bigman40
Smash Master
Bair also beats Din's Fire. and agreed Dsty.
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I've actually faced a very good zelda/sheik combo userYoshi really lacks safe approaches against zelda. his uair is really painful, but I don't find yoshi hard. I mean, Zelda pretty handly stops most of his approaches and kos him pretty well with her high power moves but his ridiculous air speed and his surprising beefiness can cause some problems that keep zelda from really taking control of the matchup...
however, a zelda/sehik combo has this matchup under wraps. Sheik can wrack up damage on yoshi quite easily and, despite his weight, zelda can KO yoshi easily if sheik softens him up first. it's a clear advantage for zelda/sheik but only a slight advantage for her two counterparts alone.
I've actually faced a very good zelda/sheik combo user
and he failed miserably with sheik
just for the fact i can approach sheik very easily and blah blah
with zelda things were far more difficult cause my options were more limited
i already said this match up is 6:4 zelda
if any zelda user wants to test the match up pm me
we can atleast see whats effective or not
but again i know the match up pretty well
and its 6:4
nothing less nothing more
she's towards the bottom end of the teir list... she's hardly overrated. Zelda doesn't play like most other characters. she's all about staying safe. god knows she has a lot to keep her safe.My only input on this discussion is that i think Zelda is a highly overrated character.
yoshi's bair has the range to give her trouble from time to time.... otherwise, nothing he has can breach her defenses if he doesn't bait a whiff from her. since it's the only move he's got that'll get him though, it doesn't take long to learn to react to his bair with a OoS Usmash or a roll to Fsmash.There's a lot wrong with your post. If Zelda's being a one trick pony that's the fault of her player not being adaptive enough to the situation. Zelda's deceptive hitboxes, once learned, force you into your shield, and she should be shieldgrabbing once she's noticed this pattern, otherwise spotdodges will hardly work.
It's up to you to make the decision on whether to spotdodge or shield her attacks because they're all wildly different (UpSmash to Dtilt anyone?), and she can definitely captialise on your guessing by mixing things up and not playing a rigid defensive style many Zeldas enjoy playing. If you spotdodge, USmash comes, if you shield, I grab. An aggressive Zelda can definitely keep you on your toes but she has no reason to be aggressive against yoshi because of her priority stopping literally the majority of his approaches and outcamps him.
i believe that, that's why i said that i feel it could be that i just haven't played any good zeldas. also,there's a grand lack of good zeldas out there so it's natural that most people don't know what she can do.
Zelda's deceptive hitboxes, once learned, force you into your shield, and she should be shieldgrabbing once she's noticed this pattern, otherwise spotdodges will hardly work.
lol i know, i just figured whynawt?We are not discussing Sheik, Furbs. =P
i'm not sure if zelda would want to approach though.... din's fire comes out just as, if not, faster than egg toss.... =\ so zelda can basically pressure yoshi into approaching with a stronger projectile... i hate din's fire with the burning intensity of 1k suns.... >.<i believe that, that's why i said that i feel it could be that i just haven't played any good zeldas. also,
theres more options you can do than shield all her attacks and spot dodge especially sense in this matchup yoshi can't really approach her too well. he's going to have to bait her into his combos, in which case there is no need to shield. granted im not saying yoshi will never be in that situation, im just saying that zelda should be the one approaching in this matchup.
lol i know, i just figured whynawt?
I was always under the impression that yoshi had terrible OoS options compared to the rest of the cast making him less capable than others of dealing with zelda's smashes... am I wrong?theres more options you can do than shield all her attacks and spot dodge especially sense in this matchup yoshi can't really approach her too well. he's going to have to bait her into his combos, in which case there is no need to shield. granted im not saying yoshi will never be in that situation, im just saying that zelda should be the one approaching in this matchup.
yeah, but why just stand there and wait for her to approach and smash when we could just as easily turn around and pivot grab?I was always under the impression that yoshi had terrible OoS options compared to the rest of the cast making him less capable than others of dealing with zelda's smashes... am I wrong?
