Poltergust
Smash Master
Yeah, when I was doing some missions (especially Felicia's 10th one... ugh), sometimes when I try to do an a.M -> a.M -> a.H -> a.S it would come out as a.M -> a.M -> a.S because I was doing the inputs too fast. I think what happened is that I inputted the a.H before the second a.M even connected, which made the air string not cancel into the a.H but the a.S instead, if that makes any sense.
I like Brawl's buffering actually (I'm a Brawl player, so yeah lol).
Another question (I like learning about the games I'm playing lol), I heard that you can't block during the first 3 frames of your jump. Is that true? It would explain why I get hit by random beams when I buffer a jump during a beam hyper's start-up sometimes. It's weird...
I like Brawl's buffering actually (I'm a Brawl player, so yeah lol).
Another question (I like learning about the games I'm playing lol), I heard that you can't block during the first 3 frames of your jump. Is that true? It would explain why I get hit by random beams when I buffer a jump during a beam hyper's start-up sometimes. It's weird...
You know there's an option for taking it out in the User CP, right?Lol you can edit out the phone icon.