I will post this here as well considering it's related:
Also, banning mk to get other characters to catch up is backwards logic. It will only hinder other characters because they won't be getting one of the most important match-up experience, and it will hinder our MKs because they won't be playing him. The same people will be making the money, because they are the best players. It's ONLY the mentality that we need to change to improve our metagame.
A lot of this comes from the negative stigma associated with brawl. People complain about hating the game yet they still play it. They don't really hate it or they wouldn't be playing it, that's just stupid. It's just ingrained into some peoples minds that the game is bad and only minimal effort should be put in to get better at it or that gay strategies are the best way to go. If people weren't as ashamed to enjoy the game you would probably see a lot more effort put into it. Currently most players hardly play except for at tournaments.
In 2008 when the game first came out I would play for HOURS I mean like 5-7 hours a day by myself or on wifi. I discovered so many things, practiced so many characters, and just kept refining my skills because I wanted to be the BEST. And you know what? It worked. I won a LOT of tournaments in 2008, placed top 5 in like every tournament I entered for a year, and constantly improved to beat my rivals. Eventually, I just took my skill for granted(not attesting to all the practice I put in) and fell off. Since then I have never put in that level of determination to be the best because it seems like such a far shot. Why put so much effort into something that isn't likely to happen?
Currently I don't have the time or resources to put in that effort, nor the interest. For the people who do however, do it because it's your passion. So many people try to take the easy way out without even knowing about it. If you REALLY put in the work you will at LEAST be able to win regionals. If you have talent that's how you become a top player. It's the mentality and determination of players that has shaped our metagame, not the characters. It's very possible to change.
Also, banning mk to get other characters to catch up is backwards logic. It will only hinder other characters because they won't be getting one of the most important match-up experience, and it will hinder our MKs because they won't be playing him. The same people will be making the money, because they are the best players. It's ONLY the mentality that we need to change to improve our metagame.
A lot of this comes from the negative stigma associated with brawl. People complain about hating the game yet they still play it. They don't really hate it or they wouldn't be playing it, that's just stupid. It's just ingrained into some peoples minds that the game is bad and only minimal effort should be put in to get better at it or that gay strategies are the best way to go. If people weren't as ashamed to enjoy the game you would probably see a lot more effort put into it. Currently most players hardly play except for at tournaments.
In 2008 when the game first came out I would play for HOURS I mean like 5-7 hours a day by myself or on wifi. I discovered so many things, practiced so many characters, and just kept refining my skills because I wanted to be the BEST. And you know what? It worked. I won a LOT of tournaments in 2008, placed top 5 in like every tournament I entered for a year, and constantly improved to beat my rivals. Eventually, I just took my skill for granted(not attesting to all the practice I put in) and fell off. Since then I have never put in that level of determination to be the best because it seems like such a far shot. Why put so much effort into something that isn't likely to happen?
Currently I don't have the time or resources to put in that effort, nor the interest. For the people who do however, do it because it's your passion. So many people try to take the easy way out without even knowing about it. If you REALLY put in the work you will at LEAST be able to win regionals. If you have talent that's how you become a top player. It's the mentality and determination of players that has shaped our metagame, not the characters. It's very possible to change.