never rollout against ICs
never go offensive against ICs
never roll to ICs
all that leads into a grab ...
srsly, i dont like the MU ICs
i know a quite good IC player, he chains every char once grabbed to death ... so 3 grabs and the match is over - thats why you have to watch out **** hard ...
the most important thing is the right spacing, if u are too close to the ICs they grab you, so just try to hit with the most disjointed hitboxes you can hit
desyced downB in a SH sux cause approaching is very hard, if u try to jump over the sh down B they do LH downB, if u jump even higher an uair comes
stalling at edge is kind of senseless cause u can not dodge all the time these ice blocks
if the ICs recover, they will mostly use sideB cause it rox as a recovery (if both are together)
they cant grab the edge with that, so they have to get on the stage -> rest out of side B is possible but u need a bit training
as a counterpic i would chose jungle japes (is this stage called so?) - high ceiling, good camp possibilities, or rainow cruise and run away, ICs will die on their own xD, well ... i dont like RC so i always pick jungle japes ...
the MU was in jiggs favour ... never really though that its right cause imo the ICs just have to wait for bad spacing and grab, grab, grab, usmash, dead
the good thing is that always i play against ICs i really concentrate on spacing and its good for training^^
im bad in telling MUs, cause i'd like to tell that its bad for jiggs xD