• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Tier List Speculation

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
Yeah, Peach should do a lot better vs this Sheik
 

Archangel

Smash Hero
Joined
Dec 4, 2008
Messages
6,453
Location
Wilmington, Delaware
NNID
combat22386
based on my impressions to this point and some other additional info.

No particular order in each given tier.

S tier:
:fox:
:falco:
:sheilda:
:sonic:
:diddy:
:pit:

S- tier
:mario2:
:marth:
:peach:
:ivysaur:
:jigglypuff:
:sheik:

A tier
:zelda:
:link2:
:falcon:
:ike:
:bowser2:
:lucario:

A- tier
:toonlink:
:snake:
:wolf:
:dedede:
:lucas:

B tier
:pikachu2:
:ganondorf:
:luigi2:
:wario:
:rob:
:dk2:

c tier
:charizard:
:zerosuitsamus:
:squirtle:
:ness2:

Z tier
:gw:
You're missing Sheik and Zelda. When you put the two of them in, I'll update your tier list with it. Without each of them, it throws off the averages. Please split Shielda. Thanks.

Edit: Oh right, I can't really add anything in unless you give a specific order anyways.
Done. but I left sheilda.
 

greenblattsam

Smash Cadet
Joined
Jul 6, 2012
Messages
40
Location
Albuquerque, NM
But still not so much better vs this Fox, Falco, Jiggs, Marth, or Falcon, so I still think a Top Tier spot is kinda incredulous. Brawl glide tosses don't really make any of these MUs much better for Peach, except for improving an already crappy OoS option.
With the weird quirkyness to both Falcon's Nair and Uair. I don't think he can do as well as against Peach as he could previously.
 

Hylian

Not even death can save you from me
Administrator
BRoomer
Joined
Sep 9, 2004
Messages
23,165
Location
Missouri
Switch FC
2687-7494-5103
I really need to get some rob experience lol. I'm going to play a rob and have no idea what to do in tournament.
 

Swann

Smash Journeyman
Joined
Oct 8, 2011
Messages
273
Location
Raleigh, NC
Ivy is super good and I completely agree with her position on Archangel's list.

Ivy also ranks S in the cute tier.
 

iLink

Smash Champion
Joined
Oct 17, 2007
Messages
2,075
Location
NorCal
Who do you guys play against as Ivy? Honestly. She might be able to keep out a few characters but thats about it.

The only thing she has going for her is like Bair, Razor Leaf and maybe Ftilt. Anything else is like average AT BEST.
 

Archangel

Smash Hero
Joined
Dec 4, 2008
Messages
6,453
Location
Wilmington, Delaware
NNID
combat22386
Ivy's only beyond doable match-up is like Falco...assuming you aren't good at Powershielding or even decent...you'll likely get 3 stocked. Same kind of difficulty comes vs spam happy characters but none as bad as falco imo. Aside from that Ivy does very very well against everyone who can't shut her down 100% from 200 feet away.
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
I think Ivy is poop, but I don't have a top tier Ivy in my backyard so idk
 

TheReflexWonder

Wonderful!
BRoomer
Joined
Feb 10, 2005
Messages
13,704
Location
Atlanta, GA
NNID
TheReflexWonder
3DS FC
2492-4449-2771
I think Ivy is poop, but I don't have a top tier Ivy in my backyard so idk
I have a good Ivysaur, but I still don't think she's a viable character. Most of her (good-at-a-glance) tools are so limited that a player who knows the matchup can reactively deal with her pretty easily.
 

Hylian

Not even death can save you from me
Administrator
BRoomer
Joined
Sep 9, 2004
Messages
23,165
Location
Missouri
Switch FC
2687-7494-5103
I think Ivy has the best dtilt in the game <_< >_>.
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
I nair plane always with all characters
 

JCaesar

Smash Hero
Joined
May 28, 2004
Messages
9,657
Location
Project MD
NNID
JCaesar
And ftilt, and usmash, and dair, and nair, and so much crap! XD

Ivy's better OoS than G&W is, and I think Ivy's not that good OoS.
Y'all realize G&W has the single fastest OOS move in the game right? It's much faster than shieldgrabs and Bowser's fortress (the hitbox itself), and it's even faster than shine OOS because you don't have to wait for jumpstart to end to get your frame 1 hitbox. Not to mention it's super safe and combos into kill moves.

I just don't see how people can say G&W has a bad OOS game with a straight face. It doesn't beat every type of shield pressure, but some characters would kill for his up-B.
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
I don't think it's that great because it doesn't address the more horizontal pressure on shields. Like it's not gonna stop sword characters or people with good jabs/tilts from poking at him. If you're in range or not spaced well vs Bowser Snake etc, you eat it. Plenty of characters can be safe in their own grab range attacking him and avoiding Upb. As an offensive OOS option, it's pretty poor. And regardless, the totality of his OOS game is not great. What's your fastest aerial, Uair probably? Shield drop into Jab or Dtilt is also gonna be slow. And don't even think about trying to shield grab with one of the worst grab ranges in the game.

His Upb doesn't fix ^^^^^, so yeah his OOS game doesn't look great to me. That Upb is better than nothing, but I'm not even putting it close to Bowser and Snake. It might relieve pressure from Fox or Falco, but launching yourself a mile above them probably isn't what you want either lol

Edit: Unless I'm missing something like the first hixbox is a horizontal area covering G^W solidly before he rises, the move only helps sometimes from above/spacie close pressure in my experience. And as for comboing into it, I dunno about that. A lot of times, you only get a hit by hitting with the middle portion of Upb and then letting the Nair/Fair come out. Hitting with one of the early parts of Upb, especially grounded, shouldn't net you crap besides starting to work on floaties at like 40 ish?
 

