I’m throwing in a last minute submission for a stage...
Incineration Disposal Plant P-12A
Man, that was a mouth full. This location served as the final confrontation in Raccoon City as well as not one but two boss fights with Nemesis Tyrant. While not as iconic as Raccoon City, its importance can’t be understated
The stage is composed of a single street-like platform with walk-off blast zones. On the right us a dilapidated office building while the right dude is a two-story building. These buildings can have their front facade destroyed to reveal what’s inside.
The stage has three levels:
1) The main level with walk-off blast zones
2) The roof of the left side building and the second floor of the right side building.
3) the third floor of the right side building
Destroying one floor causes that area to open but can also unleash what’s inside. This can be:
Zombies: these undead souls will pour out of the broken building and will attempt to bite the opponent. They are slow and weak but also have good attack range. Their bites do bleeding damage and reduces speed for 10 seconds.
Hunter β: Thrashes wilift about with its elongated razor-sharp claws.
Zombie Dog: Faster and more agile version of the Zombie.
Nemesis T-Type: A very rare appearance. The creature is more of a boss fight. It will attack punching, slamming, and attack with its meat tendrils. If it gets too much damage, it will transform into its more monstrous form.
After defeating whatever creature came out, players can enter into the buildings. The left side building is a general collapsed office work space. The right side building has two vats of acid on the first floor which deals high damage if you jump into it. The second floor is on fire which does continuous fire damage.
After sometime has passed, a Missile will strike the stage but won’t do damage. It will reset the stage including removing any enemies.