I'm from an era in gaming where DLC wasn't commonplace. Once you bought a game, you already had all of its content, and you never had to pay extra for any of it. That was nice, those were nice times. But apart from being fundamentally and ethically opposed to the concept of DLC itself, it's simply hard for me to get excited about having to pay, what, 10% of the game's market value for an extra character? That's how it was in Smash 4, at least.
Smash 4 had something like 54 characters. For a game of its price, you were getting a character for every $1.11 you were spending. That's only accounting for characters. The All-in-One Fighter Bundle, if you wanted the BEST value (the Wii U + 3DS package), runs you $41.93. That's almost 70% of the game's market value for a measly SEVEN extra characters.
You
cannot argue that seven characters are worth 70% of Smash 4. The notion is ridiculous, and as a consumer, I found it gravely insulting.
To me, it's unacceptable, scummy to the core, and I was very sad that Smash 4 honestly went down that road. I don't want to see them do it again, especially when the game's tagline is "Everyone is here!" and when Sakurai stated that every character would be revealed before the game's release. If DLC characters were to be announced later, I would consider that to be a major disappointment. Two counts of false advertisement.
I'm aware that I'm saying something very controversial here, and I expect no one to agree. Times have changed. DLC is very much accepted now. I just find it severely lamentable that it's gotten to a point where people WANT to spend extra money on content they should arguably already have.
If the game must have DLC, I'd rather it be cosmetics. I still think cosmetic DLC is scummy and not worth paying for, but at least you can live without them. Missing characters from your roster, however? I mean, not having access to the complete roster in a fighting game is kind of a big deal. You can't argue that you have a complete game knowing your roster isn't even finished.
I know a lot of people will say "Sakurai worked so hard on this one, so the game is undervalued for how much content there is in it." That's a fair point, I guess, but for me, it's simply a matter of principle. Video games are MSRP'd at $59.99. Period, the end. Anything beyond that, in my opinion, is practically extortion. Sorry, that's just how I feel.