tocador
Smash Lord
Yeah, discovering it is always awsome :B.That reminds me, I was like O_O when I first discovered the spiking property of Ganon's downB.
/hardly relevant whatsoever
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Yeah, discovering it is always awsome :B.That reminds me, I was like O_O when I first discovered the spiking property of Ganon's downB.
/hardly relevant whatsoever
Unless your first experience with it is on the receiving end. That's how I was introduced to it, and I was pretty much O_O.Yeah, discovering it is always awsome :B.
Two characters that always laugh at spikesTheres a video on the net somewhere of a Sonic surviving ness' dair offstage at about 120%, thanks to the spring
was that one of mines? i know there is a vid of me teching a PKT2 on BF. so sexy.Theres a video on the net somewhere of a Sonic surviving ness' dair offstage at about 120%, thanks to the spring
I think Lucas's PK Fire is okay. Sure its not fantastic but it can be used to space and pressure more effectively than Ness's.PK fire is crap. Don't joke like that.
Son I warlock punch for an edge guard. Get at mewas that one of mines? i know there is a vid of me teching a PKT2 on BF. so sexy.
lol you shall be getten.Son I warlock punch for an edge guard. Get at me
Oh word? Ok lets go, wifi, 3 stock, items, my Ganny vs your MK. I am going to win.lol you shall be getten.
I dont lose to ganons.
i dont lose to crap.
jk btw
I dont need my sword. All I need to do is jab and that will stop everything you do.Ill help you out son.
I'll be sonic, so you can dtilt all my approaches.
And I'll use a wiimote.
Auto ban Yoshis.
I get no counterpicks.
And you can you your sword.
What? you mean you can't? It's all for show?
ggs.
+30 OD points for Kojin.
-10 Steak for Shadowlink.
wat4. Lucas has PKF which spaces a lot better than ness' fair.
Let's compare then. The earliest kill percent on Mario from the top platform on battlefield with no DI in training mode:2. Ness' uair kills earlier but not by that much.
So?No, nair is in no way a reliable kill move for ness.
1. Good luck getting someone downwards offstage at 5%.
lolwut2. Ness' uair kills earlier but not by that much.
So?3. Ness' dair is not a good jab lock setup.
Lolwut4. Lucas has PKF which spaces a lot better than ness' fair.
Not necessarily. Certain criteria has to be met for the opponent to really give DDD a hard time.Wario has more balanced matchups overall, he has no real bad matchup. Dedede's matchups against those he can't chain grab are bad overall. But both have the best heavyweight recovery.
Falco, Pikachu, and Ice Climber's met all three with flying colors. Olimar does pretty good at this as well.Gates said:As you read these matchup summaries, you may notice several characteristics that characters with an advantage against King Dedede have. These vary from character to character, but the three biggest trends are:
* Cannot be chaingrabbed
* Can outcamp Dedede
* Can get a somewhat significant amount of free, uninterrupted damage on Dedede (via chaingrabs, locks, etc.)
Is this true? Because when I put someone at 999% in training mode and F-throw, they most certainly go farther (but it isn't a guaranteed KO).iirc, Ness's throws work in reverse. At lower percents, Fthrow goes farther, much farther. It starts to weaken, regardless of whether or not you use it.
That would be so bad yet hilarious if that were true. Also, BThrow has next to no knockback at 0%, but has a high knockback growth.Well I figured that much. I just wasn't sure if there was like... some odd % like 150 when F-throw actually had poorer knockback.
What?I don't know how any attentive smasher could ever get spiked by Ness's D-Air.
They are very comparable because their purposes are the same. To space the opponent.That would be so bad yet hilarious if that were true. Also, BThrow has next to no knockback at 0%, but has a high knockback growth.
Oh, and on the topic of Ness vs Lucas, Lucas' PK Fire and Ness' Fair aren't comparable. They're far too different. It's like comparing ZSS' jab to Bowser's FSmash.
... And you powershield and it disappears. Just run in, ps and punish... If they shield, grab. If they don't shield, attack. If they spotdodge, wait it out and grab.Fair enough I guess. Though I fail to see how anyone could argue that PK Fire is better at spacing. It's slower, laggier, does less damage and is easier to avoid.
