55:45 Mario or 50/50. Samus outranges Mario a lot, and Zair is just rubbing it in. Samus also has better projectiles and better recovery. Mario's got combos and killing moves.
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55:45 Mario or 50/50. Samus outranges Mario a lot, and Zair is just rubbing it in. Samus also has better projectiles and better recovery. Mario's got combos and killing moves.
*xyro enters*
a GOOD Mario beats a GOOD samus 60-40
*xyro leaves*
*xyro enters*
a GOOD Mario beats a GOOD samus 60-40
*xyro leaves*
55:45 Mario or 50/50. Samus outranges Mario a lot, and Zair is just rubbing it in. Samus also has better projectiles and better recovery. Mario's got combos and killing moves.
*xyro enters*But Papa Xyro... theres no good Marios in Texas D:.. Do u mean GOOD SAMUS as in Xyro status??
Hes good in low tier but in mid tier it gets hard and in high and top is VERY hard. To know how **** mario is is to know his limitsThanks for the input Xyro. You know just how **** Mario is.
Now I'll challenge you again.*xyro enters*
In texas we have this played named STILTZ and his low tier main(and 2ndary) is Mario. Hes my number one experience against mario(aside from wifi trash).
Mario has some thing MOST characters DO NOT HAVE......a GOOD projectile. Marios fire ball is kep in this match up it to spam samus untill he can get close. Samus spam can only be stopped by perfect powershielding(and even then i have ways to deal with that)and with GOOD SPAM. To defend against your spam i must STOP my spamming and once i stop spamming the field of battle fvors mario cause now nothing is stoping him from comming at samus with full force.
If i attack your shield, you have MULTIPLE options.
Drop shield and
1. jab to grab
2, jab jab jab
3. jab to down smash
4. be lazy and UP+B oos
If my shield is SLIGHTLY WEAKENED you can tornado and it shield pokes. Samus can combo well but marios does more damage and it can be done MUCH easier than samus can. Heck, if you just wanted to be a homo you could space bairs all day long and there is little we can do even if we powershield.
Your cape is only usefull if we CHARGE SHOT while you are close to us. If you do it far away we have time to dodge/shield it/ jump over and zair you.
Samus will get most of her kills on mario by zair gimps and spikes(even if you cape the spike you will die) so all you need to do is make a POINT of staying in the middle of stage and you will do great.
oh one last thing! the MOST IMPORTANT THING!!!! ALmost all samus mains kill with d-tilt and charge shot and f-smash and spike. 99% of the time, fsmash and charge shot are used so much they wont kill early so that leaves us with d-tilt and spike....if you stage on stage alot, spike is kinda worthless so now you just need to deal with d-tilt...now that can be too hard can it? The point of bringing all o fthis up is, mario can kill with more moves and have alot easier time doing it than samus can. I personally believe mario is the 2nd best low tier(ness being first) and it really shows, hes just too **** good.
Stages, when playing samus please ban FD and pkmn 1 and/or any LARGE STAGE. By doing this, you FORCE us to try and spam in close quaters....lol that dont work for samus.
IMO, if you CP jungle japes you will almost make the match-up 70-30 in mario favor. Remember how i told you d-tilt will most likely be our MAIN kill move cause its almost always fresh? LOLOLOLOLOLOL japes wont let samus kill upwards untill like 150-170% with good DI. And since the walls are shorter on the right and left side than most stages AND mario kills horizontally.....dear lord i might start crying.
*xyro leaves hoping his advice doesnt get him wrecked by marios at future tournaments*
*Grumble Grumble*I personally believe mario is the 2nd best low tier(ness being first) and it really shows, hes just too **** good.
Im sorry but i have seen what a good ness can do. Its beyond disgusting. Its just flat out OBSCENE!!!!*Grumble Grumble*
Seriously? Ness > Mario? I never thought Ness was that amazing because his recovery is so freaking gimpable. Run into PK thunder and he's somewhat dead. I got ***** by a Ness, but that was on wifi with such a bad lag. It would occasionally freeze for a bit and it took like half a second to execute anything.*xyro enters*
I personally believe mario is the 2nd best low tier(ness being first) and it really shows, hes just too **** good.
Japes is banned in NJ. I would CP frigate or RC at from the stages. This went very well and smoothly. 60:40 Mario it is.IMO, if you CP jungle japes you will almost make the match-up 70-30 in mario favor. .
Straked, will you go back on some characters when we finish them all? We barley discussed Lucario, Diddy kong.. and other chars..Might as well do Pikachu. I'm starting to do more than page numbers, since I'm getting less and less lazy.
