Sailor Princess Twenty-Two.
Smash Master
I should mention I'm on my phone and thus have not watched the videos, if I'm not dead when I get home from work I'll critique them
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The very first match i tried to stop you from setting up, normally i try to grab a banana they pull and instant throw it offstage, but you just faired me in the face then grabbed me. I was really caught off guard by your willingness to say "screw bananas" and YOLO at me sometimes. Also you are WAAAAYYYYY better at using monkey flip than any other diddy i have ever played.I can give my input with our match Tutu if you want my opinion:
Your playstyle in the MU seems to be to rush me down and that would be fine, except I have bananas. If you want to do that playstyle, you have to setup a winning situation first. Whenever you get a banana, play keep away with it. Throw it to the other side of the stage (but generally not offstage) so I have to go through you to get the bananas back. Once you get those bananas away, you can use high pressure strings, but try to utilize more tilts, rather than aerials until you get in the air.
As for the infinite, you don't really have to worry about any other players doing it except me, but I'll put the three main things I know we can infinite out of for you to be aware of:
1. If you dash attack our shield, we can jump over your head and throw the banana down to start the infinite (like in our set).
2. If you use an aerial on our shield and land next to us, we can literally mash jump and start the footstool variation.
3. We can only do side b kick --> footstool infinite if we jump first (sheik is a tall character so we have to be in the air for it to work), so if you see us spamming short hop, that is what we are trying to do.
There are other variations, but they work on all characters so it's not really MU specific.
As for what you need to work on, I say just play safer until you get offstage or in the air. Then you go balls deep with the edgeguarding. The major difference between you and Judo (besides the fact that he can DACUS ) is that he edgeguards very aggressively. If you wanna win this MU consistently you have to do a better job at it. I wish I could've recorded at least one of our friendlies, if I was on the ledge, I took at least 30% getting back to the stage. Onstage, you gotta focus on separating us from bananas. The matchup is booty if you don't get them away from . What I do like though is that you pressure hard at the beginning to prevent me from setting up. Judo charges needles, but I think that doing so puts him at an immediate disadvantage.
Also, Judo I think you shouldn't jump as much vs. . Our fair acts like a fly swatter against and jumping makes the move 10x more broken. Use more tilts and grabs and wait for me to get in the air before you start throwing out aerials.
So in short:
Judo: Stop me from setting up at the beginning and don't jump as much.
Tutu: Edgeguard more aggressively and don't hit my shield with dash attack >.>
His pikmin can be hit when he fairs. They can be hit when he does any of his pikmin based attacks including uair, it just so happens that his uair has like 11 hitboxes and practically no aerials in the game can clank it all so they lose.Well considering that on his Fair the pikmin don't have a hitable hit box, if he fairs, and we fair.. and his fair hits our fair... we lose. It's an actual disjointed aerial move like marth's fair. Which happens quite a lot if you chose to chase olimar in the air after a throw.
So if you start the chain in the air, the chain doesn't auto retract? How long does it stay out? Sorry if I sound totally naïve. I feel as if I should probably know this already, but what is mentioned in the vid I posted earlier is right. The chain is underutilized, so I wasn't sure where to look for information. This actually prompted me to join the boards instead of just reading themIf you start the chain so that Sheik throws it out while still in the air, but lands so she doesn't automatically retract it, the chain gains the properties of the aerial version (more damage per hit, fewer hits, a LOT more hitstun per hit).
come over so I can learn how to use random sheik stuffI've the next week off from school, and I've been playing some Ladder Matches recently, and getting some pretty decent MUs and matches so I'll try to upload them, possibly with commentary to help understand my thought process (really just for me, so I can see why I did things, and see if there was a better option to do tbh).
Wifi matches but they weren't all that laggy, so yeah, cheers.
Hi everyone! Refelex I'm in GA now... we need to play at some point even though I have like 2 years of rust on my now...Here are some videos from my recent tournament outing. I know I have a lot to work on as far as technical play is concerned, so any advice on what to expect when getting attack -> grab down to a science, or anything specific I should know about DACUS would be nice.
I fully admit that I "panic-spotdodge" too much, but that's mostly a result of trying to get Diddy to think twice about some of his textbook trapping options, since I can't just weave away like I can with Wario.
Also, every F-Smash you see is supposed to be an F-Tilt. Oh well.
Against Billy (Snake)
Against LionArmor (Marth)
WF against Player-1 (Diddy Kong)
GF against Player-1 (Diddy Kong, pt. 1)
GF against Player-1 (Diddy Kong, pt. 2)
thisPretty sure he is back in the U.S for good, foo.