hiROI
Smash Lord
thanks for the advice on turtles. today I did a couple of friendlies with him and most of the things work. but for the two jumps to dair; I'm pretty iffy on that. but thanks to all who helped!
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1. It is a matter of preference but I use the analog stick and A.hey guys really need your help on these problems i face...
1. when using your aerials dair nair fair do you guys find it more better 2 use use the c stick or better 2 push up or down left or right and push the A button?
2. and im trying and gonna start to be a regular at tournaments so me as a peach mainer is it against the rules for peach to edgeguard well not really edgeguard but like throw turnips off a ledge and dair nair and fair the opponent not to knock them out but to inflict damage?
3. and is it also against the rules 2 hold onto the ledge so your opponent cant grab on because ur holding on? idk if u know wut i mean i think u do LOL i hope u do LOL
well i really hope u guys can help me THNX!
GO PEACH!!
yeah this randomly happens. she could also pull out a bomb-omb, mr saturn or stitch face (turnip that does 30ish% and good knockback). doesnt matter if items are off either.I was playing against random lvl 9 computers for practice and I ended up in a match against peach. On her last stock she used her downb but instead of pullling out a turnip she pulled out a beam sword, is this something that just randomly happens sometimes? Oh and items were off by the way.
sadly she does not. would be great if she did though.Does Peach have a DACUS?
1. up smash is really kind of a lucky hit move with peach, you shouldn't not use it, but don't keep throwing it out there expecting it to hit every time. It tends to be more effective against opponents on platforms above you (battlefield...etc...). I'm not sure if you mean down smash here, since it has crazy range on the sides, but if you do, then you should be using down smash after a successful sidestep or rolling dodge.I've been trying out peach recently and I have some quick questions.
1. I seem to have trouble landing up smash. I tend to KO more with fair. How do you land the down smash with the limited range on the sides?
2. How can you edge guard with turnips? So far, I've just been throwing them straight up.
3. How often should I float to do aerials?
Thats more mindgame materialAre there any Peach tricks that has been discovered that isn't in the Peach guide? Such as, ways to punish rolls, mixups, turnip tricks, float tricks, etc.
What exactly is this bomber mind game? I watched a video and attempted to do it, but I just don't get it. >_<
I've seen something called the "bomber mindgame". I think it's something to do with trying to get them to follow you off the edge with a peach bomber or something.. I dunno.What are you talking about?
to glidetoss you have to have a turnip in hand. then while the turnip is still in hand roll forward. you know how when you roll peach is facing forward during the beginning animation and ends up turned around by the end of the roll, well while peach is still facing forward(the longer you wait the farther you slide, but dont wait until she turned around) press the c-stick in any direction to throw the turnip. you can do this while rolling backwards too but its less effective and kinda useless.Hi. I am a long time Jigglypuff main who switched to Meta knight, and I did really well with him. However I never got a sense of accomplishment when winning with him so I decieded to switch to Peach who was my 2nd in Melee. Also I enjoy working with nerfed characters. I actually like Peach in Brawl because she has some really sweet aerials, which im a big fan of. =)
My question is how do you glide toss and what are it's advantages? I read the topic on it and I didn't really understand it.
1. i actually had a problem finding a solid secondary myself, but i would say anyone who can compete with GaW, meta(love how you refered to metaknight as M2k, like he IS the character lol), and snake. your end result would prabably be Snake(surprising i know). i believe but someone else might want to confirm that wario might be a pretty good one as well and zss (yay blondesHow about these:
1.) I want to get a good secondary for my Peach; what's a good option (besides M2K)?
2.) What is the most essential AT(s) that Peach needs? Obviously cancelling a SH into a float (forget the terminology off-hand) is the obvious answer, but what else?
im not to good at mtch-up advice but this might help.Hello, I have a questions about a match-up.
How do you approach a Diddy that spams bananas and peanuts? Do any aerials out prioritize his peanuts? What aerials are good for catching bananas? I checked the vid archive for some matches, but they were either private or removed. Anyone have some good ones?
hmm i think when you get hit out of your upB your only option is to upB again. so as far as i know, no there is no way to get a jump back.This is copied and pasted from my other post which didn't go so well, so I thought I'd present it here:
"
http://www.youtube.com/watch?v=ZigDEa85gdI
I am trying to replicate that, but after target #8, I don't have a jump left to get high enough to hit the 9th target. I've made sure that what I do is identical to the video, except a few things before I hit the first target. And in the video it looks as if he is jumping before hitting the first target, and I don't jump... but wouldn't that make me have the extra one and him not? I am very confused... I really want to get this riddle done, I've spent a long time on this level. @_@
And I am not new to brawl, targets, or peach (who is the only character I ever use pretty much), but I am new to the forums, so try not to use many acronyms. xD thanks. "
Is there some way that you can regain a jump after upb-ing the smart bomb? or am I doing the beginning wrong?
it looks like all he does is side-B until the end so you should still have your second jump. are you saying the smart bomb in a way is taking away your second jump?All I can do is hover and up-b after hitting the smart bomb, but to be able to hit the 9th target you have to have the extra jump.
Yep, after I hit the smart bomb I can't use another jump. But I'm also confused because he actually jumps off the platform right before the first target, while I just walk off...it looks like all he does is side-B until the end so you should still have your second jump. are you saying the smart bomb in a way is taking away your second jump?
it doesnt make a difference whether or not you jump off or walk off, once you are airbourne all you can do is use a second jump and upB.Yep, after I hit the smart bomb I can't use another jump. But I'm also confused because he actually jumps off the platform right before the first target, while I just walk off...
Yup; auto-floating, that's the one.1. i actually had a problem finding a solid secondary myself, but i would say anyone who can compete with GaW, meta(love how you refered to metaknight as M2k, like he IS the character lol), and snake. your end result would prabably be Snake(surprising i know). i believe but someone else might want to confirm that wario might be a pretty good one as well and zss (yay blondes)
2. As for AT's that are useable i think glide tossing is important and most used. i believe some ppl are also trying to get down that sliding turnip pull thing. i'm gonna guess you have no idea what i mean by that so i'll explain quickly.
do a dash (a quick dash, basically just tap the control stick and immediatly return it to normal)
then pull a turnip RIGHT AFTER the dash is ending and slide the control stick from the downward position forwards.
peach should slide a good distance. the timing is tight so practice. there is a thread on this, shouldnt be too old.
but yeah glide toss is def the most used. btw i believe the term you where refering to was auto-floating.