The results are in!
VB 9
Sheep Man 8
L Yoshi 10
Big 14
CID 10
Oiram 2
Feebass 4
Blanc 0
Keeby 5
Navi 4
With this, Big the Cat wins the CP2 spot. For the next job(s)
Submit a stage and moveset for Big
Stage Name: Icecap
Stage Origin: Sonic Adventure (1999)
What better way to greatly annoy Sonic fans than to give them their beloved Ice Cap Zone, but not Ice Cap Zone. No, this is Icecap, the stage from Sonic Adventure. Not the one from Sonic 3. No Sonic 3 references here. It's not even the most recognisable stage from Sonic Adventure but this is kind of the point.
Inputs | Move Name | Move Description |
---|
Neutral B | Big Fishing | In reference to Sonic Heroes, Big turns his wonderful Fishing Rod into a weapon. However, the weapon in question will depend on the charge level - you can charge it up, and similar to Thoron, it can remain at a certain charge level. These are as follows:
- An oversized flaming lure, dealing minor damage of fire typing and with mid-range potential
- A burning orange and white lifebuoy, which deals slightly more damage, as well as continuing the fire type. It also has a bit more range.
- A large spiked mace made of steel, with very large range, damage and knockback, though slow. Even so, it's like twice as strong as a Falcon Punch.
|
Side B | Fishing Rod | Upon inputting Side B, depending on if you have a flick input or a hold input, will depend on how far Big casts out his line (similar to Isabelle's, but with longer range, and slower.) If a character is grabbed by the Fishing Rod, they are automatically thrown with large knockback in the direction you choose. |
Up B | Fishing Umbrella | Upon inputting Up B, Big will turn his Fishing Rod into a Fishing Umbrella, in reference to Sonic Heroes. He'll leap upward about as far as King Dedede, and then be able to glide like Peach or Daisy. Unlike Peach or Daisy, he is able to open the Fishing Umbrella even after closing it, but can't leap upward until he's touched the ground again, or dies. |
Down B | Spin Dash | Upon inputting Down B, Big will roll into a ball and charge up a Spin Dash attack. The more you press the button, the more it charges, but unlike Sonic, Big doesn't have an upper limit to how high he can charge. Some say it's a glitch, but it's purely intentional. If you can press the button 60 times a second, you can use the attack at that level, but you'll move so quickly across the screen that the game will probably break. TASers will abuse this. As will Melee fans. |
And, just because why not, I'll add a music list for Big too!
Lazy Day (Livin' in Paradise)
Big Fishing at Emerald Coast
And... Fish Hits!
Pleasure Castle (Twinkle Park)
Limestone Cave (Icecap)
Funky Groove Makes U Hot?
Follow Me (Theme of Team Rose)
VS Team Battle (Sonic Heroes)
Team Sonic Racing - Big the Cat
Drowning Theme (Sonic the Hedgehog)
Duke Nukem (Main Theme)
Hard Times (The Jetzons)
No, I'm not adding Ice Cap Zone from Sonic 3 because this is supposed to be a pass you
hate. Also, no, you don't get Be Cool, Be Wild and Be Groovy because it's too popular. Instead, you get the Big the Cat music video made to promote TSR, an unedited loop of the drowning theme, and an unreleased Jetzons song. Have fun.