KirbyKaze
Smash Legend
I wrote one out for the Marth matchup and several others long ago. I might dredge them up.
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Again, the way you're defining execution makes it seem like you're encompassing spacing, timing, reflexes, knowledge, APM, and prediction. In that sense, yeah execution is incredibly important, just like it is in every single other video game. So what are you really trying to say? That smash isn't random? Well that's good. That smash lacks depth? Well lets see your smash flowchart and then lets see something similar for MVC3. I'd imagine you'd find more depth in melee.Smash is homosexual. There's a lot of ways to cover too many options and we have gigantic reaction windows for a crapload of our tournament staple characters.
I think at this point most of smash is recycled garbage that we know works. While they're not set in stone, the flow chart never lies!
Execution is incredibly important. At this point, it's very likely to die from a technical error or similar misstep. Now, that said, you can still be legitimately stupid and do everything you want and lose just because what you "want" to do isn't what you "need" to do. But this is where terms and personal definitions make everything mucky and difficult to discuss.
Basically.A lot of people go on the SRK forums and think that the fact that the majority of people there think Smash isn't a fighting game, because all the respondents say as much. But it's not like most SRKers are actually competent in the games they play. They are moreso than we are, sure, but the overwhelming majority of those people don't win any tournaments ever, and most of them probably don't think about their game a whole lot outside of playing it.
On the other hand, I was watching a stream of some MvC3 tournament (I don't remember which), and Noel Brown, and a few other high level players were sitting there openly saying that Smash is a fighting game, it's just really weird. And well, Smash is definitely weird.
So just keep in mind next time you try to convince SRK that Smash is a fighting game: it's not a unified front. It also doesn't really matter that much if the Smash community ever gains acceptance outside of SWF. Our community has survived ten years, and is among the most active fg communities--without any help from SRK. We don't need them to like us, as we've already shown.
I would suggest however, that more people take time out to learn and play some other fighting games. There's a lot there to learn. Not only does it give you a better perspective on those games, but I think it also helps your perspective in Smash.
Please don't.I wrote one out for the Marth matchup and several others long ago. I might dredge them up.
I find slayers 1 frame links hella easy. It's like, the move is over, press any move that uses his legs now. I did 5K>2K>2H>BBU the first time I tired it and can do any of his ground links consistently. I think the one I have most trouble with is 5K>5K>5K>5K>5K lol.Guilty Gear, obv.
One frame links, all day, every day.
Airdash-input FRCs.
Breaking throws in three frames because level 47 million yomi.
More like unblockable, untechable, undeniable.
Get on my level.
:3c
Pretty sure 5k>2k>2h>bbu has plenty of lax, no 1 frame or close to it about thatI find slayers 1 frame links hella easy. It's like, the move is over, press any move that uses his legs now. I did 5K>2K>2H>BBU the first time I tired it and can do any of his ground links consistently. I think the one I have most trouble with is 5K>5K>5K>5K>5K lol.
I didn't provide a definition of "execution". I just said it's clearly very important. Because if you can't do what you want to do when you want to do it, then you'll probably just lose by being mistake-punished a bunch.Again, the way you're defining execution makes it seem like you're encompassing spacing, timing, reflexes, knowledge, APM, and prediction. In that sense, yeah execution is incredibly important, just like it is in every single other video game.
I was mostly trying to put a lid on that little side topic because I think it's irrelevant to this discussion. No matter what game you play, you will be rewarded for having a certain level of accuracy with your commands. Smash is not unique in this respect.So what are you really trying to say? That smash isn't random? Well that's good.
I'm not sure how you got here. I think we exaggerate how difficult it is to do some of the stuff we do, though. I also think most stuff can be broken down. I mean, I think I greatly overcomplicate my combos but at the end of the day most characters can follow a basic outline to have good punishments. We so often say, "Smash doesn't have real BnB combos" but I'm somewhat hesitant to agree with this lately.That smash lacks depth?
Since people seem to be asking for it...Well lets see your smash flowchart and then lets see something similar for MVC3. I'd imagine you'd find more depth in melee.
Others have answered this for me.As for these giant reaction windows, is there any fighting game faster than melee?
All of those characters have (massive) room for creativity and jank. Smash is fairly lenient on punishment windows (IMHO). What I posted on Sheik is just what I find generally logical. You can of course do all sorts of zany things and half the time it might have a chance of working just because this game doesn't let you block in the air (among other things like SDI and random nonsense).Certain characters have extremely cut and dry comboing (ex: sheik, CF, Jiggs) but other characters (ex: Marth, Fox, Falco, Peach) have their fair share of BnB but also lots of jank and room for creativity as well.
This is character / matchup dependent. Some characters are simply not conducive to being 0-deathed by specific characters (or all of them). I do feel there is more potential for people to make mistakes vs non-standard combos simply out of lack of familiarity (or being caught off guard) but in the same token, these standards are so common for a reason...I do feel like on the fly creativity gives you that extra explosiveness that standardized stuff doesn't. You'll rarely 0-death someone with standardized stuff; you'll just get consistently good punishes. That being said, I think the majority of the player base would vastly improve if they focused on perfecting their standard punishes rather than trying to be creative.
