C_Mill24
Smash Journeyman
- Joined
- Jan 22, 2014
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- 323
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- Perrysburg/Toledo, Ohio
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- C-Mill24
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- 3609-1632-1621
As of 3.02, Kirby is probably one of the worst characters despite his changes from Brawl.
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QAC is pronounced quack, right?
I mean pikachu retains its melee status of a decent counter to spacies, so he'll see some play
Hes definitely worse than melee. Pikas offstage game in melee is reliable that you could expect to get a gimp or two most games which was important vs spacies. In PM you are lucky to.Problem is that's what people were essentially saying for a verrrry long time. It's melee pika with 64 bair and qac. That's it. I don't see him going anywhere
No trust me, I play pika in every game. His considerably weaker grab game and inability to gimp well make him worse than any buffs he mightve been given in PM compared to melee.He's worse in the sense that there are many more characters who are better than him now than there were in Melee. Compared solely to Melee Pikachu, however, he is strictly better.
Really? Why? It seems to me that he's above average.As of 3.02, Kirby is probably one of the worst characters despite his changes from Brawl.
Pikachu can combo U-Smash from a N-Air at percents that kill against a lot of characters. I think F-Air can even combo into U-Smash.even with usmash's great knockback and speed, it isn't really a bread and butter followup to anything except throws at not-quite-KO percent, leaving him with few efficient KO options onstage if he misses the quick gimp or 70ish percent KO.
He's also incredibly fun/janky. I don't understand his low(ish[ish]) placings in recent tier lists.I couldn't disagree more, Kirby is a monster. He essentially has melee sheiks d-throw, as well as a DI mix-up on back throw. DI the d-throw up or behind kirby, its a free uptilt/regrab/aerial, DI down and away its a tech chase. DI the backthrow with proper DI for d-throw, and he gets a combo. His tech chases are phenomenal, decent neutral game, incredible offstage game, punishes everything ridiculously hard and isn't punished as hard in return.
Kirby has jigg's bair, charizard's nair, and pika's spike uairHe's also incredibly fun/janky. I don't understand his low(ish[ish]) placings in recent tier lists.
I stopped playing soon after the japanese came to america. I played Rain and Kakera in money matches and beat both of them, haven't played the others though I always enjoyed watching them much more than americans. I won't argue your other points because it won't lead anywhere meaningful.Well I was responding to something else, I didnt mean to cause this stir-up.
Well said, I agree.
I
These are only my opinions and experiences, and also if you played before the japanese won Apex, I could see your point and would agree. It's mainly based on what Ive heard from the good brawl players, and on a personal level I went from doing very poorly to winning a tournament in an area that takes the game pretty seriously after barely playing the game. Compared to Brawl, approaching and hit strings are significantly easier. If you could approach and string in brawl, its not as difficult to do in PM and unlike melee the technical skill isnt really that big a barrier. There are more MUs to learn, but at the same time theyre easier to learn because of how close MUs are, so theory crafting I find is a bit simpler. I personally thought consistent buffering (i.e. japanese/top level player degree) was harder but I wont get into that. However, I dont mean to confuse this with saying that I think the game is simple or easy.
QaC is worth it, highly useful move. Your opponents don't expect it, and when you throw it out they dont know where your going, you could also cancel it directly into a nair/bair, not only that but your could also cancel it onto a platform and immediately react out of it with any air options. You could also jump out of it, giving you all his air options in a new position. Its one of the best mix ups because it also deals damage and makes your opponents flinch. QaC is very useful, thats why we always bring it up. You could apply some pretty scary shield pressure when you mix QaC with shfflingPIkachu is probably lower mid at best, her kill moves are unreliable, mainly becuase they revolve around severely out playing your opponent, something that doesnt happen to often in competetive play. In Melee where you could QA from the ledge to snipe jumps or go really deep offstage were really good gimps. With the better recoveries in PM, the low percent gimps Pika thrived off of are practically no existant. Her grab sucks balls. Not even the throws themselves but its range. A character with normals as stubby as mario has an equally stubby grab. Not to mention her dash attack and dash grab give so much time for punishment.
I keep seeing people mention QAC like its good in nuetral. Its a 20+ fram move iirc so youre easily reacting to it, and you can get hit in between the dashes because its priority is terrible. Wavelanding out of QAC is almost worthless because you have now added 10(?) frames to an already obvious move. Unfortunately, even if you do happen to get a QAC, it leads to no reward unless you use it to continue a combo. Its not even like Fox/Falco side b where if it hits you can go for a combo afterwards.
Even with all that said, she has a good run speed and can do wavedash feints a la sheik. She juggles you in the air like marth / zss. She just has really low damage and predictable, almost flow chart paths into her kill moves.
Unfortunately no one notices it, they will go on believing pikachu is trash, and once a really good play comes along and wins with pikachu, they are all going to change their minds in a heartbeat. The pattern I've seen is that every time someone says a character sucks, they get proven wrong. Remember when we all thought DDD was the worst in the game?Pikachu can true combo u-smash into Thunder against most of the cast, effectively putting everyone at kill percent at around 50%. No one notices this?
Thunder actually doesn't kill off the top until relatively high percents depending on your opponent's fall speed. The only characters that might die that early would probably be like Puff, Ivy, and Zelda.Pikachu can true combo u-smash into Thunder against most of the cast, effectively putting everyone at kill percent at around 50%. No one notices this?
Pikachu is a guy....PIkachu is probably lower mid at best, her kill moves are unreliable, mainly becuase they revolve around severely out playing your opponent, something that doesnt happen to often in competetive play. In Melee where you could QA from the ledge to snipe jumps or go really deep offstage were really good gimps. With the better recoveries in PM, the low percent gimps Pika thrived off of are practically no existant. Her grab sucks balls. Not even the throws themselves but its range. A character with normals as stubby as mario has an equally stubby grab. Not to mention her dash attack and dash grab give so much time for punishment.
I keep seeing people mention QAC like its good in nuetral. Its a 20+ fram move iirc so youre easily reacting to it, and you can get hit in between the dashes because its priority is terrible. Wavelanding out of QAC is almost worthless because you have now added 10(?) frames to an already obvious move. Unfortunately, even if you do happen to get a QAC, it leads to no reward unless you use it to continue a combo. Its not even like Fox/Falco side b where if it hits you can go for a combo afterwards.
Even with all that said, she has a good run speed and can do wavedash feints a la sheik. She juggles you in the air like marth / zss. She just has really low damage and predictable, almost flow chart paths into her kill moves.
Its not so much about balance or tier placement, the bigger issue is traits that have belonged to pikachu in every other smash game are not there in PM, making him weaker and awkward. Although I disagree about the top 8 thing regarding pika.The PMBR has done an amazing job balancing the cast considering that the entire cast, even characters like D3, Ness or Pikachu are capable of getting top 8 at large, national tournaments.
He's exactly the same as Melee, just better because he actually has a good bair and he can QaC.Its not so much about balance or tier placement, the bigger issue is traits that have belonged to pikachu in every other smash game are not there in PM, making him weaker and awkward. Although I disagree about the top 8 thing regarding pika.