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Even if you predict like trash but keep spacing properly you can still win. no one has perfect predictions, but you can get perfect spacing.I think reaction/prediction is nearly everything in this game. Spacing is built on it
Well, in my honest opinion I feel that spacing comes first. Once you've out spaced your opponent's options, they only give you a small set of moves they can do to reach your character, and hopefully hit/ grab them.How will you know what to space if you can't know your opponent?
[collapse="reaction time theory"]The average human reaction time is .25 seconds (15 frames). For most of the theory explained, we're going to assume players' reaction times are 15 frames
When something happens on screen, it takes a human 15 frames before they can respond to it. That means at any instant, you can do anything for 15 frames without your opponent being able to respond. Conversely, your opponent can do the same to you
When your opponent's reaction time is 15 frames, you can reach as far in any direction as 15 frames would allow you to move (Think of your character as the center of a circle. The radius of that circle is your character's mobility x time. All the area inside the circle is area you control). Now if your opponent has a slow reaction time, in this example 30 frames, your radius has doubled (and so has your area of control (linearly against your opponent)). When you have the faster reaction time, you can allow both players' areas to overlap and your character will be outside of the opponent's area (assuming you 2 are playing a ditto)
In any fighting game, when you start a move, you're normally stuck in that move's animation and can't stop it unless you either finish it or get hit. If you miss an attack, your opponent is going to have x-15 frames to freely respond to it (assuming the move doesn't allow you to input anything, like a ground move. x = total frames of animation on the attack). Suppose a Fox missed an upsmash against you (56 frames). You have 56-15 frames to respond and punish him (41 frames), making your area of control really big. Also, during those 56 frames of Fox's missed up smash, Fox's area of control is 0. He can't input anything so there's nothing he can input that you can't respond to. And this doesn't necessarily only focus on reaching with only the edge of your circle. The closer your opponent is to your character, the more time you'll of course have to appropriately hit your opponent
There is a reason why it's important to attack in the first place: Most attacks start up in fewer than 15 frames. They can't be purely reacted to. But almost all moves can be (before the entire move ends). Most attacks last longer than the human reaction time. Even Fox's jab is 17 frames (leaving you 2 for response before ending)
A lot of the time in a game, both players area's will over lap. Some area's will be massive (like Fox's) while other's will be shorter (like Peach's). There happens to be this concept called priority, which is when 2 moves are about to clash, who hits who. When a character is inside someone else's area, the game can change into who has the better priority move
Here's where prediction comes into play: If you can guess an opponent's going to commit to something, your response time won't be x-15 anymore. It could be x or even greater. The trick is to wait/bait the opponent into committing something he shouldn't be doing. All this does is simply increase your area of control allowing you to more safely hit your opponent. [/collapse]I'm going to finish writing this up later...
you're such a liar lolI'm so bad with being on there. Heh. Sorry. ^^
I'll definitely be on more, now that I've been alerted. Starting tonight.
says the guy with 24,000 posts <_<ShroudedOne you post everywhere haha
try playing the game more. i'm told that's a pretty good start.Just recently I started posting like a *****... Its cause Im at work all day with internet access but facebook and that jazz blocked... And I want to become more informed with all that stuff and give people my 2 cents.
try playing the game more. i'm told that's a pretty good start.
Zelda OP, tho.Lmfao I used Zelda in a set in pools yesterday. Lost 0-2. Oh well, I tried...
Im hardly on smashboards when Im at home, because when I am sitting around at home, Im always playing. Mostly Fox practice, then Peach, Doc, Falco, Marth and Roy... and everyone else..
lies/logical fallacies detected.Lmfao I used Zelda in a set in pools yesterday. Lost 0-2. Oh well, I tried...