~injects life into the sheik boards~
Sheik vs snake tips.
Sheik Dtilt can't be shield grab(unless done near the knee) by snake and can't be punished by the first part of jab.
In the very low % (I use around 10%) sheik dtilt can string into it's self and even into the ftilt if they di poorly.
Sheik dsmash first part can't be shield grab by snake and the first part can't be punished by the first part of Snake jab
Sheik chain out ranges all of snake options, period. Always use jump into chain.
You can fall a set distance with the chain out before being force to retract, if snake isn't right below you yet and you wish to return to the stage floor using the chain to wall him is perfect. Worst thing that can happen is he hits you with a grenade. The chain can stop grenades safely but I wouldn't suggest trying.
Sheik utilt beats snake dair, nair, and can beat bair, although it can be hard to time. If snake start to pull out grenades to cause damage to both of you start using grabs into uthrow or dtilts.
If you grab snake around 50% grab hit him once before throwing, if you do fthrow or bthrow you will do a total of 10%. If around 100% do two if around 150% do three.
All of sheik aerials but dair beats all of snakes if done right, uair being the easiest to do.
Sheik likes to juggle and be juggled, whoever juggles best wins. This decides the match I feel more then 50% of the time, at least on sheik end. Basic start ups for juggling in include Dthrow, uthrow, dtilt, dash attack, uair, and utilt (if they di up). Ftilt can be used to juggle but if you landed a ftilt odds are you following it up with something.
Sheiks needles can cause snakes grenades to exploded in mid air and while he holds them sometimes(needles can randomly turn people around if that happens while snake is holding a grenade it will explode), if you hit him from behind though it will always exploded the grenade in his hands.
The camping fight if done correctly will force snake to approach.
Never get greedy, besides tipper usmash and lucky gimping you can't kill snake until at least 150%.
Snake utilt will kill you a little after 90%, I suggest around 70-80's to start doing more aerials on snake so he can read you and utilt you before then. Doing so will extend your survivability to into the 100's against the utilt. Doing this will save your *** a lot.
Sheik has more stage to counter pick against snake then snake has to counter pick against sheik. Stages like castle siege, jungle japes, brimstar, are all stages I usually pick. FD and smashville are the starters you want. Halberd I feel can go both ways but the person better at control will win mostly.
Some other things like if snake ftilt your sheild you can punish with dash attack and I think dash grab as well. If snake Utilt your shield you can dacus him. If snake jab combos your shield dash attack....maybe grab. All of these can be replaced with needle storm but I don't think it's guaranteed just a safe option if he doesn't shield or tries to strip a grenade.
If your in to this kind of stuff then learning things like
15% Ftilt into jabs start being a legit combo
31%(just round to 30, I doubt the snake will be frame perfect) Ftilt into Ftilt, Utilt, Dtilt, dsmash start being a legit combo
47% (round to 50) Ftilt into Nair start being a legit combo
Those are all for fresh Ftilts, just add like 5% for each decay you think your on and I guaranteed you it will work.
It's also worth noting that once he's getting into the higher % ftilt into uair will work a lot even if it can be escaped but just because how fast it is they wont be able to respond in time.
For Ftilt into usmash, unless you do a lot of juggling, a rather long tilt lock, or decayed it on a object like the statues on castle siege or brimstar goo you most likely wont land it on killing percents which like I said above is 115%...
Hitting a usmash early will weaken it by give or take 15% so if said you landed a Usmash on snake at 110% and he lived then unless you refresh it greatly before the next try you would have to wait to 135%
I think the Sheik vs Snake match up is fairly even,