I forgot to talk about this:
I've never played SPM through. Falling down a hole is an obstacle. How would you be invincible to that? Would you just jump out or something? It's a 'lose a life, reset the level' thing.
Funny…they don’t say you are open to obstacles like being crushed…all they say is that you are invincible…even though a foe getting their hands on said star should do the same thing to them…but it doesn’t…as seen in SPM…funny how the turtle that is invincible can’t beat you in one hit…even though he is using the same item…oh and how you beat him with said 2nd star that is just in the block next to it…
BTW again on Speed booster with Samus and how the only thing stating that she is invincible happens to be in the form of a very old instruction booklet…
What if I point out to you right now…that when Super Metroid was re-released for the Wii…the only part of that translation that got carried over for its instruction booklet was the thing about the super high speed…as in it doesn’t say that she is invincible while performing it?
http://i645.photobucket.com/albums/uu175/ClintonV/0c85610a.jpg
See...they don't back up the invincibility statement...the wording is the same thing for what it says in the SNES booklet...except for the invincibility part...I wonder why?
Feel free and blow $8 or do what I had to do to get that info (someone was broadcasting and I asked them to show it when they wanted requests ^_^)
Well...I'd better look into the other things posted now...
What are you talking about? Nothing clashes with it. The later definitions don't repeat it and don't contradict it. One game? So what, doesn't stop it from being canon and true.
Again…the latter definitions only show what the family does with those souls the younger one “eats.” How about that…they guide souls to the afterlife or something to that effect…
Didn't you say not every entry contradicts the gameplay?
Read what I say please…I said “pretty much” as in I know there are some exceptions to the rules…but as for like 90% of the pokemon being able to control the weather w/o any indication that they can with the pokedex’s only saying that a few can do it at best and are even limited with it…that is a clear contradiction…
There are three types of Shreikbats: Regular, Ice, and Dark >_>
Ah…no…and btw…shriek bats are only one example…
You're kidding, right? Bosses don't (or shouldn't) count since you're not even supposed to Speed Boost at them. However, you can Speed Boost the SA-X, who is more powerful than the majority of the Super Metroid foes, and you don't take damage from it. The other 'invincible' foes Samus faces are obstacle enemies, not meant to be defeated >_> Work robots (or whatever), right?
I’m pretty sure your view of being unable to speed boost into Crocomire is wrong…when he is in a large open room about 4x the length of the room needed for powering up speed booster…I’m pretty sure the people who made the game thought about the player trying to use it…
Also…where can you ram the SA-X with the speed booster if you don’t mind my asking? You have 4/6 potentially deadly encounters with the thing before you fight it for number 7 IIRC…2 of them you had better avoid because you can just by waiting (plus you lack a extreme res. suit)…1 just requires passing through a morph ball section to actually get you…but didn’t for some reason…and just tried to shoot you and the final being a pain in the *** to deal with sometimes…
Of course I don’t even know why I’m arguing this when I have photo proof that Super Metroid’s manual is BS now…
She CAN use them together. That's what her Suit is supposed to do >_>
She has been shown that she can use several parts of the gear together…but hasn’t done it for gameplay…sort of like how Ness/Lucas are gifted with god level PK…but don’t use certain lower forms PK for silly reasons such as balance…
How come you don’t get what I’m hinting at?
And I suppose all of the cutesy elements in the game are for teenagers, right? It's aimed at children...
I’m pretty sure pokemon’s “only” demographic is young kids when stuff like this happens in its things huh?
Plenty of things about the games are clearly aimed over younger heads as well…
I’m sure the concept of ghost type using the move curse is just cute as well…I mean…sticking a nail into your face…then by concept doing the same thing to your opponent…or how about possessed people saying they want your blood while you are exploring a tower that has a bunch of pokemon that died from Team Rocket running around in it?
Oh and Darkrai…the concept about how you get him is fun…you save a kid who was put into an eternal sleep…who was having eternal nightmares…and that is just how you get Cressy…getting Darkrai requires you to enter a house that no one has entered for 50+ years and you end up having to go to sleep and dealing with Darkrai personally…and then you find out that you’ve been asleep for “a while”
There is plenty of stuff awesome about this series actually:
http://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Ptitlei015gc004kw4?from=NightmareFuel.Pokemon
Hell…I’m sure environmental terrorists and insane cultist (best way to talk about the things you are dealing with in the 3rd and 4th gens I guess) are kid friendly as well…
I'm giving Metroid a mature label for the BS? Quote me on where I say this, please.
