Spotdodge the dtilt and ftilt. Wow, that was hard.
Lol!
You won't be able to hit with ftilt until the second strike if spaced properly. So... you must spotdodge then do both hits of ftilt BEFORE MK can do another dtilt.
Did I mention that dtilt is REALLY REALLY fast? I'm almost positive he can punish spotdodging against the dtilt by... dtilting again.
snake can spot dodge, shield, or block with nade. IN which case you still hit the nade because MK attacked. Snakes forward tilt owns MK.
Spot-dodging means you eat MK's second dtilt.
Shielding just means MK can freely poke your shield, it's shield pressure. It forces Snake to do something or eventually get shield-stabbed. Human reaction time is at best, 7 frames, and I'm near positive it comes out faster. So fine, keep your shield up... I'll keep attacking with it every so often, you shield will keep getting depleted, and I'll shield stab you.
MK maintains the spacing and waits for the 'nade to explode. Obviously Snake will throw it some point before, but you have shielding, and spotdodging if it's going to hit at the end of the fuse, and you can punish the item throw if not.
Or... he can attack... dtilt will not hit the grenade's hitbox if Snake is holding it.
From the there MK can punish play the same game, punishing any 'nade pulling if he so desires.
Mk outranges the first hit of ftilt, and the second hit is insanely unsafe, be more analytical about your match-ups.
It seems like florida has progressed a bit more than other states since they generally have no problem with MK's the way they say.
Unless Florida has found something really interesting out (which I doubt), they're behind, and their MKs are just spacing badly. Like what happened when Snake was top.
Snake is MK's counter. UNLESS the MK can gimp him off stage which is hard to do against a good snake. Falco gets a free %0-45 ish grab on every MK life. If he does that like 2 out of 3 lives its a full stock taken away from MK. Theres other things characters can do. Learn to play better.
Lol.
Snake has no answers to Mk's superior safe range and rushdown.
Falco's grab range sucks. Sure it keeps MK out of that range, but he spaces like he should, and it's just like the Falco v. Marth match-up. Falco should never get a grab off MK, if he could reliably, Ice Climbers would be undisputed top tier.
Stop saying because he has no Insanely bad matchups he should be banned because thats not good enough.
Other games have characters with almost no bad matchups but they weren't banned.
Stop assuming I'm calling for a Ban, I never suggested it's appriate to ban MK now.
I merely consider him a candidate when the metagame is mature enough to make such distinctions, which it is not.