Just as I admitted that I I'm ignorant about other fighters, I'll admit that there is no legitimate defense to the point of proclaiming that Melee is the best fighter or to why it's important that Melee be the deepest fighter.But why? Why make such ignorant statements about things you're not knowledgeable about? You even acknowledged it yourself. What's the point?
And why is it so important that Melee is sooo much "deeper" than other fighters anyway? It's an awesome game either way, Who cares, really.
You're a well spoken dumb***. What you're saying makes no sense. Prove idiots wrong? If they're idiots, so are you. Stop being a hypocrite. Why is it okay for you to say your game is the deepest fighter when you have no idea about anything other than melee but if they say that it's not deep with no knowledge of smash they're idiots?Just as I admitted that I I'm ignorant about other fighters, I'll admit that there is no legitimate defense to the point of proclaiming that Melee is the best fighter or to why it's important that Melee be the deepest fighter.
In short, the point is that it's an easier response to ignorant judgements about Melee for me to be just as ignorant and condescending towards other games as well because getting better at Melee will always be more important than trying to prove idiots wrong.
It matters that Melee is the deepest fighting game because the point brought up about Melee as a fighter is that it is not deep, when, in fact, this is far from the truth. I'm petty, and I want people to respect my game, just as I would respect theirs.
Respect is earned, Mura. Not handed out to you on a silver platter. Same in life as it is here when it comes to our respective communities.I'm not being ignorant as an attempt to get them to respect my game. My ignorance is a result of not wanting to learn other fighters. When it comes to trying to get people to respect Melee, I'm doing nothing, because I shouldn't have to go out of my way to demand a respect that should be natural. So I'll settle for returning ignorance with ignorance, and disrespect with disrespect.
I thought I made it perfectly clear that I understood exactly how stupid, biased, w/e I'm being. But if it makes you feel better to chew me out for a fault I'm aware of, then do so.You're a well spoken dumb***. What you're saying makes no sense. Prove idiots wrong? If they're idiots, so are you. Stop being a hypocrite. Why is it okay for you to say your game is the deepest fighter when you have no idea about anything other than melee but if they say that it's not deep with no knowledge of smash they're idiots?
You're a bias hypocrite.
Just go on and play your game instead of making baseless statements. Ignorants smashers piss me of MORE than ignorant FG player. Why? Because you guys give them ****ing reasons to bash us. If you don't play anything other than Melee, don't say that your game is the "deepest". We all know it's deep, but the deepest? How the **** would you know? If you do have knowledge other FGs past the scrub stage, say what you want, build a good arguement.
edit: you want more respect? Well stop saying statements like the one I quoted, it makes us look ****ing ********.
This is actually exactly my point. I don't know anything about any other fighters, but I see their thriving communities, and the obvious effort they put into learning their games, and I respect that, despite having no reason to respect the game itself. Why should it be any different from them to us? In all truth, other FGs haven't earned my respect, because I don't play them. I've got no reason to respect the other games, other than the faith I place in the people who play it. The Smash community gives respect to other communities and other games. But why? How many of us play those games? And have those communities given us any reason to respect them? If the answer to those two questions is "no" then it's time we stopped respecting them.Respect is earned, Mura. Not handed out to you on a silver platter. Same in life as it is here when it comes to our respective communities.
Smooth Criminal
That sounds like the opposite of insecurity to me.I never understood why smash players are so insecure about their game that they go around saying it's "deeper" with no prior knowledge of any other FG's.
Almost worth writing an essay about the psychology behind it all.I never understood why smash players are so insecure about their game that they go around saying it's "deeper" with no prior knowledge of any other FG's.
The thing is, you're completely wrong and you have no idea what you're talking about. If they hated us so much why were we at EVO for so long? Why is smash on the front page of SRK when ever something big happens in the community? Why is the biggest insult I've heard to smash for SRK "it isn't a FG"?I thought I made it perfectly clear that I understood exactly how stupid, biased, w/e I'm being. But if it makes you feel better to chew me out for a fault I'm aware of, then do so.
But for your sake, I'll put this in the proper context.
Smash vs. Other FG Communities is not a two way street. There was never some point in time where both held the same amount of respect for each other. Smash has been discriminated against. Smash has always been the one that is ignorantly looked down upon for no good reason. The Smash community has been the only one that has had to prove its worth. Yet we still get no respect, because the people in other FG communities insist on being stupid. We have always been the ones trying to rationally prove why our community should be respected, and we have always respected other communities. Well, I'm not doing that anymore. If other FG communities want us to prove to them why our game is good, then I think it's time that they also prove to us why their game is good. I think it's time that they demand our respect, instead of us playing the victim all of the time. Respect isn't coming by just being nice, we've been trying that for nearly 10 years. So if they're unwilling to give us that respect, then I won't return it to them. Other FG communities are never going to respect us, so I'm not going to respect them either. The Smash community needs to stop being the victim, stop begging on our knees for the respect of big brother. Saying that smash is a better game than others isn't meant to be a statement of truth, but a statement of faith, of confidence, to tell them they they haven't earned our respect either, because we're a community that respects ourselves and doesn't need the respect of others if they're unwilling to give it.
I think you're overthinking it. I at least tend to say Melee is deeper because it's deeper.I never understood why smash players are so insecure about their game that they go around saying it's "deeper" with no prior knowledge of any other FG's.