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Video Thread: Now in Regular Definition!

Mr. game and watch

Smash Master
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Don't you love the new guys? <3

K I'll answer your question, though this isn't the q&a.

SDI doesn't require any moves.
You're thinking of DI, which is when you're trying to go into the furthest top corner of the blast zone, lengthening your time on screen, and trying to stop your momentum.

SDI is when you input a direction to try and get out of someone's attack, mostly noticeable in multi-hit moves. Take MK's jab, assuming GameCube controller, you would press right on the control stick, and repeatedly tap left with C-stick.

So, with DI, I'm pretty sure your best move for momentum canceling would be to UpAir(Uair, uptail.) and then fast fall. Or to egg roll, which completely stops your momentum, but you RARELY want to use it.

:phone:
 
D

Deleted member

Guest
Tearbear is the best with every character so it's not rly fair :(
Gotta steal dat double uair that was cool .

:phone:
 

Z'zgashi

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If Yoshi was all gimmicks id be terrible with him. Im no good with gimmicky characters.
 
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How do you even define a gimmick. I mean if u just spam ATs like slush, you can make yoshi a gimmicky character (just kidding). I think he's just a character with solid options and no jump out of shield. Just because his mobility options are different than a lot of characters doesn't make him a gimmick, cuz most of his stUff still works even after an opponent knows how to beat it.

:phone:
 

Z'zgashi

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What I mean is that I rely on my basics 95% of the time, I dont ever try and be fancy or anything, I just literally space, poke, throw ****, and all the other important need to do stuff. Sure, I do wavebouncing, DJC, DR, etc, but most of the time Im just doing really basic stuff lol.
 

Z'zgashi

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I was just specifying what I meant by 'Im bad with gimmicky characters' just in case ;D
 

Sinister Slush

❄ I miss my kind ❄
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How do you even define a gimmick. I mean if u just spam ATs like slush, you can make yoshi a gimmicky character (just kidding).

:phone:
At least the old me is still gimmicky, i'm not sure how my playstyle has changed since November, i'll find out next week on Saturday...

I don't really count APEX as a tournament I attended since it was run pretty bad and I wasn't physically or mentally ready for pools when it was almost 12 AM at night.
 

~Firefly~

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Going all-in with the grime
Seriouslies from the other day. (4 matches: Wolf, ICs, D3, ICs)

http://www.youtube.com/watch?v=eTI1...DvjVQa1PpcFM_2xykDM1U7ofkvWCSqXuyFMuqiafcPPI=

I'd like to think I've shaken off most of my rust, but I can't say for sure. Most of my play since I've started using Yoshi again has consisted of my just focusing on regaining the control of the character I had before, so my decision making is still...iffy sometimes. Regardless, any critique would be great. =D

:005:
 

Sinister Slush

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You played the D3 match correctly outside of challenging him while shielding by using Jab.
You got punished cause of that 4 or so times, I think the only time you didn't get punished was on the last stock cause he was pushed too far back.

One thing I've learned not to do against IC's. Using DownB as an attempt to snap back onto it, Icicles might make you input it wrong and DI down when you get hit by it making the DownB miss the ledge completely resulting in death of course. So try not to make that a habit of yours.

Nothing to say about Wolf, you did well reading his Side-B shenanigans. Possibly better to USmash him when you finished egglaying him since he kept jumping away from you after escaping instead of DownB'ing.
 

~Firefly~

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Yeah, you pointed out exactly what was driving me crazy that match against D3. My jab mixups were nonexistant. :x Do you think, say, jab1 -> pivot grab would be safe in that situation? I know I should be focused on getting out of his grab range in that situation (especially when there's a lot of stage behind me), but I'm pretty sure I was just trying to keep pressure on his shield to keep him sitting there so I can escape. Of course, dumb full jab combos don't do a very good job of that... :glare:

That's a good call against ICs. I feel like I was watching for that, only using down B to snap from above, or closer to the ledge when there are no ice blocks in the picture. I was downBing onto the slope a lot on YI as well to get my jump back without taking forever to land.

About Wolf, do you mean Usmashing him while he's still inside the egg for damage? That's probably a good idea. I usually just toss an egg to limit their options when they pop out, so if nothing else, using more Usmash for damage will get me to think a bit more about my options when I get an egglay.

Thanks for the input. =]

:005:
 
D

Deleted member

Guest
Wtf firefly. You are up in percent and D3 is on the ground.
AND YOU APPROACH LOLZ
D3 is at the edge of the stage shielding AND YOU JAB HIM CUZ U LIKE GETTING CGED ACROSS THE STAGE.
Enough said no?
I thought you played very nicely besides that.
I like your camping from platform a lot.
16:16 gave me a massive woody.
 

~Firefly~

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Going all-in with the grime
Enough said indeed. I know I used to camp the **** out of D3...IDK what happened. :x

That Fsmash punish though...it's kind of frustrating that the hardest reads I make happen subconsciously. XD

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D

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That's good, you shouldnt have to think about every read, you should download a habit subconciously and then punish it intuitively, which u obviously did XD

I didnt like your play vs ICs all that much. Some iceblocks are ok but you got hit by an absurd amount. Too much trixies not enough seperating and killing imo. You pulled it out and i liked that you didnt get grabbed but i thought you took more chip damage than necessito.
 

~Firefly~

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Yeah, I agree with that. I felt kinda dumb getting hit by all those Ice blocks. :x I think my general approach in the MU is to exploit Nana's late shielding to get chip damage in with eggs whenever I can so that seperating them becomes more effective, then try to bait something without putting myself in a position to get grabbed. I probably do too much of the former just because it's less stressful, lol.

