Breezy
Smash Ace
Slap the controller out of their hand silly.Well, since you're here, I assume you've found a way to garantuee WP
against all characters after a Gerudo?
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Slap the controller out of their hand silly.Well, since you're here, I assume you've found a way to garantuee WP
against all characters after a Gerudo?
Won't work on skinny characters.Slap the controller out of their hand silly.
Now thats just sad...So I was playing serious offline friendlies with a Snake today. We realized Snake could dodge Ganon's entire get-up attack by ducking <_<
He was tech chasing me hard with that crouch.
Offc, but idkmybffjill wont let me say N E thingWell, since you're here, I assume you've found a way to garantuee WP
against all characters after a Gerudo?
/namesearchYeah Breezy, Yink actually did a lot of research on that topic, so you can ask her for more details. Grabbing Fox and Falco from SideB gimps them.
Ganon gets no breaks.Oh wait... turn the captions off. The first "up B" is actually a double jump--it's just hard to see because of the caption.
What a shame
Yeah, turn captions off and you see him do a front flip, which is his double jump animation. And THEN an up B.Are we looking at the same part? I see a group of 4, a break, and then 2. The group of 2 at the end I don't see how it could have been a double jump or a ledgejump, but maybe you guys are seeing something I'm not.
ffffffffffffffffffffffffffffffffffffffffffffffffBy the way I tested Grab Release Dash Attack on Metaknight. It doesn't work. =(
I believe you're referring to the Ganoncide and Wizkick (Wizard's Foot) Spike.Here's some stuff i know that I haven't seen anywhere else. (it might not be here because it's obvious, or I may be the only one)
1. If ganondorf is off the stge and he uses his gerudo on a character who is standing right on the edge (edgeguarding), Ganondorf will carry them down to their death. This is useful because it's unexpected, at least the first time and I've never seen anyone other than me do it.
2. Ganondorf's wizard foot has another interesting hitbox which is located directly below and slightly behind his foot at the beginning of the attack. It has the same damage and knockback as the forward downward hitbox, but it's backwards. that means that if an opponent is jumping near the edge, you can use this and send them down without flying off the edge yourself.
If I'm not the first one to note these things, could you let me know what they're called?
Fixed.I believe you're referring to the Ganoncide and Wizkick (Wizard's Kick) Spike.
The first one is really known, but if the opponent is on that position he can edgehog you on reaction from the Flame Choke so that really isnt a good idea to do.Here's some stuff i know that I haven't seen anywhere else. (it might not be here because it's obvious, or I may be the only one)
1. If ganondorf is off the stge and he uses his gerudo on a character who is standing right on the edge (edgeguarding), Ganondorf will carry them down to their death. This is useful because it's unexpected, at least the first time and I've never seen anyone other than me do it.
2. Ganondorf's wizard foot has another interesting hitbox which is located directly below and slightly behind his foot at the beginning of the attack. It has the same damage and knockback as the forward downward hitbox, but it's backwards. that means that if an opponent is jumping near the edge, you can use this and send them down without flying off the edge yourself.
If I'm not the first one to note these things, could you let me know what they're called?
I dunno, just ask Fhomas Flipman.Is it known that ganon can actually ledge hop when using an aerial?
Yeah we know. You have to DI the Arial or Airdgode up to actually make it work.Is it known that ganon can actually ledge hop when using an aerial?
Glad to hear that.Yeah we know. You have to DI the Arial or Airdgode up to actually make it work.
You can also do a lagless Uair, video here:
http://www.youtube.com/watch?v=VnydiAsEjTQ
Its called a Flipman (another amazing discovery by Z1g :3).
Tripman combos?A fresh Tipman seem to trip the opponent very often at around 60%.
I think it's the second to last hitbubble which does this.
The very last hitbubble doesn't seem to trip.
A Tipman Trip garantuees a Fsmash.
Ye, that SHOULD be its name.Tripman combos?