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Wavedashing in Brawl... (Hacked version)

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ConnorTheKid

Treat Yo' Self
Premium
Joined
Jul 30, 2007
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6,782
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SoCal
poor Ice Climbers, they STILL can't do wavedash > dsmash LOL.

how good is Metaknight's or Peach's wavedash?
 
Joined
Jun 4, 2006
Messages
8,377
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Long Beach,California
I finally found something to drive me to hack my Wii *Kinda*

Not only does the wavedash come from this hack, it prevents multiple airdodge spam, which may actually allow some combos if the opponent can't DI properly.

This is an amazing code.
 

Naki

Smash Rookie
Joined
May 6, 2008
Messages
21
Location
MD
Pluvia, the recorded battle might be at the very beginning.
I had saved a hacked battle, but couldn't find it.
;One day looking through my videos, it had 1/1/2000 as the date.

As the whole lol-no-wavedash-plz goes on,
the argument does make sense from both sides.

Anti-Dashers:
Transition through each game, each game has it's own perks; enjoy it for what it is and play the god**** game.

Dashers:
We've played like this for so long, it's almost akin for us. There's no reason it should have been taken out, but it was. I want it to be like it was the way before. It was implemented into the game for a reason, it shouldn't be taken out because others deemed it unfair.

I can sympathize with the Anti-Dashers because all of the games are amazing, and they have their own perks. Brawl isn't a bad game. People redeem it as bad because it doesn't have the same exploits/glitches/whatever you want to call it. We didn't bawww Capt. Falcon didn't have the same moves or hitstun compared from SSB to SSBM. We didn't bawww when L-canceling only took away 50% lag time. We played through and we learned.

I can also sympathize with the Dashers because the competitive gameplay in Brawl is lackluster at best. Sure you can do this here and there, but if you compare Brawl grand finales to Melee grand finales, there's something magical about the Melee matches. They're beautiful. I can't wavedash to save my life, and I have a hard time SHFFLLing, but Melee has that quintessential charm about it being so go-getting. Instead of LOLSTALL in Brawl, a lot of the final matches in Melee are generally the greatest ones I've seen. I, myself, enjoy SSB more than SSBM and SSBB, but that's just me.


I just don't want this to become tourney standard because everyone misses melee; Brawl has it's charms and should be accepted as Brawl. Melee has it's charms, but you didn't see people making codes for more hitstun when SSBM was first released to recreate SSB. Variation is the spice of life. Play SSBB for SSBB and SSBM for SSBM, et cetera.

tl;dr

Shut the hell up and enjoy your god**** games.
With cheats or without.
 

RenardMF

Smash Rookie
Joined
Feb 2, 2008
Messages
4
Location
Orlando, FL
Does anyone know if this hack works on the Japanese version of the game? So far I have had no luck getting it to work using ocarina.
 

Jigglymaster

Smash Hero
Joined
Aug 14, 2005
Messages
5,577
Location
Northwest NJ
NNID
Dapuffster
Wow, If this hack gets popular enough I'd bet that the SBR is going to consider it part of the rules and they'll use it at tournies.

This will really change the teir list. Characters like Jiggls will finally rise again becuase nobody won't be able to escape her chain of b airs off the edge anymore. A lot more characters will be able to chain throw/ combo too.
 

Darkurai

Smash Master
Joined
Aug 20, 2007
Messages
3,012
Wow, If this hack gets popular enough I'd bet that the SBR is going to consider it part of the rules and they'll use it at tournies.

This will really change the teir list. Characters like Jiggls will finally rise again becuase nobody won't be able to escape her chain of b airs off the edge anymore. A lot more characters will be able to chain throw/ combo too.
No.
No.

This will never be considered tournament standard. Get that through your heads guys. If we let hacks into tournaments, how can we be sure that someone won't abuse this and add some subtle hack in at the same time to give a certain person the advantage? It's not very secure.

Plus, Brawl is not Melee 2.0, and it's not supposed to be Melee 2.0.
 

Makkun

Smash Journeyman
Joined
Jun 26, 2007
Messages
407
Location
Ypsilanti, MI
No.
No.

This will never be considered tournament standard. Get that through your heads guys. If we let hacks into tournaments, how can we be sure that someone won't abuse this and add some subtle hack in at the same time to give a certain person the advantage? It's not very secure.

Plus, Brawl is not Melee 2.0, and it's not supposed to be Melee 2.0.
Well you can't add a hack unless you turn the game off, put your SD card in your computer, overwrite the code file, and then restart Brawl. Unless I'm just not using Ocarina correctly.

So therefor that would be very difficult and not sneaky at all. And people hosting tournaments should be MONITORING each game.

Other than that, the only reason it won't be made tourney standard is because not everyone can get a hacked Wii. Of course, it is very easy to do compared to a lot of other hacks, but it's still difficult (and illegal?) enough that not everyone will do it.
 

Darkurai

Smash Master
Joined
Aug 20, 2007
Messages
3,012
How do you know, good sir? :p
Alright, I'll admit that it could be considered, but I highly doubt that it would ever actually become tournament standard.

