But I'm really in favour of not changing anything unless there are glitches or something massively broken. I feel at some point we should pretend there isn't going to be some patch to fix it, and what we have is what we're stuck with
That's against the whole prospect of balance that we were promised, though...
Ness has a better recovery than lucas imo. It actually hurts people and doesn't lose to every move that every character has.
Don't Lucas' and Ness' PKT2's have the same hitbox priority?
Also, Lucas' PKT2 has enough KB to make it safe, especially with the move's 10 or so frames of landing lag. I actually find it easier to hit Ness out of his PKT2 than to hit Lucas. Don't forget that Lucas' PKT has more maneuverability so he has access to more angles and can perform PKT2 faster, giving him better recovery mix-ups.
Top is Melee top tier Level
Very High is a smidgen above Melee Peach/Marth Level
High is Melee Marth Level
Middle is Melee Doc/Falcon Level
Low is Melee DK Level
Still don't see how someone can compare Falcon and Doc as if they were even close to the same level. It's like trying to presume that Melee Peach is Top Tier... (-_-)
Still the roster is not complete, the unfinished characters can GREATLY change the entire tier list
Well yeah, that's true, but our tier list speculations are specifically geared towards v2.5b. Any changes or new chars introduced in future versions should have literally NOTHING to do with our thoughts about the current metagame.
I'm not understanding how people think DK somehow got tons worse and is one of the worst characters in this when he has a good grab range now and a throw that leads into a guaranteed kill on everyone (other than jiggs) under 100%. getting the grab isn't even harder in this game, its easier!
Dude, no one is saying DK is worse, because you're right, he's
strictly better, but some people are saying, in comparison to everyone else (who ALSO improved), DK is worse. A great example is Link, who was pretty bad in Melee but skyrocketed up in P:M.
also, this game should have fewer tiers than melee since everyone is trying to be balanced. a tier change is a SIGNIFICANT change in abilities to compete at top level. this game should have 3 or 4 MAX
I agree with 4 tiers. This game's a bit more balanced than some are making it out to be.
Most people I talk to think DK is insanely good lol. I also think DK is top 10 in the game.
You just think that because you lose to DK.....
So, has anybody bothered to make a matchup chart?
If someone made one of those it would be easier to tweak and discuss than just making up Tier lists that are IMO irrelevant to the actual game.
I know on Smods, each char-specific sub-forum had its own MU chart thread. It would probably be best to do the same here and not try to bring that to this tier list thread. Perhaps a separate thread could be made under "General Discussion" that discusses everyone's MUs together. It would be cool if different 'panels' got together and debated MU values like they do for vBrawl's MU chart.
Maybe the parachute after the Up-B can come back?
....Please?
And while we're at it, let's give him back his fishbowl nair. I'm not being sarcastic; I'm actually serious. Someone in the PMBR told me that giving Game both his parachute nair and his fishbowl nair the way Minus did (tap A for vBrawl; hold A for Melee) would be "unprofessional", but how would that be any less professional than having A+B inputs for Lucario as well as a cancelling system?
The fishbowl nair would help Watch a lot, IMO, giving him a safe move to use at neutral that could start/extend combos and provide easier TCs. It would also be easier to capitalize off of small hits, like bacon.