#HBC | Scary
Hype Incarnate
Yup, it isn't too difficult. Just mess around with it and you'll find it.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
This actually isn't true. Its not necessaryalso,in order to pivot needle,
before pressing B, the control stick must be in its neutral position.
You're pushing back after you press b. Do it beforewhen i try to pivot needle i always end up rolling back for some reason.
this describes me so accurately its scary.I can tell Sheik is going to be difficult for you, because right now your top priority should be getting your fundamentals in order. 70% of your movement was rolling, and almost all of the remaining 30% was dashing so that you could dash attack, jump and aerial, or dashing usmash. You had a tendency to just throw out moves like dsmash, fsmash, and Vanish, and you had rather haphazardly spaced aerials that made it really easy to punish anything you did against shield.
Thanks for your wise. I really appreciate it. In my defense. I actually play alot smarter and better I was just experimenting (something I always do) I main Donkey Kong and want Sheik to be a strong secondary. I agree with you on most points entirely. I will work on everything...Insight on my thoughts. I wanted to confuse the wario with my unorthodox movement (being aware of normal motion). Truthfully it worked at first but, me throwing up smash out like that is a no no. lol! I had no forward tilts and no grab releases lol! I played horribly and well below what I am capable of. But, I was caught up in the moment and wanted to just confuse him but, lost patience after the suicide (my controller was messed up) . I also thought my almost comeback was rather good versus his olimar in game two.I can tell Sheik is going to be difficult for you, because right now your top priority should be getting your fundamentals in order. 70% of your movement was rolling, and almost all of the remaining 30% was dashing so that you could dash attack, jump and aerial, or dashing usmash. You had a tendency to just throw out moves like dsmash, fsmash, and Vanish, and you had rather haphazardly spaced aerials that made it really easy to punish anything you did against shield.
If you don't plan on maining Sheik, I recommend first getting good at the game in general before continuing to use her. If you do plan on switching mains, please put some more careful thought into your game. In particular, try not to use rolls so much and start moving more naturally.
Lol at it describing you also! Match two was good at 5:50 no points for that :D! I destroyed his second life as olimar no? After my attacks I even waited for him to throw out a grab to dash and punish him leading up to the edgegaurd lol. But, I hear you boss thanks for your wise. I'll be back with a much improved sheik. Thanks to you guys. Seriously appreciate your time.this describes me so accurately its scary.
about the vid, you're trying way to hard ot be hype, sometimes you gotta chillout a little and play defensive. Definitely need to work on your spacing, like with bair, try to hit with the (smell0 disjointed part, and retreat after throwing it out, d-smash is an amazing move, just try to make sure it connects when you throw it out. Too many random air dodges, also too much jumping in general, you should try and control the ground more than the air. Use more needles and f-tilt. U-smash is a horrible approach, it's like a snake f-smash you only do it if you have a hard read.
I would replace half of your hyphen usmashes with utilts, especially since he wasn't in kill percent most of the time, minus if he were to get tippered. Utilt helps heap damage (I know Marth can upB between hits, but I've rarely had it happen from spacing it, and it usually isn't worth it when you do space the utilt) and press your advantage being underneath (and at low percents you can string a boost/dash grab after utilt, further continuing the juggle, except Marth can probably upB that, if not, you can at least needle/DA him), your usmash feels very telegraphed and forced, and while they were safe, you would often lose that positioning you put marth in. Play more vertically, your needle and fair/nair game are great, but don't overlook uair/utilt/continuing after your throws, it's like the one spot that sheik can put marth in some bad positions without worrying about guessing his upB/fair/nair as much, I know dthrow is not exactly combo material, but imo the reason I use it and people should still use it anyways is because even with DI, it puts your opponent in a really bad position, unless they are at higher percents and can DI away really far lol. Utilt is also harder to punish if the opponent has landed safely, because it covers air dodges more effectively.So the top 3 of amateur brackets went
1: Hino :marthbrawl:
2: aisight :sheikbrawl: :marthbrawl:
3: Clario :marthbrawl:
As a result, this is me, playing 17 consecutive games of Sheik vs Marth.
http://www.youtube.com/watch?v=sKR93BqTH-o
http://www.youtube.com/watch?v=PndWFXXA39w
http://www.youtube.com/watch?v=AR52bdQ7XhY
http://www.youtube.com/watch?v=RowFnpTlLHw