Juushichi

sugoi ~ sugoi ~
Joined
Dec 8, 2009
Messages
5,518
Location
Columbus, Ohio
Yeah, GnW's grab is kinda standard.

I've had times where I've tried to grab things OOS and failed, where I know with other characters I would grab them though... so idk.
 

Oracle

Smash Master
Joined
Apr 15, 2008
Messages
3,471
Location
Dallas, TX
Sorry magus one frame shoryu that you can act out of just isn't good enough. Make it 0 frames
 

bubbaking

Smash Hero
Joined
Mar 30, 2010
Messages
6,895
Location
Baldwin, NY, USA or Alexandria, VA, USA (Pick one)
You guys know a move isn't that great just because it's 1 frame, right? That just means it's fast. There are so many other reasons why the spacees' shine is a good move. G&W's upB is a mediocre OoS option. It has meager KB and it puts G&W way above the opponent where he's vulnerable. It's nice that you get to keep your jump and aerials and all, but you still have to get down if there aren't platforms around. If there are plats around, then yeah, it's an okay OoS option.

Tl;dr - That move can even be unsafe on hit.

I have a good Ivysaur, but I still don't think she's a viable character. Most of her (good-at-a-glance) tools are so limited that a player who knows the matchup can reactively deal with her pretty easily.
I've been crying this since pre-release.
 

DrinkingFood

Smash Hero
Joined
May 5, 2012
Messages
5,600
Location
Beaumont, TX
In theory if you're playing on FD all day then sure there aren't any platforms around. I guess the only place this would FREQUENTLY be an issue is SV, which is the most commonly played stage, and the platform at any one time isn't covering a respecable size of it, nor is it high up enough that using it to land quickly isn't as feasible. But it's not like you can't strike SV and FD (and PS2 to a lesser extent) and instantly have a much safer OoS option. Of course, you'll get counter picked to one of those stages most likely at some point, but chances are you aren't winning with GaW anyways :troll:
 

bubbaking

Smash Hero
Joined
Mar 30, 2010
Messages
6,895
Location
Baldwin, NY, USA or Alexandria, VA, USA (Pick one)
All of this may be true, but it doesn't solve G&W's other problem: a lack of a reliable way to properly set up good pressure without being pressured to heck himself. UpB OoS just resets a bad situation to a bad neutral state and he gets punished way too hard in said neutral state.
 
D

Deleted member

Guest
i played vanz some in the sheik vs peach MU, and it seemed pretty close but there is probably more to it than that and i wouldn't take it at face value. i have no idea how experienced vanz is at this game, how much he was trying, etc.

peach is pretty much perfect though as a character.

reflex, i wish i'd played you more. i thought you were a pretty good player when we played but i had no idea who you were.
 

bubbaking

Smash Hero
Joined
Mar 30, 2010
Messages
6,895
Location
Baldwin, NY, USA or Alexandria, VA, USA (Pick one)
Define "perfect". Really solid with apparent weaknesses for balance or Top Tier level with few weaknesses that are easily covered up? There seem to be two meanings for that word (and balanced) floating around, and I believe the P:M cast is only aiming to fill one of them.

Y'all realize G&W has the single fastest OOS move in the game right? It's much faster than shieldgrabs and Bowser's fortress (the hitbox itself), and it's even faster than shine OOS because you don't have to wait for jumpstart to end to get your frame 1 hitbox. Not to mention it's super safe and combos into kill moves.

I just don't see how people can say G&W has a bad OOS game with a straight face. It doesn't beat every type of shield pressure, but some characters would kill for his up-B.
G&W's upB might be faster to start up than Boozer's and Samus' upB's, but I'd trade his upB OoS properties for theirs any day. Their upBs give them frame 1 invincibility and Bowser's upB kills.

Also, you shouldn't bring all the properties of the move into this argument when the context is only discussing OoS traits. Sure, G&W's upB combos into kill moves when you're already comboing someone. Does it do the same when he's on top of your shield?

For me, a good OoS game consists of multiple (more than 2, please) of the following:
  1. Aerials with fast start-up and lag that encompass most of the character's hurtbox.
  2. UpBs with low start-up, invincibility during start-up, and decent KB for added safety.
  3. Extremely fast roll and/or spotdodge.
  4. Long WD, accompanied by good tilts.
  5. Extremely fast specials other than upB with low startup and an added mechanism for protection.
  6. Long-ranged grab with regular 7 frame startup.
  7. Fast usmashes with good hitboxes, preferably ones with some invincibility on them.
Samus has an incredible OoS game because she has all of the above except for the last two. Fox and Falco have a good OoS game because they have three aerials for #1 (bair, nair, and dair), shines for #5, and 7 frame usmashes (with weird head invincibility) for #7. G&W's OoS game is bad because he only has #4, and I guess if you have low standards, then he has #2 as well. That's it. G&W's OoS game is mediocre.

Edit: This is why I always say that Ivy's OoS game is mediocre as well. All she has is a fast nair with some "oomph" to it and a good bair if you're behind her. Her ftilt and dtilt would be great accompaniments to her WD OoS IF she had a good WD. :ohwell:
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
Location
Waco
Slippi.gg
DMG#931
I changed my mind about G&W. I no longer think he's the worst character. I think Ness or someone may hold that.
 

bubbaking

Smash Hero
Joined
Mar 30, 2010
Messages
6,895
Location
Baldwin, NY, USA or Alexandria, VA, USA (Pick one)
That's all fine and dandy but what about the %'s at which most of the match will be played at? In other words, how good is G&W's upB OoS when someone at low-mid %'s is pressuring his shield? Yes, I'm being picky, but these are all parts of the game that can't be ignored.
 
Top Bottom