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Legend of Zelda The Milk Bar [Archived]

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Charizard92

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Personally, I don't really care. I already need/ prefer a guide for anything video game related. The new wii game is planned to be going in a new direction. Possibly that "new direction" was giving another franchise to Retro studios.
 

Darkslash

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Personally, I don't really care. I already need/ prefer a guide for anything video game related. The new wii game is planned to be going in a new direction. Possibly that "new direction" was giving another franchise to Retro studios.
No Nintendo, Miyamoto and Aonuma confirmed that they are working on Zelda wii. Retro is possibly working on a new Metroid series, perhaps after Metroid Fusion.
 

Charizard92

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Great, now there are THREE series that are supposed to be coming out on the wii that I can't wait to get:

Zelda: confirmed
Metroid: If they are working on a new metroid game, count me in
Starfox: They expressed that they like the idea. Besides, it is really the last of Nintendo's big series that I haven't gotten into in one form or another yet.
 

Spire

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Starfox 64 for s a great game, you can download it via the virtual console, really, it'd definitely be worth.

To insure that this post remains relevant the Zelda. For reasons unknown, there is an Arwing hidden in Ocarina of Time.
http://www.zeldawiki.org/Arwing
"Maybe it was meant to be in there as a real enemy, somehow connecting the StarFox universe with the Zelda universe. Hyrule may be one of the many worlds Fox McCloud happens to visit during his adventures." - Zelda Wiki

Hahahaha what the hell.
 

Charizard92

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Nintendo has managed to avoid this one...

Anyway, Since my wii's internet connection sucks (and I lost my points card), I'm not going to get Starfox64/any Zelda virtual console game any time soon. This, and also with getting games, wii gets the highest priority, but then it goes PC, DS, and then Gamecube (thanks to backwards compatibility).
 

The Halloween Captain

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Star Fox 64 came before Ocarina of Time, right?

Maybe they used the Star Fox 64 engine (or parts of it) for the Ocarina of Time game. Star Fox and Super Mario 64 were pretty much the only 3D games out on the system at the time, as most games were only semi-3D, often using 3D graphics across a 2D plane or strongly relying on 2D graphics on a 3D plane. Star Fox did have a relatively efficient engine.

It's also propably part easter egg. Easter Eggs FTW!
 

Spire

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Star Fox 64 came before Ocarina of Time, right?

Maybe they used the Star Fox 64 engine (or parts of it) for the Ocarina of Time game. Star Fox and Super Mario 64 were pretty much the only 3D games out on the system at the time, as most games were only semi-3D, often using 3D graphics across a 2D plane or strongly relying on 2D graphics on a 3D plane. Star Fox did have a relatively efficient engine.

It's also propably part easter egg. Easter Eggs FTW!
The arwing was put in as either a) a joke [most probable], or b) a test enemy.
 

PsychoIncarnate

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I'm starting to think a Link to the Past is actually in the Child timeline. I'm thinking that because Ganon's story says he was captured by a combined effort of the Sages and the Knights of Hyrule...not by Link (Who is the person who stopped him in the adult timeline) so than it becomes clear that even though Link WAS able to warn the king of the events, Ganondorf was still somehow able to break the seal and enter the sacred realm.

Also, if you play Wind Waker, you find out that the Triforce of Courage that Link possessed in OoT left him when Zelda transported him back in time and stayed in the Adult timeline (Which was than broken into pieces) so Link of OoT being transported back in time (To the child timeline) Didn't have the triforce of courage, which probably returned to him as soon as Ganondorf broke into the sacred realm.


Edit:
Of course, Link could have been a Knight of Hyrule, in the child timeline.

The ancient hero guy (The shade or whatever he is called) wears nightly armor, apparently walks like OoT Link, and talks about being a chosen hero (Also, shaped his sword like the Master Sword).
 

SkylerOcon

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The arwing was put in as a test for the Z-Targeting system, but was not completely removed from the code. So, hackers have come in and taken it out.

So yeah, it was a test enemy. Pretty lame that they didn't keep it in as a secret boss, though.
 

Ochobobo

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Also, if you play Wind Waker, you find out that the Triforce of Courage that Link possessed in OoT left him when Zelda transported him back in time and stayed in the Adult timeline (Which was than broken into pieces) so Link of OoT being transported back in time (To the child timeline) Didn't have the triforce of courage, which probably returned to him as soon as Ganondorf broke into the sacred realm.
Link had to have kept the Triforce when Zelda sent him back. There couldn't be a timeline where there exists no Triforce of Courage. I'm pretty sure the other 2 Triforce Pieces couldn't just be by themselves (I'm guessin).

