Rhyme
Smash Lord
Do you need to complete a throw animation for all of those grab attacks to register, or is just doing the grab attack sufficient?I am not getting any move regeneration with Lucario or Samus...
I am getting an attack to the lowest point of power and knockback, and then I use around... 8-10 grabs attacks with either one, and then I try the first attack to see if the damage and knockback have returned to maximum power. The attacks only go up one increment of power.
I will get a vid up...
Bombs can also be used to change your momentum and make you a smaller hitbox to escape from sketchy situations (which is good since Samus is a frickin' Amazonian now).I have a question: what do Samus players do to get around very short characters like Kirby or Olimar?
For shorties you can use Ftitls and retreating Fairs with some reliability. Also, you can expect that their short-statured approach would be pretty unreachable as well, so stuffing them with a Dair can both protect you and give you a combo setup.
I'm sorry that I can't remember, but to whoever brought up the fastfalled Fair to Dtilt/Fsmash combo...when not at kill percentages, that strat works wonders as a free lead into a full-jumped Uair, which itself has combo opprotunity.