Sorry to interject Mario boards, I lurk around here and I had to jump in on this post."55:45 Mario or 50/50. Samus outranges Mario a lot, and Zair is just rubbing it in. Samus also has better projectiles and better recovery. Mario's got combos and killing moves."
Mario outranges Samus's Z-air with his B-air. Mario's whole body is longer than samus's leg. Mario has slightly more range. Mario's Stutter F-smash outranges Samus's F-smash. Mario's Dash attack outranges Samus's. Mario's. Mario's Fludd beats most of Samus's Projectiles and Fireballs come out faster than Samus's projectiles so mario can string many SH-Fireballs together. Samus's recovery is easy for mario to gimp with fireballs, Aerials, fludd or capehogging.
I say 55:45 Mario or better definately not even.
It doesn'tSorry to interject Mario boards, I lurk around here and I had to jump in on this post.
I find it very hard to believe that Mario's Bair outranges Samus' Zair. I think you might be thinking of Nair, since you said "her leg". Zair is the grapple beam that stretches out craaaaazy far, certainly farther than Mario's body.
Now that I see it, it sounds pretty even. We fight on par really in both on the ground and in the air. We have a couple of things to mess them up, and I'm assuming they have some stuff to get us with, mainly not being to gimpable.I dunno. I think this match-up is more neutral; 50-50 at best, 55-45 at worst (not that there's much of a difference). Both of us have good air games (thought ours is a bit better), and decent ground games (though his is a bit better). We both have a relatively spammable projectile (but we have cape and neutral air to deal with his). We can cape Thunder, and the FLUDD does very well against both Skull Bash and QC. However, Pikachu does outrange us on the ground (except for maybe out FSmash), and he's a bit faster.
If it's in anybody's favor, it's in Pikachu's, but not by very much.
I didn't know Pikachu was bad at KO's. I thought he was kind of mediocre.Pikachu is neutral...you both can camp each other...Mario does it slightly better. You are one of few chars that can even EDGECAMP vs Pikachu (thanks to Cape stall). You both suck a lot at KOs, so you both go pretty even when it's time to get that KO and stuff.
I'm saying 55:45 for the sake of getting some Pikachu's to get over here. I will say 60:40 if they don't come.Pikachu has a lot of priority on stuff, but it's usually nothing that you can't at least trade hits with by using B-air.
So as I was saying, it's neutral.
Thank you for seeing it the way I do. Unfortunately though, I think BF is one of Mario's best stages but mine personally is Yoshi's. But as you said we have it better in most aspects. All he really has to stop us is f-filt because its his only fast move with good range, grab combos (which can be possible to DI out of), big weight (which really works for us just as well) and strength. After this, we are discussing Bowser to get this over with.Someone was asking about Bowser...seriously, it's probably one of Mario's best matchups by far with a character that is ranked above him. It's sorta close enough for Bowser to win, but in Mario's favor, simply cause you got camping, edgeguarding, and juggling that Bowser has a hard time dealing with. Well...just don't play him on BF, but any other stage you pretty much can dominate him. Bowser should rarely ever make it back to the stage on FD since his recovery is so predictable and easily cape *****.
He can't CG you from a jump release. He does get a free attack on either release, but it's not a true CG.From what I remember, it's even because of Bowser's range and he can chaingrab us. I've never been chaingrabbed before though, there arn't a whole lot of Bowser players.
His F-smash is too slow, Up-smash and Thunder are super predictable, and N-air needs to be undiminished at high percents. His D-smash is terrible and easily sdied. He's probably one of the worst characters in the game at scoring that KO easily when he doesn't have that cg combo helping him. Well, not as bad as Sonic or Captain Falcon I guess, but pretty darn terrible.I didn't know Pikachu was bad at KO's. I thought he was kind of mediocre.
All you have to do to safely rack on damage to Bowser is camp him. =/Thank you for seeing it the way I do. Unfortunately though, I think BF is one of Mario's best stages but mine personally is Yoshi's. But as you said we have it better in most aspects. All he really has to stop us is f-filt because its his only fast move with good range, grab combos (which can be possible to DI out of), big weight (which really works for us just as well) and strength. After this, we are discussing Bowser to get this over with.
Technically you can't. What you're supposed to do is just mash jump/up so that you air break, and that works because his pummel is too slow to guarantee a ground break. Either this will mess him up when he tries to buffer a grab/jab, or you'll get hit by a F-air (DI that), or you'll luck out and because you messed him up you'll not get punished.Can't you UpB out of Bowser's ground release follow up? It always seems to work for me.