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Because I'm a human being? If you're looking for people who blindly follow a leader, look for the ones that stand on four legs and are covered in wool.what's wrong with falling in line with our way of thinking ?
dont talk about sheep that way. razer is gonna personally come over to ur place and ninja u.Because I'm a human being? If you're looking for people who blindly follow a leader, look for the ones that stand on four legs and are covered in wool.
The main difference between PS2 and Rc imo is that on PS2 during any of the phases u can do things in order to not be greatly affected by the stage. During the electric phase just stand in the middle its the best place to be anyway. Wind phases just stay on the ground and try to prevent from getting knocked into the air also u can knock ur opponent in the air and stay on the ground if u dont like the phase. Ice phase jump more thats how luigis deal with traction isssues. Unlike RC tho if u fail to do the things that the stage attempt to force u to do the cost isnt near as large (you might have to float in the air for 30 seconds or run against a tread mill.) If u dont do what they stage want on RC u just die because u have to drop down to the ship at said time or u have to get above the pendulum or you die. Plus all of ps2 is stationary electric phase aside.Na, there isn't any ice that makes characters slide across the bottom or a tread mill or wind that makes character even more floaty. Example to me how Final D impacts the game of play in the same manner as those changes. Ready set go !
I've stated plenty of reason as to why ps2 is a joke. There is no oh learn the stage andr you'll get better at it. WIth out know how each stage transformation effects each character everything you're saying is a just being said on a whim. I'd rather go RC with my Zelda then play on ps2 period.
Me? I'm just trying to think what made MLG come up with this rule set. You don't have to know much to be good at this game. I'd say some of the not so bright smashers that play this game, still do good and are pro like because Sakurai didn't mean to make brawl competitive, it's main priority was to attract casuals gamers to increase sales. Banning so many things also messes up the balance of the whole character cast, it either benefits them or hurts them depending on what stages are legal and not legal.Meh, you know what? I'm now of the opinion that Brawl (maybe Smash in general) is unfit as a competitive game. No matter what ruleset you go with, the game is a mess.
Since this is getting out of line and I'd rather not talk about peer pressure and what emotional non sense you brought up. Just explain to me what's wrong with my regions stage and CP settings?Because I'm a human being? If you're looking for people who blindly follow a leader, look for the ones that stand on four legs and are covered in wool.
Your way of thinking is a lot of "I think it should be like this" with the only reasoning being "because my region thinks so." I really can't justify agreeing to anything under "justification" that's pretty much peer pressure. Especially when the decisions made as a result end up so contradictory to each other.
Which stages are you referring to ? Halberd and Pitochat?It bans stages that I don't really see as needing banning, for reasons that, as far as I can tell, should make other stages that are allowed also banned but don't. Since I can't really figure out what you guys are thinking, I end up having to check through all the stages myself and form my own opinions.
100% accurate post.After some significant playtesting today with a multitude of characters in both singles and teams, I can safely say every stage that isn't typically banned is:
- Amazing for MK
- Amazingly stupid
MK gains so many options on Norfair it is ridiculous. Pictochat's hazards are far too stupidly powerful; the spikes on the side hit you into themselves if you're hit into the bottom of them. I managed to do 80% to one of the people I was playing with by catching him in this manner. Green Greens is just a mess altogether (I'm really not sure where people get the idea MK is bad on this stage from. Maybe they just play with bad MKs?).
Not one match was played on those stages without the hazards having a large impact on the match. Man, I can't wait to see somebody lose on Picto to a spike spawning underneath them, or have MK dtilt lock them into a bomb block, or other such shenanigans. If this game comes back next seasons I'll consider it a miracle.
Man, strawmanning is pretty cool. I wanna be like you someday, attacking men made of straw!Why do people who don't want stage selection to have a factor (however small) in match outcome play Smash in the first place? It's like saying it's unfair to lose by ring out; it's a core part of game design (and no, not like items or anything; items are not a win state). Either deal with the fact that there are NO NEUTRAL STAGES in Brawl (at all), or play another game.
Jeez, it's like *****ing that MW2 has too many RPG elements; ok, either deal with it or play Halo. Lol @ people complaining about games not made for them.
Remember the tornado on Nagrand arena? Lol. Blizzard removed it quickly.Man, strawmanning is pretty cool. I wanna be like you someday, attacking men made of straw!
I never said I didn't want stage choice to be a factor. I just don't want to fight the stage as well, or have the stage's mechanics favor one character so much to the point that if you do not ban that stage against that character, you have lost the match unless you too are that character.
Smash should be a PvP game, not a PvPvE game.
You, sir, are a big troll.I don't care if they we're a thousands ike mains attending. Ike is a bad character and you should feel bad for maining him.