Well you can't add a hack unless you turn the game off, put your SD card in your computer, overwrite the code file, and then restart Brawl. Unless I'm just not using Ocarina correctly.

So therefor that would be very difficult and not sneaky at all. And people hosting tournaments should be MONITORING each game.

Other than that, the only reason it won't be made tourney standard is because not everyone can get a hacked Wii. Of course, it is very easy to do compared to a lot of other hacks, but it's still difficult (and illegal?) enough that not everyone will do it.
But the problem is, someone could easily just do it from the start. It could be a subtle difference, one that's not noticable, but still enough to make a difference.

Someone might also forget to turn off other codes, and one person is just holding R just 'cause, and then suddenly you're playing on Home Run Contest.
 

Makkun

Smash Journeyman
Joined
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Messages
407
Location
Ypsilanti, MI
Alright, I'll admit that it could be considered, but I highly doubt that it would ever actually become tournament standard.



But the problem is, someone could easily just do it from the start. It could be a subtle difference, one that's not noticable, but still enough to make a difference.

Someone might also forget to turn off other codes, and one person is just holding R just 'cause, and then suddenly you're playing on Home Run Contest.
Do you mean a player or a tournament host? The tournament host should be the one setting up the game and keeping it under supervision for the entire tournament. So that means the player wouldn't have a chance to do that. I see what you mean, I just can't see it happening.

I'm going to school. I'll be back later. (:
 

Darkurai

Smash Master
Joined
Aug 20, 2007
Messages
3,012
Do you mean a player or a tournament host? The tournament host should be the one setting up the game and keeping it under supervision for the entire tournament. So that means the player wouldn't have a chance to do that. I see what you mean, I just can't see it happening.

I'm going to school. I'll be back later. (:
I was referring to a tournament host.
After all, not everyone is honest. And then, there are also people that simply make mistakes.
 

Ojanya

Smash Ace
Joined
Dec 14, 2007
Messages
593
Location
Ohio
waveshine video pl0x.



When's L-canceling coming? I AM curious to play a broken Brawl.
 

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
in the video i made (also available here: http://www.smashboards.com/showthread.php?t=199407)
I try waveshining with fox in the video and it kind of just doesn't work. You can't really jump cancel the shine like you can in Melee, cause as soon as you let go of down B you start to let off your shine immediately, so the result isn't that impressive. However, fox's wavedash is kind of nice so a quick surprise wavedash into shine is quite nice.
 

Me_Aludes

Smash Apprentice
Joined
Aug 9, 2008
Messages
144
Phantom Wings released a new code. Now ROB's airdodge shouldn't freeze the game.

SSBM Air Dodge
80000000 80623320
80000001 00000000
60000006 00000000
80000002 806212BC
4A001000 00000000
36000024 00000007
92210003 00000024
86100003 000001C4
88000002 00000003
4A001002 00000000
92210002 00000000
4A001002 00000000
DE000000 80008180
92210003 00000010
92210004 00000014
86A00003 40000000
86A00004 40000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
92210006 0000007C
92210007 00000014
9221000A 00000018
58010000 00000088
92210008 00000058
92210009 00000064
4A001006 00000000
30000038 00000021
4A001007 00000000
36000040 41C00000
4A001006 00000000
58010000 0000002C
58010000 00000004
100000E4 00000001
1000010C 00000001
10000120 00000001
10000134 00000001
10000170 00000001
4A001008 00000000
1400000C 3E300000
4A001007 00000000
36000041 41000000
4A001008 00000000
94210004 0000000C
4A001009 00000000
94210003 00000008
4A001007 00000000
34000041 41000000
4A001009 00000000
14000008 00000000
E2000002 00000000
4A001006 00000000
32000038 00000021
58010000 0000002C
58010000 00000004
100000E4 00000000
1000010C 00000000
10000120 00000000
10000134 00000000
10000170 00000000
E2000001 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
C27816DC 00000005
89E3FFFC 2C0F0001
40820008 48000010
39E00000 99E3FFFC
98030000 60000000
60000000 00000000

My first post :D
Also, this isn't fake, you can see it here http://board.gscentral.org/showthread.php?p=124157
Dunno if works, haven't tried it, sorry.
 

Heavyarms2050

Smash Ace
Joined
May 24, 2006
Messages
564
Location
Houston, TX
I have always been an advocate of brawl is completely different game from melee and people should accept it. Sadly too many of friends refuse to play brawl and some even sold wii cuz of it. If we can WDing to work, as well as L-Canceling (i believe some already discovered the code hitstun), i am full support of this movement.
 

Makkun

Smash Journeyman
Joined
Jun 26, 2007
Messages
407
Location
Ypsilanti, MI
Although I really would love to play Brawl with L-cancelling and hitstun, I think that might break it. Wavedashing is nice, and sort of speeds up the game, but it isn't SUPER gamebreaking like L-cancelling or hitstun would be. I mean, of course I would love to try it, but I'm not going to say that they would really fit into Brawl.

