The reason for creating this thread is because i believe that Pit has a big Gap in is AT's thus making them not being essential in is play style however i have been doing some testing because i wish to make this AT's a reality even though it may not be even exist
Straight Arrows
firing a arrow left/right away from your opponent, have that same arrow come back and hit your opponent (the same way you can fire a arrow up and making it come back and hit the ground) but the tricks is the arrow must follow a straight line
If this AT's exist Pit meta game would would be like this:
while facing your opponent you will fire a arrow behind you then approach just has how falco can approach with is laser we would be able to approach with a arrow following us
Now the application for all the other advance technique would be easy
WingDash if your opponent trying jumping to avoid a arrow(by pressing upb the arrow will go up)
Interesting?
Straight Arrows
firing a arrow left/right away from your opponent, have that same arrow come back and hit your opponent (the same way you can fire a arrow up and making it come back and hit the ground) but the tricks is the arrow must follow a straight line
If this AT's exist Pit meta game would would be like this:
while facing your opponent you will fire a arrow behind you then approach just has how falco can approach with is laser we would be able to approach with a arrow following us
Now the application for all the other advance technique would be easy
WingDash if your opponent trying jumping to avoid a arrow(by pressing upb the arrow will go up)
Interesting?