That's why RC should be banned too.The main difference between PS2 and Rc imo is that on PS2 during any of the phases u can do things in order to not be greatly affected by the stage. During the electric phase just stand in the middle its the best place to be anyway. Wind phases just stay on the ground and try to prevent from getting knocked into the air also u can knock ur opponent in the air and stay on the ground if u dont like the phase. Ice phase jump more thats how luigis deal with traction isssues. Unlike RC tho if u fail to do the things that the stage attempt to force u to do the cost isnt near as large (you might have to float in the air for 30 seconds or run against a tread mill.) If u dont do what they stage want on RC u just die because u have to drop down to the ship at said time or u have to get above the pendulum or you die. Plus all of ps2 is stationary electric phase aside.
Lol @ stupid person thinking he's smart and trash talks behind the invicible internet because it makes him feel strong.Why do people who don't want stage selection to have a factor (however small) in match outcome play Smash in the first place? It's like saying it's unfair to lose by ring out; it's a core part of game design (and no, not like items or anything; items are not a win state). Either deal with the fact that there are NO NEUTRAL STAGES in Brawl (at all), or play another game.
Jeez, it's like *****ing that MW2 has too many RPG elements; ok, either deal with it or play Halo. Lol @ people complaining about games not made for them.
The only starter stage that has hazards is Halberd, but they can be easily avoided. The counter stages has minor hazards. Having more diversity in stages is good for strategy, and it makes more characters viable. But I guess you didnt read my previous post.Man, strawmanning is pretty cool. I wanna be like you someday, attacking men made of straw!
I never said I didn't want stage choice to be a factor. I just don't want to fight the stage as well, or have the stage's mechanics favor one character so much to the point that if you do not ban that stage against that character, you have lost the match unless you too are that character.
Smash should be a PvP game, not a PvPvE game.
LMAO.Green Greens (Anti- projectile spamming stage, helps characters with bad recoveries. (Ex. Most of the low tiers.)
This is why the BBR fails.The BBR never recommended the east coast's current standard ruleset.
Or why EC's ruleset fails...This is why the BBR fails.
Or why EC's ruleset fails...
Seriously, it's ridiculously conservative, but arbitrarily decides to play MU surgery.
No hate EC, I understand why the rest of you do it, but by trying to limit the effects of "gay stuff" you remove a lot of the stuff that gives the game depth, and significantly change our conceptions of the metagame.
Or why EC's ruleset fails...This is why the BBR fails.
The problem is is, when you remove that much from the game, you remove the depth. I personally hate G&W's judgement hammer, Peach's stitchfaces (well actually more the fact that I don't pull them 24/7), and Luigi's forward B among other things. Would I ban them? They're random and effect the game a lot more drastically then pretty much any of the random things of the remaining stages, why shouldn't we ban them?The only fighters that come to mind for me would be eithe DoA or Soul Caliber.
However, Final D isn't the limit of how much I want a stage to affect the game play. If you feel as though I'm just spit out my regions opinion then I guess that's how you should feel. However, bear in my that I am from the best region what's wrong with falling in line with our way of thinking ?
I don't see how taking away nearly every stage that isn't some slightly different variant on "flat stage with flat platforms" doesn't remove depth.I don't see how a stage like ps2 or green greens gives the game depth.
Ooh ooh Tekken 4 and Soul Calibur!Name me one other competitively played non-Smash fighting game where the stage selection actually makes a difference.
(this should be an easy one)
If I was interested in letting luck decide whether I win or lose, I'd go play Pokemon, or the lottery. Also, if you're going to argue that Pictochat, PS2, GG, and Norfair add depth, I suggest you play an MK who has experience with any of these stages. Having gotten just a day's worth of practice on them, I can actually understand why places who have these stages legal want the character banned!The problem is is, when you remove that much from the game, you remove the depth. I personally hate G&W's judgement hammer, Peach's stitchfaces (well actually more the fact that I don't pull them 24/7), and Luigi's forward B among other things. Would I ban them? They're random and effect the game a lot more drastically then pretty much any of the random things of the remaining stages, why shouldn't we ban them?
Because, in so doing we abandon a lot of what makes the game interesting.
If the reactions to the MLG ruleset are anything to judge by, the BBR doesn't recommend much of anything these days.The BBR never recommended the east coast's current standard ruleset.
... So, wait, you think that NJ trigger-banned the stages we have banned? Essentially every stage, to my knowledge, that we have banned that other regions don't was banned after extensive play and extensive abusive play of various traits on the stage. The stages we've banned were banned usually after several instances of a lesss-skilled player taking a match or set off of a more-skilled player (MasterDave / Izumi nearly beating M2K on Pirate Ship as a result of water camping after being 3-stocked the first match is the most famous New-Jersian example of this), or after sheer randomness decided the match, and I mean literally (Spikes being drawn directly on top of Atomsk to cause him to lose a set, was pretty cool, 'cept not).it should take a lot more than "I don't like it!" to have to ban a stage.
...or Smash. If you don't want luck to help decide, choose SF.If I was interested in letting luck decide whether I win or lose, I'd go play Pokemon, or the lottery.
Fixed for accuracy....or Brawl. If you don't want luck to help decide, choose SF,Melee,64, or TvC.
Recommendations are not mandates. The BBR doesn't have absolute authority, nor does it claim to.If the reactions to the MLG ruleset are anything to judge by, the BBR doesn't recommend much of anything these days.