Peach, Sheik, Wolf, Fox in my opinion, Peach being the best.
Man, she's pretty crazy at top levels...
Man, she's pretty crazy at top levels...
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This is my opinion.1. MK (He's MK, he's just broken.)
2. Snake (Still a solid character, great stage control and edgeguarding options)
3. Diddy (Broken, and he would be number two or maybe even number one if CPs weren't so bad for him)
4. Wario (Heavy, yet fast, many approach options, good recovery, decent ground game, amazing air game, but he has some difficult matchups)
5. Ice Climbers( When used right, the Ice Climbers are certainly deadly, they have desynchronized Blizzard walls, an amazing Chaingrab, and some other good options for them)
6. Falco (Lasers help approach and he can camp with them, he has a good spike, and he has the chaingrab too.)
7. Marth (Fast, has good range, and a all-around good metagame in which he can easily transfer from Air to ground combat. )
8.King DeDeDe( King DeDeDe is an all around great character, but he suffers from poor mobility, some pretty bad matchups, and he relies on his chaingrab a little too much sometimes which can be detrimental to him if the stage doesn't allow him to chaingrab, like Japes. His recovery while good, is also very predictable.)
9. Pikachu (Fast, High Priority, Versatile projectile. and nice Quick Attack mindgames.)
10. Olimar (Olimar is interesting, he is no doubt an excellent character on stage who can really **** your day up if you're not careful, but as we all know, his recovery is trash, which keeps him from being higher in my opinion.)
1. that he is1. MK (He's MK, he's just broken.)
2. Snake (Still a solid character, great stage control and edgeguarding options)
3. Diddy (Broken, and he would be number two or maybe even number one if CPs weren't so bad for him)
4. Wario (Heavy, yet fast, many approach options, good recovery, decent ground game, amazing air game, but he has some difficult matchups)
5. Ice Climbers( When used right, the Ice Climbers are certainly deadly, they have desynchronized Blizzard walls, an amazing Chaingrab, and some other good options for them)
6. Falco (Lasers help approach and he can camp with them, he has a good spike, and he has the chaingrab too.)
7. Marth (Fast, has good range, and a all-around good metagame in which he can easily transfer from Air to ground combat. )
8.King DeDeDe( King DeDeDe is an all around great character, but he suffers from poor mobility, some pretty bad matchups, and he relies on his chaingrab a little too much sometimes which can be detrimental to him if the stage doesn't allow him to chaingrab, like Japes. His recovery while good, is also very predictable.)
9. Pikachu (Fast, High Priority, Versatile projectile. and nice Quick Attack mindgames.)
10. Olimar (Olimar is interesting, he is no doubt an excellent character on stage who can really **** your day up if you're not careful, but as we all know, his recovery is trash, which keeps him from being higher in my opinion.)
Mid or early '09? Well whenever JigglyZelda start using Fox as a secondary was during the time of the MU discussion but it feels so long ago. I might be wrong anyways XD.I believ that match up was discuss sometime in 09
Shiek Does not Kill DDD better than Zelda. What Moves does shiek has that pwn zelda for killing. You have one kill move that Up smash. Cahracters like DDD die better off the sides.ICs and Pika. Sheik's "unwinables"
people also say d3, I think sheik does better prob even kills better in that match up, plus a way easier time recovering.
Thank you.Zelda isn't that bad, stop being a bandwagoner.
wolf is amazing on wifiAny Wolf experts that wanna put in Wolf's Story?
I think it's going to be harder to land those moves though. sheik actually kills lower than any of zelda's stuff with usmash I believe with the exception of uair I suppose. and ftilt to usmash is far from hard to do on D3. You can also jab into kills which again is crazy easy on d3;s huge frame.Shiek Does not Kill DDD better than Zelda. What Moves does shiek has that pwn zelda for killing. You have one kill move that Up smash. Cahracters like DDD die better off the sides.
Zelda has her upsmash, Down smash, and if you can land it on the Fat duck, F/bair.
don't pick raibow versus pika... he can chain pretty much everything on that stage as it starts to move down... so a free kill pretty much if he finishes with usmash.Good for most Fox mains Pika's don't show up often and actually the CG and be simply dealt with camping like a MOFO on FD/Rainbow Cruise or picking SV and camp the moving platform. XD
what? (edit: you're refering to b reversal? because falco and fox and jump back and forth while lasering too...)unlike the other spacies you can also maneuver in the air with it which bring me to aerial mobility.
you can when you shoot a lazer as fox or falco you can no longer influence your direction you are commited to where ever you are going.what? (edit: you're refering to b reversal? because falco and fox and jump back and forth while lasering too...)
and the blaster isn't that good IMO, it might prevent meta knight from approaching you with tornado all day but you shouldn't be camping anyone with it...I use it a bit as a poke when I play wolf to apply a little pressure when they've gotten some distance and I use it against people off stage, but I don't think it's "amazing"