While I see what you're saying here, adding stale moves to Smashes doesnt seem...necessary (at least imo). Its not like anyone is going to sit there and spam a Smash, and if they do so effectively and are not being punished by their opponent, then something is wrong.i have been thikning alot about brawl+, how people are complaining that it is a bit too easy, and there is a limited amount of depth. i was wondering if it is possible to add stale moves to just kill moves (smash attacks generally), and leave all other moves alone. this would mean that u have to be abit more strategic about what moves u use, and would reduce spamming. and for all moves once the code comes into play that means the % goes stale but not the knockback. i think this is really needed in brawl+, there needs to be a bit more depth
i thought that stale moves was one of the best ideas in brawl, and since brawl+ is a combination of all the best parts of 64,melee and brawl, i really thing stale moves deserves to stay, just with a slight alteration
I'm just hoping that we get the damage stale code.