Anyway you see Link has the Triforce of Courage to begin with in later games in the Child timeline. He has it in Twilight Princess and Oracle of Ages/Seasons.

In the Adult timeline it didn't go to anyone after Link left. ...So I guess it just shattered, waiting for Link to find it in Wind Waker.
 

PsychoIncarnate

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Link had to have kept the Triforce when Zelda sent him back. There couldn't be a timeline where there exists no Triforce of Courage. I'm pretty sure the other 2 Triforce Pieces couldn't just be by themselves (I'm guessin).

Anyway you see Link has the Triforce of Courage to begin with in later games in the Child timeline. He has it in Twilight Princess and Oracle of Ages/Seasons.

In the Adult timeline it didn't go to anyone after Link left. ...So I guess it just shattered, waiting for Link to find it in Wind Waker.
Play Wind Waker, it says the triforce of courage left link before he left.

...and it left because he went to a time BEFORE the door of time was opened, so that world already HAD a triforce of courage (Still sealed in the sacred realm).

Edit: The triforce HAD to leave him because the adult timeline wouldn't have a triforce of courage if Link took it with him anyway.
 

Ochobobo

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It's been a while since I played Wind Waker, I forget that line. When was it said?

But that doesn't make sense if he suddenly has it again in Twilight Princess. Unless the Door of Time is opened again between OoT and TP.

And yeah I know the adult timeline theoretically wouldn't have a Triforce of Courage if he took it back in time. I figured a fragmented copy of it was left behind, so Courage could exist in both timelines.

... But yeah I forgot about that Wind Waker thing lol.
 

Scott!

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This still confuses me. At the end of OoT, Link returns to a time before the Door of Time is opened, right? But he ends up in the room behind the door, with the Master Sword. Navi leaves him there, and he turns and leaves. But how does he get out if the door wasn't opened? If he comes back to the time when he meets Zelda early on, the stones of Fire and Water are still with their owners, and Zelda would have the Ocarina of Time. And yet Link gets out of the room. This one detail still confuses me. What am I missing?
 

PsychoIncarnate

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Probably nothing.

Ganondorf was still able to enter the sacred realm so Link probably was not able to seal it. The only thing was he never drew the Master Sword from that time, so he never aged 7 years.

The drawing of the Master sword isn't what allowed Ganondorf access to the sacred realm but the opening of the sacred realm.

Link might have had to play the song of time to open the door of time, which (Maybe unknown to him) allowed Ganondorf to access the sacred realm...etc. etc.

Edit: Also, you guys were right. I gave Wind Waker a chance, and I did like it. I still believe it was too easy though. The only time I died (Though technically didn't because I had a fairy in a bottle) was in the 50 layer dungeon (Sidequest to get one of the triforce of courage charts) because I decided not to heal myself, since I had fairy's in bottles. I at least died a couple times in OoT and TP from messing up on something.
 

c3gill

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Edit: Also, you guys were right. I gave Wind Waker a chance, and I did like it. I still believe it was too easy though. The only time I died (Though technically didn't because I had a fairy in a bottle) was in the 50 layer dungeon (Sidequest to get one of the triforce of courage charts) because I decided not to heal myself, since I had fairy's in bottles. I at least died a couple times in OoT and TP from messing up on something.
Really? Really? WW is just as easy as TP or OoT- no reason to ever die in any of them. You have more than enough opportunities to grab heart containers and bottle some faries- I am curious as to where in TP (OoT as well, but to a lesser extent.) you died.

If you want a challenging Zelda game, LoZ or AoL will make you happy. Chances are, you will die a few times :)
 

PsychoIncarnate

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I went through all my fairy;s with volvogia for some reason. That was an annoying game of whack-a-mole.
 

Scott!

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Phantom Ganon gave me trouble the first time, as did Volvagia, and maybe Morphos... All the adult bosses challenged me a bit at least, though that was like 9 years ago.
 

Alzi

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Zant made up for twilight princess i was more focusing on getting to him and seeing how fun it would be to battle him.
 

Vorguen

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So, I have much time on my hands and I am deciding whether to play Twilight Princesses or Windwaker first. I have played neither (well I played TP for about 3 hrs).

Which should I play, and why should I pick that one and not the other? :)
 

Scott!

