Yeah... I don't really find it to
be surprising that people that are good at smash in general are playing the game and placing well, beating people that play the game, but aren't as good at smash. Eventually and
essentially, there's a fair amount of stuff that transfers over. That's one of the biggest reasons I am a gigantic fan of Ally Ike ( and @
TheReflexWonder <3 ) and while he was in the MW, tried to push him and Zinoto to take the game more seriously. To their credit, they seem to, at least a bit more.
But anyway, uh... I think the ability for people from more or less any Smash background to pick up the game, put some time in it and do well is, I don't know, maybe a testament to the design? It's not perfect obviously, but if you're talking about a game that is generally considered to be 3 tiers (A, B, C) deep and there is a lot of ambiguity as to who clearly fits in what, especially towards the middle... I think this shows itself to be kinda good. I think people get sucked into the whole "lol I don't play this game, just play it until Sm4sh hehe", when then important thing is that they play the game. And no matter how you slice it, this version of the game is pretty new. More people play it than ever before. More people play varying characters for the most part. Character vs Character interactions are going to be extremely important... and this won't really be seen or exacerbated until everyone is more experienced.
At APEX, there was a bit of this phenomenon: Sethlon Roy ran into JCeas' ROB (atm, considered to be like 4-6 or something, not very easy.) somewhere in the bracket. He won, but has crap ton of Oracle experience. He played Fly DDD, which we all more or less watched and learned at the same time, lol. I'd also call this around 4-6 (maybe 45-55, also not very easy, because he really can't kill DDD until super late and can get gimped pretty easy). Sethlon lost, but I think given more experience we'd probably see situations come up where Roy is gimped more and forced to take more risks and etc.
I think I kinda rambled on, but uh... people good at smash picking up and being successful in a smash game is not bad. Overall, character general goodness is close enough that allows for this to happen more intuitively for now. But, the metagame is pretty young, still.