LOL!!!! hyphen smashes are not garunteed hits. we'll see you coming and chances are we'll have enough time to do something (run away, pivot grab, shield [discussed above] frame 3 jab if we're feeling ballsy and you wanna discuss frames)If Zelda hyphen smashes in front of him he has no choice but to shield as his airdodge and air speed are not long and fast enough respectively to escape the massive hitbox and frame 6 speed of the attack.
sounds easier on paper, a lot of yoshis (from my experience fighting bwett, burntsockz, swoll and playing yoshi myself) will recover from the top (not all the time) in which case we could just airdodgeAlso, with his recovery, its possible to drop off the ledge at the same time he's rising over it and uair him. That or you can setup for a sweetspot or spike. Even if he doesn't die, he gets the sweetspot damage.
yoshi's sheild takesd forever (comparitively) to drop. Usmash doesn't have THAT bad of cooldown. and zelda's Dsmash is beastly in speed. generally speaking, if you fully sheild her usmash, she'll dsmash you or nayru's you as soon as Usmash terminates. so, basically, you can't capitalize. no smash will come out fast enough to beat her and most of your other attacks are slow enough that they'll parry. your fastest attacks MIGHT hit her first, but they aren't going to really do a whole lot of damage, so it's hardly threatening.yeah, but why just stand there and wait for her to approach and smash when we could just as easily turn around and pivot grab?
yoshi players (at least most good ones) aren't going to let you approach right next to them and smash, they'll always be moving so in most cases we'll either run away or get hit. and the ladder shouldn't be happenings too much with proper spacing. also yes yoshi does have of poor oos options, but whats stopping us from keeping our shield up if you upsmash? we can't be shield poked because it doesn't shrink and it's the strongest shield in the game (capable of surviving a fully charged shield breaker from marth. granted its still a terrible shield, but whats stopping us from punishing you after your up smash? we can still Grab you OOS and we could just wait for the attack to end and punish
Fingerpass vs Darkmusician is probably the best video that would show almost everything on the matchup.So Zelda vs Yoshi has gone from offline to wifi? ^^ I'll join the fun! Any UK yoshis? Major Lag spikes here we come ^^
I'm going to hyphen usmash you by surprise, it's a good OoS option or from a spotdodge if you're close. If you're falling from the air it makes it easier to hit with, so jumping and moving fast around can be a double-edged sword for you. But if you're grounded and it connects on yoshi has no option other than to shield it, same with all characters - except yoshi has a bad shield.
EDIT:: view the darkmusician vs yoshi set on youtube... great set. I believe it was 3-2 to dark. Round one here
with the lag of my college's wifi, it'd likely be worse than even usual wifi for establishing a matchup number.this whole discussion is once again boiling down to theory smash,
I think the best way to accurately assess this matchup is to play (even if it is on wifi) I sent you a PM
if any other zelda players wanna play then PM me, after that we should come back here to discuss the matchup.
for now lets move on and ill write a summary later after we play
Oh, I see.Internet problems. He's been jumping on and off the chatroom
lameeeewith the lag of my college's wifi, it'd likely be worse than even usual wifi for establishing a matchup number.
This is true, very true.Fingerpass vs Darkmusician is probably the best video that would show almost everything on the matchup.
You should see the kind of stuff we say when we're playing. It's pretty hilarious.It was fantastic! I'm a fan of both players ^^
FingerP@ss said:Eat Eggs!!
MrEh said:Stop it!
FingerP@ss said:Eggs!
FingerP@ss said:Eggs!
FingerP@ss said:Eggs!
MrEh said:AAGGH!!!!
and if we don't Dsmash we can punish your spotdodge. and yoshi's jab is hardly anything to write home about. Zelda's Dsmash packs a punch. it's definitely worth risking.If you usmash our shield and dsmash, we can spotdodge oos and jab you.
Yoshi does have the best spot dodge in the game...and if we don't Dsmash we can punish your spotdodge. and yoshi's jab is hardly anything to write home about. Zelda's Dsmash packs a punch. it's definitely worth risking.