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I would recommend Wind Waker, probably. I personally like it better, though only slightly. Sailing is a ton of fun. The story is awesome in both. Controls are similar, though the WW parrying is fun too. actually, the best idea is probably to get two TVs, two systems, one of each game, an extra controller, and play both at the same time. Use your feet if you must.
 

The Halloween Captain

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Twilight Princess is probably the better game to just start.

The action in TP is much more immediate, especially if you are three hours in and thus finished with the intro part. Twilight Princess also has this way of making you think the final fight is near multiple times in a row, thus pushing you along a lot faster than Wind Waker.

That said, Windwaker is a great game to just explore. But the game doesn't let you explore until about ten hours in (three dungeons before the world is openned up completely), so it's not exactly the ideal game for immediately enjoying the Zelda Universe.
 

PsychoIncarnate

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I actually preferred Tp because traveling by water makes me feel limited and claustrophobic.

I get too into the experience while playing a game.

I also had trouble breathing in the water temple...
 

Scott!

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The sailing never made me feel claustrophobic. Quite the reverse. I was free to go in any direction. There were no conveniently placed crevices to keep me from going somewhere.

And yes, it does take a while for WW to let you be totally free, but TP takes a few horus to let you do much of anything too. I find the WW plot to have a faster start, personally, what with Aryll being taken rather quickly. But that's just me. Really, play both. You must.
 

Vorguen

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I remember in Twilight Princesses it took me over 8 hours to beat the first temple.


That was because I spent about 7 hours cutting grass. This is a true story, my little brother was ready to choke me in desperation. lol

I also named Link "Lencho" (which is a funny Mexican nickname for people named Lorenzo) and Epona "Chicle" (which means gum in Spanish). I also started it a second time which I changed Epona's name to "Chocomil" which basically means chocolate milk.

Then I erased my files to get Homebrew and I want to actually take the game seriously. But I am wondering if to play WW first.

=o


(Based on a true story, Vorguen's story, the one that's true.)
 

c3gill

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Go play WW first, and then TP. WW will give you a better understand of the happenings on in TP, and will help your understanding of the Split Timeline ideas.

And after all that cell-shaded BS youll need some real Zelda action to bring you back to the series. And after finding all those **** treasure maps, youll need a traditional Zelda game, with LAND and whatnot.
 

SkylerOcon

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And after all that cell-shaded BS youll need some real Zelda action to bring you back to the series. And after finding all those **** treasure maps, youll need a traditional Zelda game, with LAND and whatnot.
I have...

I am speechless. Well, there are a lot of things that I WANT to say, but the filter would just make it a bunch of asterisks anyway.
 

Scott!

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Cel-shaded BS? Your lack of love for the WW style saddens me. Don't listen to him, Vorguen. The graphics and art style in WW make the game amazing, and suit it incredibly well. I wouldn't have it any other way.
 

Da-D-Mon-109

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Graphics don't make the game, or else Xbox and Playstation would have beaten Nintendo a while ago. It's how fun it is to play, and how great the story is. One of the two. And Twilight Princess and Wind-Waker have both nailed perfectly, which is common in any Zelda-Game. Chronologically, isn't Windwaker after Twilight-Princess? Anywho, I recommend Twilight-Princess first. Windwaker makes me feel kinda-aimless trying to get everything. Twilight-Princess has a lot to do to keep you busy for a while, but not nearly as much as Wind-Waker does. Exploring every Island, finding every hidden treasure, questing for every chest and Golden-Tingle-Statue... not to mention how spacious the big-blue feels. As long as you play both games though, everything will be fine.
 

Vorguen

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Twilight Princesses graphics are great. So are Windwakers, even though I am not the biggest fan, but I understand it is because I haven't played it and immersed myself into it. It seems like something that would definitely grow on you though.
 

Scott!

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Yeah, the Wind Waker graphics are much better once you've played the game. They just fit. And yes, the graphics are not everything. But in comparing TP to WW, I get the feeling that TP will look outdated sooner than WW.

@Da-D-Mon-109- Check out Spire's theoretical timeline on the first page. It is the result of a lot of discussion here. TP and WW do not directly follow the other, at least as far as we believe.

EDIT: Curse you, Skrah! But I'm not going to post a worthless spam post to equalize it. Also, compare join dates, though I didn't post for like 2 months or so at all.
 

Skrah

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Lol I was just saying that WW's graphics were more "groundbreaking" than TP's, since c3gill keeps saying that WW's graphics are bad. Graphics don't make the game.

EDIT: Scott I got 1 more post than you :p
 
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