ETWIST51294
Smash Hero
Marvel and GG are hard as **** on pad.
Thank god Noobs unplayable on UMK3.
Thank god Noobs unplayable on UMK3.
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I have no idea what you're on about with impossible on pad, we have players here who can do full extended ino combos on pad, play eddie flawlessly on pad, not to mention a good 80% of our scene plays pad here for GGMarvel and GG are hard as **** on pad.
Thank god Noobs unplayable on UMK3.
I think melee takes more tech skill than alot of the other fighting games. Mostly because of the damm control sticks on the gmaecube controllers.
Before SSBM came along, I only used the D-pads for the other fighting games: Soul Calibur, Battle Arena Toshinden, Tekken, Def Jam Vendetta, Mortal Kombat, Virtua Fighter.
And Noob Saibot cheats in UMK3.
Because I totally said impossible in that sentence, right? I said HARD, not impossible.I have no idea what you're on about with impossible on pad, we have players here who can do full extended ino combos on pad, play eddie flawlessly on pad, not to mention a good 80% of our scene plays pad here for GG
This is pretty much the mindset SRK people have when they bash Smash <_<Melee is really ****ing hard, that's all I know.
We're "at war" because of people with ignorant views talking out of their ***.Nah I think it's more cause they think it's kiddie or a party game or they don't like ring outs (at least that's what they'll see, even if deep down they know it's because it's too ****ing hard lol).
Honestly, idgaf, I'm fully confident I'm playing the game that is harder and has more depth. Someone already said they are not the same game therefore they cannot be equal, so **** it, I'll pick a side. We're at war. If they want to hate on Smash then right back at them. My understanding of 2D is basic but it just looks much more limited in terms of what goes on in the game. Smash has a lot more going on with recovery + edgeguarding, as well as the general "push-pull" of neutral position and muscle-memory based punishes that the 2D fighters have. You can't SD in a 2D fighter, every input in smash has more pressure on it, not to mention that it takes like 10x more actual inputs to win a 4 stock match of smash.
Not to mention Smash is more reaction-based. Our punishes aren't pure muscle memory because of DI. Spacing is and control of your character in melee gets to an incredibly detailed level that is definitely not matched in 2D fighters as far as I can tell.
They have a Rock Paper Scissor style blocking system which is built into the game where as Melee also has plenty of RPS scenarios that aren't "man-made" and just happen naturally. All this on top of being way more demanding technically.
Plus I'm pretty sure more smashers have achieved respectable results in their games than vice versa (correct me if I'm wrong). I know Forward has had some success in MvC3 and Alukard at SSF4.
Their games are cool and have plenty of depth I'm sure but it ain't Melee. Sorry. Don't give a **** if it sounds ignorant.
I'm not attacking him per se. The man likes Smash, and he doesn't give a **** about other fighting games. Great. Good for him.I'd like to know the ratio of the number of people that attacked niko for his statement and its "incorrectness" to the number of people that actually made an attempt to prove their point against his. I've been told you can't divide by zero though, so I guess I'll never know >__>
Yeah right, I'm not lettin' you get free money off of doing those Reptile gimmicks on me, lol.Also I will MM you in that game Ricky.
Yeah Dark is the best player in the world.smash is good, but i dont think its as deep as people think it is. more like the person with the best execution wins..
Johns.You have to be smart and technical enough to prevail.
I'm more than smart enough to win a ton of matches that I actually end up losing because of technical errors.