Ochobobo
Smash Lord
Another great piece of dungeon music: http://www.youtube.com/watch?v=spAiJM3E5Z8
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Good point.Yeah I'd have to agree those are better than the Ocarina songs they used. I think my favorites were Bolero of Fire, Song of Storms, and Song of Time.
But you said you've only played Twilight Princess right? I think people like game music more when they listen to it while they play the game. Kind of a silly thought, since it's the exact same music you hear either way, but when you associate the music with an epic moment in the game, then it means a lot more to you.
lolol
I absolutely love Ballad of Twilight. It's one of my favorite Zelda songs.http://www.youtube.com/watch?v=O4I1e6xVYXw&feature=related
Err, Yeah, I am a fan of wolves (true fact). The last two were also My favorite (Sorry Ocarina and Majora Fanboys & FanGirls)
I understand, But I associate those songs with the howl stones right now. (I also associate Saria's song with Melee and Meta Ridley's theme with the Metroid prime 3 Corruption boss fight where you face him in freefall, good times [To be fair, Only Mario, Donkey Kong, and Pokemon have I picked up before 2008. I picked up Metroid in summer and Kirby in the fall of 08. TP in Early 09, and Starfox whenever they come out with a wii game])Yeah I'd have to agree those are better than the Ocarina songs they used. I think my favorites were Bolero of Fire, Song of Storms, and Song of Time.
But you said you've only played Twilight Princess right? I think people like game music more when they listen to it while they play the game. Kind of a silly thought, since it's the exact same music you hear either way, but when you associate the music with an epic moment in the game, then it means a lot more to you.
lolol
For Ice enemies?I understand, But I associate those songs with the howl stones right now. (I also associate Saria's song with Melee and Meta Ridley's theme with the Metroid prime 3 Corruption boss fight where you face him in freefall, good times [To be fair, Only Mario, Donkey Kong, and Pokemon have I picked up before 2008. I picked up Metroid in summer and Kirby in the fall of 08. TP in Early 09, and Starfox whenever they come out with a wii game])
Anyway, the Howl stones are kind of epic. I am glad that I got someone who has the same favorite as I do.
Note: I also am a Poe hunter, so I am going to trek into that Cave of ordeals. Oh, I hate Ice enemies, so i will try that boomerang trick (If you blow out the torches on the levels the door will open. Doesn't work on fairy rooms or rooms afterwards) to avoid that.
Any tips?
Get the magic armor and every heart piece before you do it, and its easycakes.Any tips?
Lol.I wish there was a way I could collect skulltulas and get the rewards but not save the family. I didn't like them they were racist.![]()
what?i dont remember this, what was the boss name?The enemy I want to see in a 3D game is the Lion-Centaur thing from the first Legend of Zelda. I bet enemy would be tough, I'd be HUGE
we know one is being worked on at the moment, and a lot of sources point to late 2009 or early 2010- although that is hard to believe because we dont know anything about it, or what to expect.do we know when a new game is coming out??
sorry to switch topic.
When did anyone say there would be a significant difference in how we control Link?we know one is being worked on at the moment, and a lot of sources point to late 2009 or early 2010- although that is hard to believe because we dont know anything about it, or what to expect.
All we know is that the series is going to be drastically changed- there is supposed to be a big change to the way we control Link. Honestly, until i see something from nintendo, im kinda scared. Im a big fan of the traditional Zeldas, and changing the basic controls could really mess with the game. I think that OoT and MM stepped up and made Zelda a great 3D game without changing controls too much, but Nintendo could just go crazy with the Wii-mote and that stupid Balance Board, and make Zelda like some crazy DDR game.
Im really anxious to see some footage and the new control scheme- until we see stuff we can only speculate.
It actually was a regular enemy, not a boss.what?i dont remember this, what was the boss name?
Simple AnswerWhen did anyone say there would be a significant difference in how we control Link?
You know you canI actually had a rare Chu too. I missed the Dig one, but I found one in Death mountain, and I kept it, until Darkhammer nearly killed me.
Jump Strike is LAME. its all about the mortal draw. which should have been Links Final Smash.2) Jump Strike the guy in one shot.
Jump Strike really isn't lame. Its awesome to see a Lizalfos charge at you, get hit by the side blow, and another one get owned.Jump Strike is LAME. its all about the mortal draw. which should have been Links Final Smash.
I am not commenting on usefulness- rather I am commenting on the cool factor. 1-shotting most enemies is baller. plus, you cant target them as your about to do it, so its got that Bad *** factor.Jump Strike really isn't lame. Its awesome to see a Lizalfos charge at you, get hit by the side blow, and another one get owned.
Mortal draw is bleh.
Mortal draw is most least favorite hidden skill. It needs some thing to spice it up..I am not commenting on usefulness- rather I am commenting on the cool factor. 1-shotting most enemies is baller. plus, you cant target them as your about to do it, so its got that Bad *** factor.
+10 Man PointsMortal Draw is seriously awesome. It doesn't get cooler than walking around without any weapons out and without targeting, just waiting. Waiting for the chance to make your surprise move. I love it. It's the best way of fighting just about anything.
Mortal Slice makes plenty of sense- It is the most powerful attack normal sword attack, because it amplifies his normal slash more than any other move.Well mortal draw really doesn't make sense. How does one slice kill but then it takes 3 on the same enemy. Makes no sense, kinda. They should of made it that he slashes then stabs the guy, then every one runs away. Fear Factor.
Yeah, they were a lot easier on GC. Or, at least, they were easy. I haven't gotten to compare. The only experience I've had with TP Wii is getting confused in the Forest Temple in my friend's file. I kept being like "This isn't supposed to be on this side? Why is everything wrong?" But yeah, the shield butt was just R, since he auto-shielded with L. Then just press A on command for the follow-up into helm splitter.Yeah, Mortal Draw was awesome.
I hate to say it but on the Wii version, the shield special moves weren't very responsive for me. I had to thrust the nunchuk forward at least twice before I finally got it to do that shield bounce thing. I'm guessin it was easier on the Gamecube.
But Wii control was awesome other than that, and strangely I never had any trouble with the spin attack, which also used the nunchuk.