawl graphic/animations.
So everybody feels uncomfortable and plays a lot worse and rely more on defensive play.
 

Bl@ckChris

Smash Hero
Joined
Oct 4, 2009
Messages
7,443
Location
Greensboro, NC
people didn't look very uncomfortable when it came to top 8.

all i gotta say about ganon is to give him his reverse uair hitbox back. idk if DK's recovery is just THAT much better, but my frame 16 isn't doing what it used to -_-

i don't like having to dair to kill DK...
 
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