Yeah, I know. But...Taeran, I love your sig
best quote ever my friend
his grammar was horrible so it took a lot of editing to make it english.
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Yeah, I know. But...Taeran, I love your sig
best quote ever my friend
Metaknight XDok, who are the best doubles partners for snake?
Most of the time when Snake is having to approach someone, it's because they have a better projectile. The Shield is typically done as an attempt to predict the incoming projectile and get a power shield in, or at least block it completely if they fail to do it. The reason that you see it sooo much is the fact when you Dash, you cannot block for the first few frames, and thus many individuals use this time to actually attack you. So, since you're anticipating the attack, you shield, and since Snake has great out of shield options, you are at an advantage.Why do I see a lot of snake's dash and shield a lot? I've always thought for spacing, am I wrong?
Press your jump button and your attack button at the same time. For me I use A and X at the same time.Hey how do you perfectly full hop nair and how do you perfectly run off to the ledge fast?
lol nair SD'd happen once in a while. It sucks bawlz. So do fairs. One time I camped on the edge in the beginning of a match and did nothing. My opponent was a pikachu and I tried to Ftilt, but he did his AAA jab whatever thing. and I fell of the edge and did a fair to my death.**** I never would've guessed about the half circle, and I do my Nairs that way but I died because I spaced Nair bad and SD'ed. Thanks!
Exactly! It was Yoshi's Island (Barlw) lol I hated that he bragged after.If you double-jump an nair, fall off stage, you should be able to up-B, C4 recover, up-B and live.
Unless you are playing on a banned stage.... or was on Yoshi Island (Brawl) those 2 little platforms on either side, and while it was doing down about half-way down you started your Nair. xD
oh god, I lost at 30% because of that stage T.Tor was on Yoshi Island (Brawl)
snake and lugi would be so good lol.Snake has Great stage control, and thus needs someone to compliment him off game. During a teams contest, Snake is at his best when he's at the center of the stage. Your goal is to control the momentum of the match and keep the enemies separate from each other., while producing kill moves.
Meta knight - Gimping.
Mario - Up Tilt combo early can get 50% on an opponent, and Mario has some of the best edge guarding in the game.
Luigi - With a Luigi that's capable of Power Shield or Jab cancel into Up B, three Tilts from Snake and you have a kill on almost everyone.
Kirby - Once again, great off stage game and damage racking.
Game and Watch - Great team partner for -anyone.-
Rob - Gimping and stage control, Snake fills the hole of the killer of the team.
You want to avoid teaming with characters with large hit boxes, and poor offstage games when you're playing Snake. They are going to get hit by grenades, or they will just mirror Snake to the point that it becomes 1 vs 1. Speaking of Which, Snake + Snake isn't a good team. Too many grenades going off hampers the efficiency of both players.
Snake, more room to camp. Marth does better on BF and Smashville I've noticed.Why is snake such a good doubles partner? Isn't his nades and c4's and mines bad against you're own teammates?
And while I'm here, who has the advantage on battlefield? Snake or marth?
It's called DACUS for a reason, only upsmash.How does the DACUS work? Is it possible to DAC into any other moves?
Thanks very much. But, how does it actually happen? like, how can the DA be cancelled, and why only into an upsmash?It's called DACUS for a reason, only upsmash.
It works by canceling the momentum from your dash attack, and adding it onto the upsmash momentum, it also has to do with character traction. (Lower traction is generally bad, so thats why Luigi/IC/Lucas/Falcon have horrid DACUS)
I'm going to contact Taeran about adding a FAQ for this soon....
Run > Dash Attack (Preferably down c-stick) > Up Smash (preferably up+Z or up+A depending which character)
Squirtle has his own form of DAC called Hydroplaning, he is the only character that can "DAC" (not really dash attack canceling..) an fsmash/dsmash
Because while running the only smash allowed is the upsmash.Thanks very much. But, how does it actually happen? like, how can the DA be cancelled, and why only into an upsmash?
Why only smashes? Could you do it with a grab since you can do that out of a dash?Because while running the only smash allowed is the upsmash.
During the beginning frames of a dash attack, you are still considered "dashing" (hence why I've noticed the slower dash attack hitbox frames come out, the easier it is to DAC with that character.
Sheik is so hard to DACUS with because of her extremely quick dash attack, whereas Snake is relatively slow.
Since there is no hitbox, it treats your dash attack as a dash still, therefore if you upsmash (the only smash you are allowed to do doing a dash), it cancels your dash attack into the upsmash.
It's a glitch, because I doubt they meant for people "to be that fast", but I consider it an exploit of Brawl's ****ty system.
yup, its called boost grabbingWhy only smashes? Could you do it with a grab since you can do that out of a dash?
- Boosting Technique: Grab Boosting
How to Perform: Initiate a dash attack by pressing the c-stick down, then press Grab during the dash attack's opening frames.
Effect: The added momentum of the cancelled dash attack remains in effect, providing a small boost to the Dash Grab's range.
I can't do ityup, its called boost grabbing