FerrishTheFish
Smash Ace
I dunno, Sheena was really weak ... Raine was an absolute BEAST, though. Come to think of it, Colette was pretty beastly too.I didn't really like Collette :/ Sheena and Raine were cooler!
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I dunno, Sheena was really weak ... Raine was an absolute BEAST, though. Come to think of it, Colette was pretty beastly too.I didn't really like Collette :/ Sheena and Raine were cooler!
She IS really pretty. I can't help but have her as my avatar for all time. I like that she touches hearts.That picture of Collette breaks my heart, too.
It makes me want to apologize over and over again for stupid ****.
Smooth Criminal
......Fine. Raine was really awesome, anyways. And Sheena was...okay.I didn't really like Collette :/ Sheena and Raine were cooler!
I don't want to act as if it has to do with character bias or anything...but 0Room IS a Falcon main.I made a post a while ago as to why it doesn't make sense to have stages legal, but not in the stage striking process (the exception being PS, only because we have an even # of stages). As long as there are still people striking to FoD, it doesn't make sense to remove it from the stage strike. It seems like most people who don't like FoD, to be blunt, are just bad at not getting ****ed up by the platforms.
Reminds me of Scar's thread. bleh.ITT: falcon mains complaining about FoD
[COLLAPSE="Corrected for Truth"]ITT: double-standards[/COLLAPSE]
What do you think about switching up character selection and stage selection order to make it less of a guessing game and less of a disadvantage for the winner? I was very supportive of choosing characters first in the previous rule set, but it seems especially important now that there are no bans.Yeah, bashing Falcon players because they are by far the whiniest group of players is mean and I won't have that kind of behavior in this super serious thread discussing super serious topics. Its the internet. Lighten up.
Also, I've been away from the thread due to work and Ryoko making me play Project M. Did I miss anything important/needing a response? It seems like Bones has been doing a great job so far.
I believe the flaw with your entire argument is you are viewing the fact that FoD is bad for aerial characters as a stage flaw, not a character one. Fast fallers get destroyed way harder on FD than aerial-based characters do on FoD. The lack of platforms isn't some inherent flaw of the stage. Fast fallers just benefit from having platforms the same way aerial characters benefit from having platforms spaced further apart.Well 3 things that are applicable to this situation:
1) I was trying to keep a character out of it, because the character's influence on the stage is important but not the focus of the question. The question was about the rules governing legitimacy to which has not been answered yet.
2) On an unrelated note, one thing I worry about is the future of tournament play, as has already been started here.
Having no bans in a best of 5 makes it to where I either have to
A) Win on FoD twice
or B) Lose a match
This is important for players for the singular reason that everyone knows that CF [and to a lesser extent any other character who does well in aerial game] has issues with the stage. It leads to an extended bias in which everyone wants to take advantage of an exploitation that will help them win, in a way that might not necessarily reflect truly on their skill [the same argument that's been used in the past against CP stages] The theory then is that the game, as least in a Captain Falcon player's case, becomes less about personal skill overall and more about needing excess personal skill on that particular level [FoD] in a way that is extraordinarily frustrating and quite possibly in a negative way.
Therefore pushing to either drop the character and accept defeat, or focus entirely on the stage.
Basically I'm pointing towards the fact that if you knew that FoD was always legal vs a Falcon, that's going to be the CP for 99.9% of people
And it makes me a little worried.
3) Regarding Falcon players complaining, it's less double standards than lack of information
The CF boards have become much better in discussion, interaction, and problem solving
Whenever I have a problem I say "let's figure out how to fix this" rather than "omg it needs to be changed"
Which is the same thing I'm doing here
I want to consider options that we have in order to make sure that people playing one character in particular aren't screwed because of exploitation in the rules.
Is this making sense?
I apologize if this comes off incorrectly; I'm not complaining as much as I'm trying to bring up a point I don't think many people are thinking about.
My issue with this system is that it seems to give the winner of a DITTO a big advantage.Obviously opponents will still be able to choose FoD, but because my suggested method makes the loser choose both the stage and character first, you can comfortably decide if you are better off trying to win as Falcon on FoD or with a secondary that does good on FoD, good vs. their character, or even both.
Isn't this an example of the Marth legitimately beating the Falcon, though? I mean sure, Falcon couldn't have predicted that the opponent would go to Yoshi's as Marth, but why shouldn't he be able to play that matchup on that stage? Is it simply for the reason that he couldn't mentally prepare for it?My issue with this system is that it seems to give the winner of a DITTO a big advantage.
Example:
Falcon A beats Falcon B in a close match on, say, FD. Falcon B stays Falcon because the game was close--he's not going to change if he knows Falcon A will **** all his secondaries. Falcon B also chooses YS becausehe thinks he is Scarhe thinks he will be better able to show his skill in the Falcon MU on a smaller stage and FoD is gay to Falcon. Falcon B switches to Marth and ***** Falcon B.
See, while I admit that your system seems just as fair or even more fair than the current system in other examples, in this situation it puts the guessing game on the LOSER. In fact, the loser of a #insert main# ditto better start praying: he can't switch to a secondary himself (or the winner will **** him with #insert main#) and he can't stop the winner from switching to a secondary that is good on whatever stage he picks/good in the #insert main# MU. If the CP system is really set up to allow both players to fully exhibit their skills, then the loser needs the slight edge that the current system gives him. Otherwise, the winner is essentially CPing the loser (which is kinda messed up).
It's a bad example because Falcon wins that match up. A better example would have been a fox ditto, where Fox A and Fox B decides to go to FD, Fox B remains as Fox and Fox A switches to Marth. Fox gets *****.Strong Bad!! Wake!! Behave yourselves!
Isn't this an example of the Marth legitimately beating the Falcon, though? I mean sure, Falcon couldn't have predicted that the opponent would go to Yoshi's as Marth, but why shouldn't he be able to play that matchup on that stage? Is it simply for the reason that he couldn't mentally prepare for it?
And how about just random stages? I'm not asking because I think it's good necessarily, but it's another idea.
I can't tell if you're trolling or if you're just dumb.why does fox get ***** in an even match-up
I actually mistyped something in there, but I think you caught it anyway ^.^'[COLLAPSE="Correction"]Loser stays Falcon (is forced to stay Falcon or let his secondaries get *****).Isn't this an example of the Marth legitimately beating the Falcon, though? I mean sure, Falcon couldn't have predicted that the opponent would go to Yoshi's as Marth, but why shouldn't he be able to play that matchup on that stage? Is it simply for the reason that he couldn't mentally prepare for it?