:005:
 

SinisterB

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That Wolf is such a scrub, what a terrible match.
 

Delta-cod

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It looks like you're overly aggressive and that you throw out a lot of moves for no reason. A lot of what you did shouldn't have worked, and only worked because your opponent was a pretty sub-par Marth. Marth should never get hit by run off Fair, lol. Most follow ups should never happen because he can just swat you away.

You recover too aggressively, which is a terrible idea the majority of the time. You do have good control, however, and you pulled off some pretty clutch recoveries when I thought you were dead.

At the end, around the 2:40 mark, if you had just held the ledge, Marth would have died for game. Learn how long the invincibility lasts; it's a lot longer than you'd think.
 

F-Tier Player

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It looks like you're overly aggressive and that you throw out a lot of moves for no reason. A lot of what you did shouldn't have worked, and only worked because your opponent was a pretty sub-par Marth. Marth should never get hit by run off Fair, lol. Most follow ups should never happen because he can just swat you away.
I agree and I thought the same thing too. So rather than being too aggressive, I should create space and egg toss a little more?

You recover too aggressively, which is a terrible idea the majority of the time. You do have good control, however, and you pulled off some pretty clutch recoveries when I thought you were dead.
A Yoshi main since Brawl's release. Quite proud, but yes I still make stupid mistakes.

At the end, around the 2:40 mark, if you had just held the ledge, Marth would have died for game. Learn how long the invincibility lasts; it's a lot longer than you'd think.
Hmm, 46 frames? Nice.
 

Delta-cod

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It's not even that you should only use more egg toss and create more space. It just seems like you're not thinking enough. I guess the way I'd put it is...play more "carefully".
 
D

Deleted member

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Wtf firefly that was not good. You can do much better.
Firstly, in game 1 you got hit with foward air like 30 times. Its a pretty good move but if you keep getting hit with the same move over and over and over try to like, figure out why :p
Stop getting hit by moves, stop doing risky things asvgbhmoag
You spotdodge soo much and all of G&Ws moves eat spotdge. I think you should hold shield more, its pretty good against G&W. I think you should work on your reactionary play, you have these like set things you do and you mix them up well, but against G&W, you want to mostly react to what he is doing with eggs, pivot grabs, foxtrots, usmash, and shielding

I will point out a few examples where i just thought "why is he doing that"
1:37, G&W runs of the stage adn you short hop bair. Son i am dissapoint.
2:28, gah, you had committed to a mixup of running behind him or something, and didnt notice that he was about to smash ur face at 90.
2:48, you are just letting him hit you with stuff yyyyyyyyyyy. Just airdodge or jump away or something.
3:27, you try to go for a string. You seem to be going for too much, not abusing G&W's weaknesses.
6:05, :( Dont play games in close quarters when you are at really high percents imo.

The thing with G&W is that if you actually fight him, he is going to win with damaging juggles that beat airdodges, and he can punish your failed attempts with moves that kill early.
If you just run away and throw eggs the whole time and just jump away whenever he is trying to juggle you, whats he going to do? He is going to approach, and yoshi is especially good at stopping G&W's approach. G&W can kill you early with smashes so what should we do? We should not be near G&W when he can kill us with smashes xD His kill moves are smashes and foward air, so just know G&W wants those moves and abuse that. Dont feel rushed to get a kill.
Game 2 was better. Look at like late 6 minutes until you get your last kill on G&W. That is how you should be playing the matchup. You abused his inability to approach, you got him on the ledge, and then you countered his getups until you got the fsmash. That is how you should play the matchup.

On your last stock game 2, you walked up to the ledge, while G&W was holding on, and jabbed. That epitomizes why you lost xD

And also when he baired-> fair you. That shouldnt work and he did it like 5 times. And all the times he just threw out fairs and hit you. That also shouldnt work very much :p

On a positive note, i always learn cool new things watching you play, and you have some nice offensive reads and a lot of cool mixups. Double jab to walk off nair on BF platform was cool. You just need to make smarter defensive choices ithink, and idk if your reaction time is bad or if you are just not paying attention when G&W is short hop fairing you and zoning you with foward air.

Yea thats my 2cents
 

RaptorTEC

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That Fair on game 1. <3

I agree with a lot of what Burnt said. To add on, there were also many moments were you hit him with an egg in the air and you would try to follow up with an uair but missed 90% of the time because he just had so much time to airdodge. Try not to go for strings like that on GnW it's so frustrating what he can to do us if we fail -_- GnW is an annoying character to fight imo.

Oh and needs more Upsmash
 
D

Deleted member

Guest
I love fighting game and watch because you really dont need to go for anything (and you get punished if you do :p). You can just camp and he literally cant do anything. I especially love when you get G&W on the ledge and he has no options that are safe
I hate fighting G&W on wifi, that's the worst XD

oh yea, agreee with raptor. Usmash da bess
 

Yikarur

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GaW is so bad. The only move that damages me is dair because I can't fsmash that for some reason =( xD
 

~Firefly~

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Thanks for the feedback. I don't have much to say, I obviously played the MU like an idiot and lost because of it. I psyched myself out and made terrible decisions at the end because that's what I do now when I have large leads. =/ This used to be one of my best MUs, and I have a pretty good idea of how I'm supposed to play it; I guess I just wanted to get my offensive game back up to speed, despite he fact that it's a really bad idea against GaW. >.>

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