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Smash Champion
I recently made a post in a character discussion thread in which I referred smash as a science. Here's a piece of that post.
One thing I've wanted to do but don't have the knowledge base for is statistical analysis. I think this could be used to understand metagame and people's decision making process.
So I was wondering what other people's opinion on this matter is. Can we turn smash into a science? Can we express this game in mathematical formulas?Virtually all the priorities in the game are known, or can be known, with 100% certainty. There is no randomness to this. If attack A and attack B are performed or collide at time T and at range R you will get the same result, every time (except phantom hits? I'm not sure if those can be produced or are actually coding glitches, which even then must have a reason for existing.). At percentage X with DI Y and hit by move A at range R your character will be hit in the same manner with the same stun every time. Though no one actually thinks about the game in this manner, they actually do on a subconscious level. We are always searching for the range and time to use the right move to out prioritize the opponent, and we are aware of the variables that effect the outcome of the move.
One thing I've wanted to do but don't have the knowledge base for is statistical analysis. I think this could be used to understand metagame and people's decision making process.