Charizard92
Smash Champion
- Joined
- May 13, 2008
- Messages
- 2,207
I'd put Link to the past after Zelda 2, but my reasoning is that Ganon got access to the Sacred realm in Link to the past (and Legend of Zelda), something he did not get the chance to in the Child timeline. Your placement does, however, gets around the fact that with my Placement, Ganon dies 3 times.Here is my updated timeline:
As you can see, The Minish Cap, Four Swords, and Four Swords adventures still have no place to fit.
Oh, that triforce thing in TP? To be fair, outside a bunch of Cameos, the triforce wasn't present in TP. Officially, Ganondorf, Zelda, and Link were blessed by the gods, which takes form of a triforce shape on their dominant hand, Right for Ganondorf and Zelda, and Left for Link (this is assuming that you are using the gamecube version. The Wii version [which I got] has everything mirrored to fit the control scheme [apparent;y flipping everything was easier than altering Link a bit]).
Then again, The triforce makes placing Link to the past in the Child timeline reasonable. In the Child Timeline (IMO), Ganondorf got to the sacred realm and tried to gain control of Hyrule via the triforce, but his arrogant nature and lust for power essentially threw this off and he got stuck with the triforce of power. Again, thank to his arrogance, he immediately tried to take over Hyrule. Unlike in the adult timeline, There was a heads up warning (via Link) and somebody to stop him (again, Link) which meant that his attempt was quelled quickly. Once he died, his followers managed to revive him and allowed him to regain control of the sacred realm. Learning from his past mistakes during his capture and death during events in TP, he focused on building an army until Link to the Past, where he unleashed his plan.