Edit: Source on hitstun code please.
 

cAm8ooo

Smash Lord
Joined
Dec 22, 2005
Messages
1,059
Location
Kentucky
Does the new code fix Ike?????? Because he can airdodge in the air over and over and over and even go around the stage with it. Something that really needs to get fixed
 

Wind Owl

Smash Lord
Joined
Feb 1, 2008
Messages
1,856
Location
Suburbs of Philadelphia, PA
I think L-cancelling may be a bit much; if you just drop the lag on characters like Ganon, Link and Falcon that should be enough. I'm not sure I really want to see Snake going Fair to Utilt, or Metaknight running around with less lag on aerials than on his jump.

If L-cancelling WERE implemented, as someone already mentioned, the actual press of the L button should not be necessary. It doesn't take much tech skill (10 minutes of practice, come on) and with Brawl's ridiculous shields they would come up way too often even in the hands of pros.

As for hitstun, I think it would be interesting but... Metaknight? TBH I think disabling AD's would make combos a lot easier even without hitstun; it might be enough on its own.

EDIT: So the newest code fixes both ROB and Sheik-Zelda/Samus-Zamus/PT?

EDIT2:
I would rather create my own PC version of smash than put up with endless Brawl hacks.
Not to get people's hopes up or anything, but I'm in college for Digital Media (I already know quite a bit of programming) right now and that's exactly what I plan to do, hopefully before I graduate (I'm a freshman).
 

cAm8ooo

Smash Lord
Joined
Dec 22, 2005
Messages
1,059
Location
Kentucky
Just tested the new code. Everything works :) Ike can't repeat airdodges, transformation characters work. and ROB doesnt freeze the game.
 

Cerozero

Smash Apprentice
Joined
Mar 31, 2008
Messages
179
Location
Indianapolis
Neat. Though I doubt this will become a tournament standard.
Do a code for L-canceling instead, think its more important.

Imagine how good Link would be with L canceling.
Dair would be awesome.
I have always been an advocate of brawl is completely different game from melee and people should accept it. Sadly too many of friends refuse to play brawl and some even sold wii cuz of it. If we can WDing to work, as well as L-Canceling (i believe some already discovered the code hitstun), i am full support of this movement.
Although I really would love to play Brawl with L-cancelling and hitstun, I think that might break it. Wavedashing is nice, and sort of speeds up the game, but it isn't SUPER gamebreaking like L-cancelling or hitstun would be. I mean, of course I would love to try it, but I'm not going to say that they would really fit into Brawl.

Edit: Source on hitstun code please.
I think L-cancelling may be a bit much; if you just drop the lag on characters like Ganon, Link and Falcon that should be enough. I'm not sure I really want to see Snake going Fair to Utilt, or Metaknight running around with less lag on aerials than on his jump.

If L-cancelling WERE implemented, as someone already mentioned, the actual press of the L button should not be necessary. It doesn't take much tech skill (10 minutes of practice, come on) and with Brawl's ridiculous shields they would come up way too often even in the hands of pros.

As for hitstun, I think it would be interesting but... Metaknight? TBH I think disabling AD's would make combos a lot easier even without hitstun; it might be enough on its own.

EDIT: So the newest code fixes both ROB and Sheik-Zelda/Samus-Zamus/PT?

EDIT2:


Not to get people's hopes up or anything, but I'm in college for Digital Media (I already know quite a bit of programming) right now and that's exactly what I plan to do, hopefully before I graduate (I'm a freshman).
Lets try to keep our posts relevant to debugging the code. Make a different thread to discuss these ideas and opinions.
 

DarkISDA

Smash Lord
Joined
Oct 4, 2006
Messages
1,027
Location
St-Anne-Des-Plaines, Qc
I found something neat. If you use Z instead of L/R to airdodge, and stay it in a perfect horizontal line, you can actually wavedash. Try it with Ice Climbers: Nana actually follow you!
 

DarkISDA

Smash Lord
Joined
Oct 4, 2006
Messages
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Location
St-Anne-Des-Plaines, Qc
Even better: If you don't touch the joystick, you can like wavedash on place. So like you're running, let go of joystick and perform this standing wavedash, you can pull out any move right away.
 

Cerozero

Smash Apprentice
Joined
Mar 31, 2008
Messages
179
Location
Indianapolis
Even better: If you don't touch the joystick, you can like wavedash on place. So like you're running, let go of joystick and perform this standing wavedash, you can pull out any move right away.
Ever more curious. Are you sure your controller isn't on neutral? Try unplugging it and plugging it back in.
 

Wind Owl

Smash Lord
Joined
Feb 1, 2008
Messages
1,856
Location
Suburbs of Philadelphia, PA
Lets try to keep our posts relevant to debugging the code. Make a different thread to discuss these ideas and opinions.
.... Fine, but no one answered my relevant question.

... Yes they did.

Also, where do you propose I start this thread? We don't have a hacks board and anywhere else I post will result in endless ****storm (much like this thread, actually).
Even better: If you don't touch the joystick, you can like wavedash on place. So like you're running, let go of joystick and perform this standing wavedash, you can pull out any move right away.
Isn't this the same as just wavedashing downwards in Melee?
 
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