So…how come you are giving the Metroid games a free pass to get away with off the wall stuff as just a game mech...but then you assume pokemon stuff that is BS as stuff they really do no matter what?
The fact that you are arguing for certain Metroid stuff that has clear issues with the canon and saying shouldn’t count shows that you view it as clearly as “better” in some way than what is with pokemon…
Even though with the Metroid series...hardly all of it is ok…you have to love the range on what Samus’ weapons are when it comes to reliable “measurements”…either they aren’t given much of any info at all about them…or the things are just blown way off the charts...like able to commit mass murder with just one of them in MP:H…
Of course…that is just what I’m observing…
Going on with this...Even though breeding in the pokemon world has only officially been seen with others like it for real examples…like a Mother Butterfree having a baby caterpie…you still think that that hot kitty on whale action is happening in the game for reals...
However, I have yet to see any crazy “in game” examples other than what your character does to get a move set on a pokemon...which again...said move set is a perfect example of game mechs (4 move limit is just the 1st one)
Another thing that doesn’t make sense about the system is how you make a baby Cubone…the thing’s mother is still alive…even though guess where that skull is said to come from? I guess you must have been given a different pokemon when you went to get it back huh? A different pokemon that has the same ID that the old one has…
15 minutes? You are joking, right?
For the average metroid game as of late…I’m pretty sure I could sum up the full story for the game pretty easily…because even though Nintendo has a “good” potential story with like how about regards to what happens after Metroid Fusion and what Samus’ relationship could be like with the GF after destroying their space station and blowing up a planet…or even her itself because she has potentially:
-human
-chozo
-metroid
-pirate cyborg zombie space dragon
-and so on
DNA running within her now in case you don’t get that, but they are ok with not giving us any idea of what happens after that one game…they’d rather milk her “mysterious past” some more…set in motion by her gift giving 2nd family who did some stupid things in the end of their race along with all of their brilliant things…
Lol bashing Metroid in a Pokemon debate
You are the one who asked me what were some BS things about the series IMO…so I hardly consider it random bashing…or bashing at all (more like critique)
I mean…you can’t tell me that the space pirates have any other role “in the games” so far other than them being complete and total “jerks” that go around and willingly commit mass murder...
This is the Pokedex, not an everyday play on words. They aren't the same or similar. The Pokedex is supposed to be an encyclopedia on Pokemon that has FACT in it. Facts are supposed to be proved, and the Dex doesn't prove some of its stuff.
Again…like you said…it’s just a game…it’s hardly going to have the same standards that we would give to a real life equivalent for talking about things…so of course it going to have the same issues that some of Samus’ things have as well…
Like I said before…there is proof that people didn’t do any real background research on this…they just looked at various concepts and wrote that they have it “better” in some EXTREME way…
Sort of like how Superman has crazy powers like oh say…super hypnosis…the person behind it clearly didn’t look into what hypnosis really was before giving it to Superman for a single story and never bringing it up again…
So to sumerize...They clearly gave it to them in these examples…but they failed badly when it came to explaining them…to the point where it would be better to break it down for “what they intend” instead of “what they said”
Doing that is by far better IMO than just throwing it out…which is again…what I want to do with the move pool…I don’t want to just throw the full thing out…I’d rather compare and see what actually matches with the things dex./everything else
the Ratata you find during your travels do not god **** learn Rain Dance. They have to be taught it by a trainer. It's why you don't see it raining in Pallet Town from millions of Ratata doing a dance or some stuff like that.
The way of learning a TM is the same from learn a breading move…it is a product of a game mech.
They naturally have flaws…
Considering how wild pokemon have free access to TMs in other games and other stuff…and adding to what you think is ok with the breeding system (what they have in game)…it wouldn’t take much for the world to be filled with weather controlling rodents if we all go by your views on it…hell the thing doesn’t even have to learn it from a TM…it can get it from a parent that had the move before it as well…
You'd better hope that a trainer doesn't release a rattata into the community that knows how to change the weather...
