Mr. game and watch
Smash Master
Don't you love the new guys? <3
K I'll answer your question, though this isn't the q&a.
SDI doesn't require any moves.
You're thinking of DI, which is when you're trying to go into the furthest top corner of the blast zone, lengthening your time on screen, and trying to stop your momentum.
SDI is when you input a direction to try and get out of someone's attack, mostly noticeable in multi-hit moves. Take MK's jab, assuming GameCube controller, you would press right on the control stick, and repeatedly tap left with C-stick.
So, with DI, I'm pretty sure your best move for momentum canceling would be to UpAir(Uair, uptail.) and then fast fall. Or to egg roll, which completely stops your momentum, but you RARELY want to use it.
![Phone :phone: :phone:](/styles/default/xenforo/smilies/phone.png)
K I'll answer your question, though this isn't the q&a.
SDI doesn't require any moves.
You're thinking of DI, which is when you're trying to go into the furthest top corner of the blast zone, lengthening your time on screen, and trying to stop your momentum.
SDI is when you input a direction to try and get out of someone's attack, mostly noticeable in multi-hit moves. Take MK's jab, assuming GameCube controller, you would press right on the control stick, and repeatedly tap left with C-stick.
So, with DI, I'm pretty sure your best move for momentum canceling would be to UpAir(Uair, uptail.) and then fast fall. Or to egg roll, which completely stops your momentum, but you RARELY want to use it.
![Phone :phone: :phone:](/styles/default/xenforo/smilies/phone.png)