DoH
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darkrain and I are teaming this weekend!
I think there are going to be vidsssss
I think there are going to be vidsssss
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Actually, I find melee peach and brawl peach to be very different in numerous areas. For one, the whole execution of turnips are rather different. Brawl peach has access to glide tossing while melee peach does not. In Brawl, this is really the only way peach has to effectively maintain spacing on the ground instead of simply standing there throwing turnips. In melee, I have to double jump cancel my turnip throws or wavedash to achieve the same kind of spacing I had with glide tossing. Another difference are the turnips themselves. Melee turnips actually stick around after encountering shields or attacks while in brawl they simply disappear after contact with shields or attacks. Apart for timing issues I have with trying to regrab turnips in the air, melee turnips actually appear to fly further than brawl turnips. This is all just turnips.I missed this post earlier. But I'm sure you've noticed that brawl peach and melee peach are pretty similar so there isn't much to learn as far as spacing your attacks go. If you have any questions, feel free to ask. There are also a number of threads that give in-depth detail regarding match ups, turnips, the float, etc. Just check the stickies. and good luck.
same concept as dash dancing.Can you give an example, hopefully a video, of what you mean by "float dance"?
Well consider me hype. Falcon Peach sounds stupid enough to work. What's the team name going to be?darkrain and I are teaming this weekend!
I think there are going to be vidsssss
the whole thing with DJC is that during your double jump you aerial, which cancels your jump and you fallEdit: Okay, so this is where I got confused. Because I always float cancel my DJC's with Peach so no l-cancel was necessary. I rarely use DJC without it with her, because it's not really all that necessary. Derping it up, I made no sense last night.
Also Peach doesn't NEED wavedash but it's good for mix ups.
When should you use DJC instead of FC? What does it allow you to do that other techniques don't?the whole thing with DJC is that during your double jump you aerial, which cancels your jump and you fall
if you float during your double jump i guess you technically cancel it too... but you won't fall down cause you are obviously floating
also i'm like the go to peach of not wavedashing, but wavedash back is good to learn, it's good against lots of people
l-cancled, djc bair into down smash works pretty well at low percentages against ganon ( same for other big, heavy characters). Mainly djc'ing is used to change your trajectory in mid air to confuse your opponent or to add some momentum to an aerial for extra reach. The classic example is running off of a platform while your opponent's underneath then djc'ing bair into them. They usually don't see it coming.When should you use DJC instead of FC? What does it allow you to do that other techniques don't?
fc is definitely better than FC. FC requires the use of the shift button or caps lock. Which is far too much tech skill for mere mortals during tournament matches.FC Nair oos is definitely better than djc nair oos.
I play Ness too... I wish he had fc. It's sooo much better than FC.
wd back oos to dsmash/grab/tauntthe whole thing with DJC is that during your double jump you aerial, which cancels your jump and you fall
if you float during your double jump i guess you technically cancel it too... but you won't fall down cause you are obviously floating
also i'm like the go to peach of not wavedashing, but wavedash back is good to learn, it's good against lots of people
i used to djc nair all the time when i got into peach. i didn't know about floatcanceling yet... lolI had a fantasy at one point that djc nair out of shield would be a useful skill to master, and it seems fast, but fc/sh nair oos seems better usually.
I feel that way a lot of the time when starting out against anyone. Situations in brawl I was accustomed to where it was safe to pull a turnip is no longer viable due to the speed at which characters can cover distances now.FALCON CAN JUST RUN AROUND AND DECIDE TO HIT YOU WHENEVER HE WANTS AND YOU DIE
that match up is soooo scary sometimes
i'd call captain an exception.\ And if you can get some projectile pressure going against characters without projectiles, abuse it!
\
Fair is really useful... both of the things you said are true. Float canceled fair has slight frame advantage for peach on block. Fair -> Dsmash will likely shieldstab if it's diminished already, or if they try to do something like shieldgrab. Fair -> Grab can work if they expect the Dsmash and just wait. If they tend to buffer rolls or something you can do Fair -> wait for them to do something. It's generally an advantageous situation for Peach if they shield a float canceled Fair.One other thing, how useful is Fair? I see this and read about it quiet a lot. I guess it's just that safe on block or has huge priority/range?
Nonsense, Falcon is a terrible character.FALCON CAN JUST RUN AROUND AND DECIDE TO HIT YOU WHENEVER HE WANTS AND YOU DIE
that match up is soooo scary sometimes
Quoted for emphasis, Falcon has no shield options. The game plan against falcon is contain and destroy.Nonsense, Falcon is a terrible character.
Despite being high tier.
The same could be said about Peach, LOL. (Actually it HAS been said >_<)Nonsense, Falcon is a terrible character.
Despite being high tier.
Quoted for truth. Heck Vidjo always abused Fair. That's something that Brawl and Melee Peach do have in common. Fair is useful.Fair is really useful... both of the things you said are true. Float canceled fair has slight frame advantage for peach on block. Fair -> Dsmash will likely shieldstab if it's diminished already, or if they try to do something like shieldgrab. Fair -> Grab can work if they expect the Dsmash and just wait. If they tend to buffer rolls or something you can do Fair -> wait for them to do something. It's generally an advantageous situation for Peach if they shield a float canceled Fair.
From neutral, spaced floating Fairs are quite good and tend to combo into dash attack at low percents.
I say just experiment around a bit with using her from the ledge. I mean, there cannot be too many options available you couldn't already figure out yourself. Well, that is what I'm going to do right now. I honestly keep rolling, jump, attack, or get-up from the ledge.Would anyone be interested in helping me compile a list of Peach's options from the ledge? I'm lacking an understanding of her edge game so if anyone wants to contribute either let me know by a pm or post in here for discussion but I don't want to flood the thread.
Edit: One quick and unrelated question. Say a Fair hit a shield that was angled up. Would it still be safe on block if float canceled and are there situations where Fair won't be safe on block?
Thank you so much! I definitely notice that there are a lot of missed grab opportunities that could have done some decent damage. I also wish I had better timing nairing out of shield/grabbing when a Falco is pressuring my shield.Edit: Kyle, you played that match-up pretty well. You pretty much pegged your own weakness. Probably power shielding. Also, you might not want to forget the spacing on your aerials. The Dair has like a spot that you can use to get over Falco's head.
I saw times you could have used that. There are times when you were closer to that height, but rushed in, and got punished for it. In the first match you could have actually backed up when he Baired you and Faired in response. All in all a good display against Falco. Keep up the good work. Don't forget to look for more grabs.
I saw missed grab opportunities, (granted we all do that, lol) and some missed aerials after chaingrabs.
That's about all I can say, I know someone else can explain in more depth what I probably should be saying. I'm not exactly an expert on this match-up.
i didn't want to address this like 5 days later in the IC thread, but i think you gathered if you read what pocky/zhu talked aboutlol.. macd actually fought to get wobbling banned?
does he not know that he plays Peach?
mass fail.
Speaking of options, how about avoiding invicibility from someone's new stock?other than that, i can't think of anything right now, but basically all her options suck
i'd say try to avoid all of these things if possible.Airdoge and roll, shield.