PK fire for both of the earthlings is good spacing. Dispite the start-up lag on it and ending lag, it also has good range. Plus, if used after another move it's a good spacing tool. For example, Ness SH Fairs the opponent, pulls away then proceeds to PK fire. If it misses you are more than likely a good distance away still, if it hits than ness can charge in a hit the opponent.Fair enough I guess. Though I fail to see how anyone could argue that PK Fire is better at spacing. It's slower, laggier, does less damage and is easier to avoid.
Am I the only one who thinks this is funny?Fair enough I guess.
The pun made me lol outloud, but I was too embarrassed to voice it.Am I the only one who thinks this is funny?
My point is that most of the time your not going to get a kill with nair becauseSo?
It works ABOVE that percentage, but it can still kill at that percentage, it's definately an advantage.
Best moves of each characterSo?
The dair's are useful for different things, ness doesn't have a better dair but he has a better MOVESET.
Sir, you obviously don't know about lucas if you think his fair is that bad.Lolwut
Ness' fair is an amazing spacing move with a good hitbox, little landing lag and great priority,
Lucas' fair has... none of the above. It sucks.
K ill give you that, but I never said his Uair was a good kill move. I meant it's good for kills if your opponent in its kill range since its faster than lucas' best kill moves and has decent priority.wat
Let's compare then. The earliest kill percent on Mario from the top platform on battlefield with no DI in training mode:
Ness: 104%
Lucas: 132%
...that's clearly a significant difference.
Now lets look at the earliest kill percent with proper DI and momentum canceling for good measure:
Ness: 115%
Lucas: 157%
Note how the difference between the two becomes even more pronounced with proper DI. A result of Lucas' uair's crummy launch angle.
So yeah; you don't know what you're talking about here. I also don't understand your constant assertion that Lucas' uair is a good kill move. It's not. You're a Lucas main and you don't realize this?
Yeah sorry about that, I'm a little tired.Wrong thread Kismet? lol
Ok, lets talk about weegee^ On second thought, Lucas Vs. Ness is probably going to continue...
:D
Anybody want to talk about Yoshi or Luigi?
I don't know about Lucas, but I'm pretty sure that I have been at max distance for Ness's PK Fire with Zelda, reacted to the start up, evaded the attack, and lightning kicked. I do this fairly consistently... with Zelda. It's seriously that punishable on the ground. It should be used defensively unless your opponent is in lag and can't punish it like that.PK fire for both of the earthlings is good spacing. Dispite the start-up lag on it and ending lag, it also has good range. Plus, if used after another move it's a good spacing tool. For example, Ness SH Fairs the opponent, pulls away then proceeds to PK fire. If it misses you are more than likely a good distance away still, if it hits than ness can charge in a hit the opponent.
Dair... DAIRMy point is that most of the time your not going to get a kill with nair because
1. Kills late
2. It could be stale since Ness' use nair a lot
Overall, they may both have good moves, but Ness' function more synergistically.Best moves of each character
Ness: Fair, Nair, Bair, Dair, Uair, grab, jab, PKF, PKT
Lucas: Fair, Nair, Dair, Uair, tether, jab, ftilt, utilt, PKF, PKT
...Sir, you obviously don't know about lucas if you think his fair is that bad.
His Fair can space, has a good hitbox, & can be autocancelled.
It may not have good priority but it can combo into a number of lucas' ground options while Ness' can only combo into jab.
Ok, but so what?K ill give you that, but I never said his Uair was a good kill move. I meant it's good for kills if your opponent in its kill range since its faster than lucas' best kill moves and has decent priority.
Yeah, 10 aerials after the other and a Jab>UpB.Luigi is so **** against noobish people. As competition gets better, his lack of options kinda holds him back, though. If he had Mario's fireball or cape he'd be ridiculous.
Same.I'd say his tier list position is good where it is.
Reletively speaking.Lucas doesn't have a problem killing. Dair is a good setup for a dtilt lock from about 90-100% onwards if it's undiminished- about 110-120 if it is diminished. Fsmash kills ridiculously low. It's fast enough and has enough range to be usable. (Imo, in top 3 of all fsmashes) Backthrow kills decently for a throw if you can get a grab in. His edgeguarding is pretty good as well.