Don Guero
Smash Journeyman
does jumping add starting lag to aerials?
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Nothing changes the starting lag, but jumping changes the time you start your aerials.does jumping add starting lag to aerials?
Kool-Aid. By far.so whos the best pit main? I've always wondered that
I'd say maybe overconfident and young faced by criticism against their main. Who knows.Why are Pit mains so horribly annoying to be around?
Falco, Wario, Lucario, Marth, Diddy, G&W....... i could go on lol any useful info would be very much appreciatedWhat do you want help with?
haha alright!!!!!!!!! ill see you there man!!!!!!!!Don Guero, you and I will go into a practice session before the tournament starts. I have some stuff I'll show you that nobody really knows about.
As a Falco main I say you deal with the chaingrab, if it goes above 40 then jump out of it, otherwise deal with it. You probably want to recover under the stage after the spike off the edge so you don't get gimped.Alright, so every tourney there's this one character that I'm not prepared for that I'm forced to practically become an expert on to beat. This time it's Falco. Does anybody have any suggestions on what to do to not get destroyed by a Falco (besides the obvious avoiding the CG). What DO you do when a Falco chain grabs you? What are the best counterpicks for Falco?
Well, the reason it works only sometimes may be because when you're attempting to use the Angel Ring on them, they had just grabbed back on the stage and are still in their invincibility frame. If you time it correctly so that they won't be invincible, it should work well. However, I avoid using the Angel Ring unless I know I can seriously hurt someone with it because if you mess up, it can be punished very easily.I find myself using Angel Ring to push people of edges a lot and as an attempt to edge guard. Sometimes it works, sometimes they get back up. Just wondering if this is effective enough? I know that I could spike them with down tilt, but I haven't quite mastered that yet XP
ive been using alot more of random angel rings to stop approaches. so far i havent been punished. is this a good strategey? or are people just not used to angel ring?I avoid using the Angel Ring unless I know I can seriously hurt someone with it because if you mess up, it can be punished very easily.
It will cancel out pretty much anything. You can even cancel Snake's ftilt, you just need superior timing.How much priority does WoI give Pit anyways? Like what projectiles wouldn't get canceled out by using WoI?
edit: nevermind, if it's a windbox, it works the way it works
No.WoI is invincible, bro.
fly under the stage to the other ledgeHow does Pit plank against Diddy Kong when Diddy is spamming Peanuts at the ledge?
That would be bad because diddy will be already halfway across the stage to properly aim his peanuts. He can bait it and lead to an easy KO.fly under the stage to the other ledge
For like 3 frames it is!
Frame 1-4 lol On the ground only..For like 3 frames it is!
ThisPit is actually really good on Yoshi's island.
i cant seem to make it work for me :/ the platform gets in my way like the shy guys and i cant fly under the stage. what can pit do on this stage?Pit is actually really good on Yoshi's island.