Clai
Smash Lord
That's why I'm saying it's useless as a punishing move- players expecting to be punished are going to input DI instinctively to weather the oncoming blow, so even if they can't do it on reaction (which is probably false anyway, as 15 frames is more than enough for your opponent to do something on reaction), they can DI out of it with nothing more than instincts.It takes many games Vs Ganon to consistantly be able to airdodge out of his Dsmash.
And, you can't DI out of it (on reaction).
All in all, I'm not going to risk using a move that can be punished on hit when I have other, far better moves in Ftilt and Dtilt that bring the same benefits without me having to worry if the opponent is going to DI out of it. Opponents' ignorance of a move does not make the move better.