can someone critique ma fox plz?
this was my first day as him
http://www.youtube.com/watch?v=YKYJBUhuc1U&feature=related
I think you should put your friend up for Marth critique before anything. He was bad. Like....baaaaaad. He should not be playing him the way he was, no spacing, barely any forward airs, shoddy recovery tactics.
His biggest issue was his defense, triple shine made me face palm, that's not a combo, under no circumstance will that ever combo on a straight-away. In a wall it should as much as needed at a given percentage.
Like, I don't mean to be a jerk, but seriously, it's hard to critique you when your opponent played so badly.
It's like asking for critique of a weight-lifting contest while your opponent is a 4 year old.
I guess I can pinpoint some things.
Don't get into a habit of trying to shine spike Marth, a better player would have made you regret ever going off-stage after him.
Shine isn't that good of a move, it's mostly for flash and unless you're actually reflecting something, you have better options, don't get into a habit of that either, Shine, like a lot of Fox's moves, is unsafe on block, fairly neutral on whiff though, but a seasoned player can and will punish that **** on sight.
Use more neutral airs, they are your friend.
Never fight in the water, Fox doesn't do well there, you made it out semi-fine because your opponent is bad at Marth.
Nice camping at the start, too bad you stopped after that, camping is Fox's strongest (tactical) weapon, use it more.
I saw you jab cancelling at the end, which was fine, but don't do that to Marth either, he can Dolphin Slash (upB) out of it and scrap your face in the process, plus you started doing it at the percents where an up smash would have been much more than just a "better option".
Use more down smashes, it is his fastest smash attack and they are your friend.
Come back when you fight a better opponent on a bit more of a neutral stage, for better critique.