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Weekly Character Discussion: Samus

Aran

Smash Apprentice
Joined
May 3, 2008
Messages
174
You can grab release for follow up dmg. Either another throw, an ftilt, or sometimes even a charged shot. Fthrow or bthrow off the edge are nice, since we have a relatively decent advantage when they're off the stage and we're on it. It's easy to rack up damage when they're trying to recover with projectiles, aerials and z-air, and you have a moderately good chance of gimping. I probably use U-throw the most when I'm not near the edge so I have time to charge a shot and follow it up with some dmg in the air. D-throw you can probably follow up better, but I like taking the time to slow down the match a little.
 

sMexy-Blu

Smash Lord
Joined
Oct 19, 2008
Messages
1,441
lol and you're a Link main on the Samus boards with an Oct 2008 join date who posted something with absolutely no constructive ideas either. well done
My other Smashboards account ****ed up so I had to re-make it got a problem?:ohwell:
Ohh and I dont main Link I main Luigi:p
 

Hylian

Not even death can save you from me
Administrator
BRoomer
Joined
Sep 9, 2004
Messages
23,165
Location
Missouri
Switch FC
2687-7494-5103
This has been here long enough.
 
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