1. A startling amount of moves were changed to fit the scheme, but still different than the main series
2. A couple new moves were introduced that don't exist in the main series
3. A LOT of new items were introduced. These items do not exist in the canon of the main series, although you could argue something about gummi's and poffins (despite having nothing in common...well, smartness maybe)
4. A LOT of items were changed entirely.
9. Moves have a severe range limitation that isn't really shown in the version games, not that much of a big deal
10. orite, their stats are NOTHING alike. BST is completely different.
Which is my point about how the game mechs are different than actually canon info for the pokemon series…I like it when people do work for me in proving my point…
The only thing that is for certain as in “the same” in between all of the games is the pokedex…even in the main games themselves in case you don’t get that…
Like how the special stat was split, two new types where added, traits were added, and now moves have been split as well…but has the pokedex really changed nearly as much? Last I checked I’m still seeing the thing talk about Alakazam somehow having an IQ of 5000 at least one a gen per entry of the dex…but I don’t see him wanting to throw a fire punch now compared to what it was like once…
5. Pokemon don't evolve unless gone to a special place. This afflicts like, 10 Pokemon in the main series while it afflicts everyone in the game. No prompt given either.
There is a “reason” for it in the 1st game (a nice typical story about D-Day and how your character is going to save everyone has a reason for why pokemon can’t do it naturally right now)
I don’t have any info about the 2nd or 3rd games though
8. Look at their MAP. It is NOTHING like Kanto, Sinnoh, Hoenn, Johto. PMD1 and 2 have different maps, even. It's like the only things canon between them are the way their moves work.
It doesn’t have to be anything like Kanto or those other places…if you actually read some part of an older post from me...the pokedex gives clear hints that various pokemon have their own "special places" away from humanity that we don't know about (Marowak for example)
So...what is so extreme about a community away from humans at all?
12. Oh right, Dusclops opens its mouth when defeated. Nothing happens. Dex contradiction to main series and in this game if you want to do that
How? All that shows is that Dusclops’ “black hole” only works when it is not fainted…
Those Pokemon are terribly weak. Let's not limit Mewtwo here. Wild Pokemon are much weaker than trained Pokemon at the same level. And I'm not talking about EVs here, or IVs. They're actually weaker when not trained by a trainer.
Um…having EVs are the result of training…IVs aren’t in the human affected area at all except by extreme examples such as forced incest breeding (humans suck ^_^ but I guess this isn't that rare in real life as well)…so the reason that they are “weaker” is because they lack EVs…as in the trained part of them…it has nothing to do with their natural stats (IVs)…
It's perfectly acceptable that you might come across a 31 IV across the board poke in that place or anywhere for that matter…but because it hasn’t had any human interaction…EVs will naturally be lacking...
510 EVs in total that you can give to your pokemon now for the current game mechs…with 255 as a max for one stat…1 stat point bonus is your reward for every 4 EVs you pump into a stat…with a 10% bonus + or - towards what trait you may have as extra
Oh and I hardly consider the place that has some of the strongest pokemon in it…week...just because they are wild…like I said…the only thing they aren’t is trained to work with humans…and I would hardly be limiting Mewtwo with this…because there is in game proof that he was with humans at one point…who knows what actually triggered him wanting to run off?
The move Struggle IS in PMD. Yeah, it's in PMD. Functions in the same way as the games one does (less recoil damage...much less). And that's another contradiction to the way the main series works as well. Small type chart change.
It’s not a contradiction…it’s only ****ing proof that a dungeon crawler/hack n’ slash should have naturally a different game mechs. than a RPG…sort of like how a 3D first person shooter for the gamecube will naturally have different game mechs. than an 2D action platformer game for the SNES…
And if anything…those game mechs. for MD are far more in depth than what shows for the RPG (How does Quick attack strike 1st? As in…how could you really define that if you wanted to look at another game type? At least for MD the thing is seen as just a distant hit and run attack)
And going on with how it is better…special traits about it are better for one as well…pokemon like Abra float, ghosts can pass through walls, and so on…all of these actually shown in the game play for those games…they are also far more in depth with the pokemon for those games than the main series is for a good % of them